MTG / Marvel Super Heroes Eternal Legal
551 - 575 of 624 results
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Titanium Man
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0667
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3/4 Legendary Artifact Creature - Human Villain
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Whenever Titanium Man attacks, choose one -
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- NM
- EX
- VG
- G
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Unlucky Witness
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0812
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1/1 Creature - Human Citizen
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| When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. | |
- NM
- EX
- VG
- G
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Virtuous Variant
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0758
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1/2 Creature - Spider Human Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Big Wheel
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0679
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4/4 Artifact - Vehicle
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Trample When this Vehicle enters, you may discard a card. If you do, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Hawkeye's Shot
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0839
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Sorcery
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This spell costs Exile target creature. |
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- NM
- EX
- VG
- G
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Ingenious Smith
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0135
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1/1 Creature - Human Artificer
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When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Spectacular Tactics
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0775
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Thwip!
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0780
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Instant
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| Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. | |
- NM
- EX
- VG
- G
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Virtual Assistant
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0643
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3/3 Artifact Creature - Illusion Advisor
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Defender Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying. |
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- NM
- EX
- VG
- G
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Shock
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 809
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Instant
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| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Fleecemane Lion (Wakandan War Panther)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0282
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3/3 Creature - Cat
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As long as this creature is monstrous, it has hexproof and indestructible. |
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- NM
- EX
- VG
- G
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Negative Zone Portal
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0111
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Artifact
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At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice this artifact and return a card exiled with it at random to its owner's hand. |
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- NM
- EX
- VG
- G
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Rocket-Powered Goblin Glider
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0825
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Artifact - Equipment
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When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip Mayhem |
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- NM
- EX
- VG
- G
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Plains (0867)
Marvel Super Heroes Eternal-Legal
(L)
Collector #: 0867
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Count Nefaria
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0651
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6/6 Legendary Creature - Human Villain
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This spell costs Flying |
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- NM
- EX
- VG
- G
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Doc Ock, Sinister Scientist
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0783
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4/5 Legendary Creature - Human Scientist Villain
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As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Quantum Reduction
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0635
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Enchantment - Aura
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 2 or more.) You may cast this spell as though it had flash if it's cast using teamwork. Enchant creature Enchanted creature gets -5/-0 and loses all abilities. |
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- NM
- EX
- VG
- G
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Wall Token // Copy Token (0003 // 0001)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0003
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0/3 Token Creature - Wall
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Defender, reach Back Copy Token Token This token can be used to represent a copy of something else. |
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- NM
- EX
- VG
- G
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Hobgoblin, Mantled Marauder
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0805
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1/2 Legendary Creature - Goblin Human Villain
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Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Living Lightning, Charged Up
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0764
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3/3 Legendary Creature - Elemental Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Patriot, Young Avenger
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0570
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3/2 Legendary Creature - Human Hero
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) As long as Patriot is equipped, other creatures you control get +1/+0. |
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- NM
- EX
- VG
- G
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Shipwreck Patrol
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0638
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3/3 Creature - Merfolk Warrior
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| When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Soldier On
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0843
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Instant
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| Put two +1/+1 counters on target creature. Untap it. | |
- NM
- EX
- VG
- G
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Extremis Elite
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0763
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2/2 Creature - Human Mercenary Villain
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Power-up - |
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- NM
- EX
- VG
- G
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Glamorous Grapplers
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0536
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3/3 Creature - Human Performer Villain
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| Menace (This creature can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
551 - 575 of 624 results