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Necromancy
Mystery Booster/The List
(U)
Collector #: 064
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Enchantment
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You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
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Nezahal, Primal Tide (Rivals of Ixalan)
Mystery Booster/The List
(R)
Collector #: 045
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7/7 Legendary Creature - Elder Dinosaur
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Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step. |
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Lightning Greaves (Commander 2019)
Mystery Booster/The List
(U)
Collector #: 217
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Artifact - Equipment
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Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.) Equip |
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Kaito Shizuki (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(M)
Collector #: 226
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Legendary Planeswalker - Kaito
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At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. [+1]: Draw a card. Then discard a card unless you attacked this turn. [-2]: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." [-7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature, put it onto the battlefield, then shuffle." |3| |
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Cabal Therapy
Mystery Booster/The List
(U)
Collector #: 083
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Sorcery
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Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback - Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Ninja of the Deep Hours
Mystery Booster/The List
(C)
Collector #: 095
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2/2 Creature - Human Ninja
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Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. |
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Rune-Tail, Kitsune Ascendant (Non-Foil)
Mystery Booster/The List
(R)
Collector #: 027
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2/2 Legendary Creature - Fox Monk
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When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. ----- Rune-Tail's Essence Legendary Enchantment Prevent all damage that would be dealt to creatures you control. |
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Felidar Sovereign
Mystery Booster/The List
(R)
Collector #: 026
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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Gut Shot
Mystery Booster/The List
(C)
Collector #: 117
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Instant
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( can be paid with either or 2 life.) Gut Shot deals 1 damage to any target. |
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Knight-Captain of Eos (Shards of Alara)
Mystery Booster/The List
(R)
Collector #: 017
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2/2 Creature - Human Knight
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When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens. , Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. |
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Aura Thief
Mystery Booster/The List
(R)
Collector #: 026
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2/2 Creature - Illusion
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Flying When Aura Thief is put into a graveyard from the battlefield, you gain control of all enchantments. (You don't get to move Auras.) |
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Star of Extinction
Mystery Booster/The List
(M)
Collector #: 161
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Sorcery
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Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. | |
Praetor's Counsel (Commander 2014)
Mystery Booster/The List
(M)
Collector #: 209
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Sorcery
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Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. | |
Fountain of Renewal
Mystery Booster/The List
(U)
Collector #: 235
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Artifact
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At the beginning of your upkeep, you gain 1 life. , Sacrifice Fountain of Renewal: Draw a card. |
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The Locust God
Mystery Booster/The List
(M)
Collector #: 219
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4/4 Legendary Creature - God
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Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. : Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step. |
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Unmask (Mercadian Masques)
Mystery Booster/The List
(R)
Collector #: 168
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Sorcery
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You may exile a black card from your hand rather than pay this spell’s mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
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Parallel Evolution
Mystery Booster/The List
(R)
Collector #: 136
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Sorcery
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For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Monastery Swiftspear
Mystery Booster/The List
(U)
Collector #: 140
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1/2 Creature - Human Monk
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Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Pir's Whim
Mystery Booster/The List
(R)
Collector #: 073
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Sorcery
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For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment they control. | |
Drana's Emissary
Mystery Booster/The List
(U)
Collector #: 210
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2/2 Creature - Vampire Cleric Ally
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Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |
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Showdown of the Skalds (Kaldheim)
Mystery Booster/The List
(R)
Collector #: 229
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II/III: Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. |
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Pyretic Ritual (Foil)
Mystery Booster/The List
(C)
Collector #: 153
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Instant
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Add . | |
Reshape (Darksteel)
Mystery Booster/The List
(R)
Collector #: 031
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Sorcery
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As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. |
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Mina and Denn, Wildborn (Oath of the Gatewatch)
Mystery Booster/The List
(R)
Collector #: 156
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4/4 Legendary Creature - Elf Ally
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You may play an additional land on each of your turns. , Return a land you control to its owner's hand: Target creature gains trample until end of turn. |
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Fatespinner (Foil)
Mystery Booster/The List
(R)
Collector #: 036
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1/2 Creature - Human Wizard
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At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. | |