MTG / Marvel Super Heroes Eternal Legal
226 - 250 of 624 results
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Mist-Cloaked Herald
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0760
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1/1 Creature - Merfolk Warrior
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| This creature can't be blocked. | |
- NM
- EX
- VG
- G
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Tri-Sentinel, Act of Vengeance
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0115
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7/7 Legendary Artifact Creature - Robot Villain
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Flying, menace, trample When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls. Unearth |
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- NM
- EX
- VG
- G
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Vanquish the Horde
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0146
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Thriving Heath
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0580
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Land
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This land enters tapped. As it enters, choose a color other than white. |
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- NM
- EX
- VG
- G
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War Machine, Avenging Arsenal
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0063
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3/5 Legendary Artifact Creature - Human Hero
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Flying Whenever War Machine attacks, attacking modified creatures you control gain double strike until end of turn. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Madame Hydra, Reanimated
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0538
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2/2 Legendary Creature - Human Horror Villain
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Menace (This creature can't be blocked except by two or more creatures.) Madame Hydra gets +1/+1 for each creature card in your graveyard. Whenever Madame Hydra enters or attacks, mill two cards. (Put the top two cards of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Mysterio's Mirage
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0630
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Enchantment
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| At the beginning of your end step, if you discarded a card this turn, create a 3/3 blue Illusion Villain creature token. | |
- NM
- EX
- VG
- G
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Citizen V, Helmut Zemo
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0650
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2/2 Legendary Creature - Human Noble Villain
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Lifelink Whenever you gain life, put a +1/+1 counter on each Villain you control. |
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- NM
- EX
- VG
- G
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Jocasta, Automaton Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0108
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2/2 Legendary Artifact Creature - Robot Hero
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Flying Whenever your commander deals combat damage to a player, put a +1/+1 counter on Jocasta. Whenever you attack with your commander, if this card is in your graveyard, you may return it to the battlefield tapped and attacking. |
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- NM
- EX
- VG
- G
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Thriving Bluff
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0578
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Land
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This land enters tapped. As it enters, choose a color other than red. |
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- NM
- EX
- VG
- G
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Shang-Chi and the Ten Rings
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0094
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2/2 Legendary Creature - Human Warrior Hero
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First strike Whenever you draw a card, put a +1/+1 counter on Shang-Chi. When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life. |
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- NM
- EX
- VG
- G
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The Frightful Four
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0044
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4/4 Legendary Creature - Villain
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Menace Whenever an opponent casts their first noncreature spell each turn, that player loses life equal to that spell's mana value. |
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- NM
- EX
- VG
- G
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Loyal Retainers
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0136
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1/1 Creature - Human Advisor
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| Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. | |
- NM
- EX
- VG
- G
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Archnemesis
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0074
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Enchantment - Aura
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Enchant opponent Whenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life. Whenever a player attacks you, you may attach this Aura to that player. |
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- NM
- EX
- VG
- G
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Thor, Asgard's Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0756
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4/4 Legendary Creature - God Warrior Hero
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Flying If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
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- NM
- EX
- VG
- G
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Thriving Moor
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0582
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Land
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This land enters tapped. As it enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Copy Token // Soldier Token (0001 // 0004)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0001
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Token
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This token can be used to represent a copy of something else.
Back Soldier Token Token Creature - Soldier 1/1 |
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- NM
- EX
- VG
- G
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Damocles Base, Sword of Kang
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0042
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5/5 Legendary Artifact - Vehicle
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Flying, deathtouch Whenever Damocles Base deals combat damage to a player, that player faces a villainous choice - They sacrifice a nontoken creature of their choice, or they lose 2 life and you draw two cards. Crew 3 |
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- NM
- EX
- VG
- G
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Black Panther, Most Dangerous
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0584
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3/3 Legendary Creature - Human Warrior Hero
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Whenever Black Panther is dealt damage, he deals that much damage to any other target. Power-up - |
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- NM
- EX
- VG
- G
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Tome of Legends
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0223
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Artifact - Book
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This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. |
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- NM
- EX
- VG
- G
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Scarlet Witch, Chaotic Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0093
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3/3 Legendary Creature - Mutant Warlock Hero
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Flying Whenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana cost. |
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- NM
- EX
- VG
- G
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Scattered Groves
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0262
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Land - Forest Plains
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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The Great Mound
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0120
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Land
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- NM
- EX
- VG
- G
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Origin of Thor
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0701
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - You may discard a card. If you do, draw two cards. II - Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control. III - Target creature you control deals damage equal to its power to each opponent. |
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- NM
- EX
- VG
- G
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Criminal Enterprise
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0652
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Enchantment
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When this enchantment enters, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) Whenever a Villain you control dies, this enchantment deals 1 damage to each opponent and you gain 1 life. |
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- NM
- EX
- VG
- G
226 - 250 of 624 results