MTG / Marvel Super Heroes Eternal Legal
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Panther Robot
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0113
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8/8 Artifact Creature - Cat Robot
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Affinity for artifacts (This spell costs Reach, trample |
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- NM
- EX
- VG
- G
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Hulkbuster Armor
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0107
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Legendary Artifact - Equipment
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Equipped creature has base power and toughness 9/9 and has flying. Equip Hero Equip |
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- NM
- EX
- VG
- G
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Spectator Seating
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0268
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Land
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This land enters tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Rejuvenating Springs
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0260
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Land
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This land enters tapped unless you have two or more opponents. |
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- NM
- EX
- VG
- G
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Hammer of Nazahn (Black Panther's Claws)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0286
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Legendary Artifact - Equipment
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Whenever Black Panther's Claws or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip |
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- NM
- EX
- VG
- G
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Herald's Horn (Avengers Monitoring Station)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0287
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Artifact
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As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost At the beginning of your upkeep, look at the top card of your library. If it’s a creature card of the chosen type, you may reveal it and put it into your hand. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0216
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Wolverine, Claws Out
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0737
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2/5 Legendary Creature - Mutant Berserker Hero
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You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn. |
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- NM
- EX
- VG
- G
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Spark Double (Loki's Double)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0279
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0/0 Creature - Illusion
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| You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary. | |
- NM
- EX
- VG
- G
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Propaganda
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0151
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Plaza of Heroes
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0255
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Land
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- NM
- EX
- VG
- G
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Doom's Time Platform
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0103
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Artifact
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| Whenever you attack, exile target nonland card from your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) | |
- NM
- EX
- VG
- G
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Patchwork Banner
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0207
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Professor Hulk
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0037
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6/6 Legendary Creature - Gamma Scientist Hero
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Trample Whenever Professor Hulk deals combat damage to a player, draw that many cards. |
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- NM
- EX
- VG
- G
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Nature's Lore
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0177
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Sorcery
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| Search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Talisman of Indulgence
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0220
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Artifact
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- NM
- EX
- VG
- G
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Bast, Panther Goddess
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0075
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4/4 Legendary Creature - Cat God
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Reach, trample, indestructible Bast can't attack or block unless you control three or more creatures. Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control. |
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- NM
- EX
- VG
- G
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Thran Dynamo (Vibranium Dynamo)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0290
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Artifact
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- NM
- EX
- VG
- G
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Iron Man, Bleeding Edge
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0626
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3/5 Legendary Artifact Creature - Human Hero
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Flying Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.) |
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- NM
- EX
- VG
- G
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Crystal, Inhuman Princess
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0080
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2/3 Legendary Creature - Inhuman Noble Hero
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Flying Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. |
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- NM
- EX
- VG
- G
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Sauron, Dino Devotee
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0731
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4/4 Legendary Creature - Dinosaur Vampire Villain
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Flying Whenever Sauron enters or attacks, choose one -
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- NM
- EX
- VG
- G
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Drowned Catacomb
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0239
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Land
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This land enters tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Whispersilk Cloak
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0225
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Artifact - Equipment
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Equipped creature can’t be blocked and has shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Swordsman's Steel
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0752
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Artifact - Equipment
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When this Equipment enters, draw a card for each Equipment you control. Equipped creature gets +2/+2 for each Equipment you control. Equip |
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- NM
- EX
- VG
- G
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Devil Dinosaur
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0719
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5/5 Legendary Creature - Dinosaur
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Trample Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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