MTG / Marvel Super Heroes Eternal Legal
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Timeline Inquiry
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0641
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Instant
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 2 or more.) Draw three cards. Then discard a card unless this spell was cast using teamwork. |
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- NM
- EX
- VG
- G
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Void Helix
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0674
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Instant
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| Void Helix deals 5 damage to any target and you gain 5 life. | |
- NM
- EX
- VG
- G
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Dragon Man, Reformed Robot
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0082
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*/5 Legendary Artifact Creature - Dragon Robot
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Flying Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. |
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- NM
- EX
- VG
- G
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Stunning Shot
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0610
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Sorcery
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| Put two +1/+1 counters on up to one target creature you control. Tap up to one target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Unstable Experiment
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0789
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Instant
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| Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Valkyrior Skyrider
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0525
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3/4 Creature - God Warrior Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 4 life. |
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- NM
- EX
- VG
- G
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Doctor Jane Foster
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0757
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2/3 Legendary Creature - Human Doctor
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Vigilance (Attacking doesn't cause this creature to tap.) When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Furious Strength
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0544
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Inspired Fire
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0690
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Instant
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This spell costs Inspired Fire deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Strategic Intervention
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0609
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Enchantment
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| Whenever a creature you control attacks alone, it gets +1/+1 until end of turn. Tap up to one target creature defending player controls. | |
- NM
- EX
- VG
- G
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Vault Guardsman
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0612
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3/4 Artifact Creature - Human Advisor
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield. |
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- NM
- EX
- VG
- G
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T'Chaka, Venerable King
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0098
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2/2 Legendary Creature - Human Noble Hero
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When T'Chaka enters, mill three cards, then you may put an artifact or land card from among the milled cards into your hand. |
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- NM
- EX
- VG
- G
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The Clone Saga
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0782
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 3. II - When you next cast a creature spell this turn, copy it, except the copy isn't legendary. III - Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. |
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- NM
- EX
- VG
- G
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Beast Mode
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0713
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Instant
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Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 1 or more.) Target creature gets +2/+2 and gains trample until end of turn. Also put a +1/+1 counter on that creature if this spell was cast using teamwork. |
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- NM
- EX
- VG
- G
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Happy Hogan, Bodyguard
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0622
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3/3 Legendary Creature - Human Advisor
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Vigilance When Happy Hogan enters, the owner of target creature an opponent controls puts it into their library second from the top or on the bottom. |
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- NM
- EX
- VG
- G
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Marvelous Melee
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0549
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Instant
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Marvelous Melee deals 6 damage to target creature. Basic landcycling |
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- NM
- EX
- VG
- G
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Commune with Dinosaurs
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0814
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Sorcery
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| Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Intrepid Ace
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0691
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2/1 Creature - Human Pilot
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| This creature gets +2/+0 as long as it isn't attacking or blocking. | |
- NM
- EX
- VG
- G
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TVA Bureaucrat
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0761
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1/3 Creature - Human Advisor
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| Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn. | |
- NM
- EX
- VG
- G
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A.I.M. Bot
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0529
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2/3 Artifact Creature - Robot Villain
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Hawkeye, Clint Barton
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0518
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3/5 Legendary Creature - Human Archer Hero
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| Vigilance (Attacking doesn't cause this creature to tap.) | |
- NM
- EX
- VG
- G
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Ox Token // Construct Token (0007 // 0014)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0007
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2/2 Token Creature - Ox
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Back Construct Token Token Artifact Creature - Construct Flying, haste 4/4 |
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- NM
- EX
- VG
- G
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Pacifism
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0575
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Enchantment - Aura
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Enchant creature Enchanted creature can’t attack or block. |
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- NM
- EX
- VG
- G
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Rhino's Rampage
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0823
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Sorcery
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| Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. | |
- NM
- EX
- VG
- G
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Shi'ar Soldier
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0637
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1/3 Creature - Shi'ar Soldier
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Flying |
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- NM
- EX
- VG
- G
526 - 550 of 624 results