MTG / Marvel Super Heroes Eternal Legal
301 - 325 of 624 results
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Hero's Blade
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0201
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Artifact - Equipment
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Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this equipment to it. Equip |
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- NM
- EX
- VG
- G
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Shapeshifter Token // Villain Token (0002 // 0009)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0002
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3/2 Token Creature - Shapeshifter
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Changeling (This token is every creature type.) Back Villain Token Token Creature - Villain Menace 2/1 |
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- NM
- EX
- VG
- G
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Quicksilver, Speedster
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0091
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3/4 Legendary Creature - Mutant Hero
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Flash Double strike, haste As long as Quicksilver is tapped, you may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
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Council of Reeds Token // Merfolk Token (0008 // 0006)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0008
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2/2 Token Legendary Creature - Human Scientist Hero
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The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. (This token's mana cost is Back Merfolk Token Token Creature - Merfolk 1/1 |
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- NM
- EX
- VG
- G
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Rescue, Pepper Potts
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0755
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2/1 Legendary Artifact Creature - Human Hero
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Flash Flying When Rescue enters, return up to one other target artifact or creature you control to its owner's hand. If it was an artifact, put a +1/+1 counter on Rescue. |
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- NM
- EX
- VG
- G
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Thriving Moor
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0582
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Land
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This land enters tapped. As it enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Mirage Mirror
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0206
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Artifact
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- NM
- EX
- VG
- G
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Avenge
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0011
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Sorcery
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This spell costs Destroy all creatures. You gain 1 life for each creature destroyed this way. |
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- NM
- EX
- VG
- G
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Giant-Man, Gargantuan Colossus
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0722
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6/6 Legendary Creature - Human Scientist Hero
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Reach At the beginning of your first main phase, add |
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- NM
- EX
- VG
- G
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Ape Villain Token // Copy Token (0010 // 0001)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0010
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3/3 Token Creature - Ape Villain
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Haste Back Copy Token Token This token can be used to represent a copy of something else. |
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- NM
- EX
- VG
- G
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Jarvis, Earth's Mightiest Butler
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0034
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1/4 Legendary Creature - Human Advisor
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| Whenever you cast a Hero spell, draw a card. | |
- NM
- EX
- VG
- G
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Kang Prime
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0085
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3/5 Legendary Creature - Human Villain
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Flying Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) |
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- NM
- EX
- VG
- G
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Red Ghost, Intangible Genius
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0092
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2/3 Legendary Creature - Human Scientist Villain
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Ward Red Ghost can't be blocked. Whenever you draw your second card each turn, create a 3/3 red Ape Villain creature token with haste. |
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- NM
- EX
- VG
- G
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Hawkeye, Avenging Archer
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0084
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3/4 Legendary Creature - Human Archer Hero
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Reach Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card. |
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- NM
- EX
- VG
- G
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Containment Construct (Awesome Android)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0284
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2/1 Artifact Creature - Construct
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| Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. | |
- NM
- EX
- VG
- G
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Namora, The Sea Queen
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0632
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2/3 Legendary Creature - Mutant Merfolk Hero
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Flying Power-up - |
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- NM
- EX
- VG
- G
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The Monarch Token // Vibranium Token (0016 // 0015)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0016
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At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch. Back Vibranium Token Token Artifact - Vibranium Indestructible |
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- NM
- EX
- VG
- G
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Dora Milaje Elite
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0012
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2/2 Creature - Human Warrior
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First strike When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and " Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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The Wasp, Winsome Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0039
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2/1 Legendary Creature - Human Hero
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Flash Flying When The Wasp enters, target Hero gains hexproof until end of turn. Whenever The Wasp attacks, tap target creature defending player controls. |
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- NM
- EX
- VG
- G
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Mister Immortal
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0727
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2/1 Legendary Creature - Mutant Hero
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- NM
- EX
- VG
- G
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Thriving Isle
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0581
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Land
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This land enters tapped. As it enters, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Deep Analysis
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0149
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Sorcery
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Target player draws two cards. Flashback - |
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- NM
- EX
- VG
- G
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Hull Breach
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0185
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Glittering Massif
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0249
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Land - Mountain Plains
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Bird Token // Treasure Token (0005 // 0022)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0005
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1/1 Token Creature - Bird
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
301 - 325 of 624 results