MTG / Marvel Super Heroes Eternal Legal
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Spider-Man, Web-Spinner
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0832
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2/3 Legendary Creature - Spider Human Hero
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Double strike (This creature deals both first-strike and regular combat damage.) Haste (This creature can attack and Whenever Spider-Man attacks, target creature can't block this turn. |
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- NM
- EX
- VG
- G
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Sol Ring (0211)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0211
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Artifact
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- NM
- EX
- VG
- G
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Greater Good
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0174
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Wolverine, Claws Out
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0737
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2/5 Legendary Creature - Mutant Berserker Hero
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You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn. |
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- NM
- EX
- VG
- G
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Dispatch
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0130
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Instant
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Tap target creature. Metalcraft - If you control three or more artifacts, exile that creature. |
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- NM
- EX
- VG
- G
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Iron Man, Bleeding Edge
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0626
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3/5 Legendary Artifact Creature - Human Hero
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Flying Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.) |
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- NM
- EX
- VG
- G
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Captain Marvel, Shooting Star
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0589
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6/6 Legendary Creature - Human Kree Hero
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Flying Whenever Captain Marvel enters or attacks, exile up to one target creature. That creature's controller gains life equal to its power. Whenever a creature other than Captain Marvel is exiled from the battlefield, you gain life equal to its power. |
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- NM
- EX
- VG
- G
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Monologue Tax
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0139
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Enchantment
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| Whenever an opponent casts their second spell each turn, you create a Treasure token. | |
- NM
- EX
- VG
- G
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Dark Ritual
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0793
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Instant
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Add |
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- NM
- EX
- VG
- G
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Overwhelming Stampede
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0178
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Sorcery
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| Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Iron Man, Armored Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0033
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2/2 Legendary Artifact Creature - Human Hero
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Flying Whenever you draw a card, put a +1/+1 counter on target creature. Whenever Iron Man attacks, other attacking modified creatures gain flying until end of turn. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Sauron, Dino Devotee
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0731
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4/4 Legendary Creature - Dinosaur Vampire Villain
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Flying Whenever Sauron enters or attacks, choose one -
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- NM
- EX
- VG
- G
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The Fantastic Four
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0741
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4/4 Legendary Creature - Human Hero
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When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.
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- NM
- EX
- VG
- G
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Daughter of the Deep
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0618
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2/1 Creature - Merfolk Noble
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Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. |
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- NM
- EX
- VG
- G
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Hyperion, Supreme Hero
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0599
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7/7 Legendary Creature - Eternal Hero
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Flash Flying If a source would deal damage to you or a Hero you control, prevent all but 1 of that damage. |
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- NM
- EX
- VG
- G
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Seize the Day
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0166
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback |
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- NM
- EX
- VG
- G
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Talisman of Dominance
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0219
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Artifact
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- NM
- EX
- VG
- G
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Withering Torment
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0162
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Instant
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| Destroy target creature or enchantment. You lose 2 life. | |
- NM
- EX
- VG
- G
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Blasphemous Act
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0163
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Time Warp
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0788
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Metallic Mimic
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0203
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2/1 Artifact Creature - Shapeshifter
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As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Gilded Lotus
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0199
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Artifact
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- NM
- EX
- VG
- G
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Fellwar Stone (S.H.I.E.L.D. Spy Satellite)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0285
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Artifact
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- NM
- EX
- VG
- G
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Sol Ring (0212)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0212
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Artifact
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- NM
- EX
- VG
- G
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Conduit of Worlds
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0171
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Artifact
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You may play lands from your graveyard. |
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- NM
- EX
- VG
- G
51 - 75 of 624 results