MTG / Marvel Super Heroes Eternal Legal
401 - 425 of 624 results
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Masked Meower
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0807
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1/1 Creature - Spider Cat Hero
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Haste Discard a card, Sacrifice this creature: Draw a card. |
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- NM
- EX
- VG
- G
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Winter Soldier, Bucky Barnes
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0845
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2/2 Legendary Creature - Human Soldier Hero
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| Winter Soldier enters tapped. | |
- NM
- EX
- VG
- G
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She-Hulk, Attorney-at-Law
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0745
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3/3 Legendary Creature - Gamma Advisor Hero
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Vigilance Power-up - |
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- NM
- EX
- VG
- G
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Firebird, Blazing Ranger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0050
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1/3 Legendary Creature - Human Ranger Hero
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Flying Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power. |
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- NM
- EX
- VG
- G
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General Thunderbolt Ross
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0595
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1/1 Legendary Creature - Human Soldier
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First strike Battalion - Whenever General Thunderbolt Ross and at least two other creatures attack, attacking creatures get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Heroic Return
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0017
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Instant
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This spell costs Return target creature card from your graveyard to the battlefield. If a Hero enters this way, it enters with two additional +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Tragic Arrogance
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0144
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Sorcery
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| For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
- NM
- EX
- VG
- G
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Machine Man, Model X-51
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0751
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2/3 Legendary Artifact Creature - Robot Hero
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| Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Colossal Collision
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0558
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Sorcery
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Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. Basic landcycling |
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- NM
- EX
- VG
- G
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Prowler, Clawed Thief
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0186
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2/3 Legendary Creature - Human Rogue Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Valentina Allegra de Fontaine
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0671
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2/3 Legendary Creature - Human Spy Villain
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Other Villains you control are Heroes in addition to their other types. |
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- NM
- EX
- VG
- G
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Smashing Spree
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0555
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Instant
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| Target attacking creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player it's attacking.) | |
- NM
- EX
- VG
- G
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Zarda, the Power Princess
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0615
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2/4 Legendary Creature - Human Warrior Hero
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Flying Other Heroes you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Sadistic Slash
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0666
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Instant
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Target creature gets -5/-5 until end of turn. Mayhem |
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- NM
- EX
- VG
- G
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The Spear of Bashenga
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0025
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Legendary Artifact - Equipment
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When The Spear of Bashenga enters, if there is no monarch, you become the monarch. Equipped creature gets +2/+2 and has vigilance. Whenever equipped creature attacks the monarch, destroy target tapped nonland permanent that player controls. Equip |
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- NM
- EX
- VG
- G
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Ultimate Alliance
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0611
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Instant
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| Ultimate Alliance deals damage equal to the number of creatures you control to target creature. | |
- NM
- EX
- VG
- G
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Scourglass (Orbital Vibranium Bomb)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0276
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Artifact
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- NM
- EX
- VG
- G
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Batroc the Leaper
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0049
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2/2 Legendary Creature - Human Villain
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Multikicker Batroc enters with a +1/+1 counter on him for each time he was kicked. When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked. |
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- NM
- EX
- VG
- G
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Galvanic Iteration
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0184
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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Path of Discovery
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0179
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Enchantment
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| Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Pick Up the Pace
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0702
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Enchantment
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| Whenever a creature you control that entered this turn attacks, exile the top card of your library. You may play cards exiled with this enchantment as long as you attacked this turn. | |
- NM
- EX
- VG
- G
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The Immortal Weapons
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0547
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4/4 Legendary Creature - Human Warrior Hero
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When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Iconic Shield
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0520
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Artifact - Equipment
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Equipped creature gets +1/+2 and has "Whenever this creature attacks, another target attacking creature gains indestructible until end of turn." (Damage and effects that say "destroy" don't destroy it.) Equip |
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- NM
- EX
- VG
- G
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Construct Token // Treasure Token (0014 // 0022)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0014
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*/* Token Artifact Creature - Construct
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Gert and Old Lace, Runaways
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0568
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4/3 Legendary Creature - Human Dinosaur Hero
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Trample (This creature can deal excess combat damage to the player they're attacking.) When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
401 - 425 of 624 results