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Vein Ripper
Murders at Karlov Manor
(M)
Collector #: 0110
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6/5 Creature - Vampire Assassin
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Flying Ward - Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life. |
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Slime Against Humanity
Murders at Karlov Manor
(C)
Collector #: 0177
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Sorcery
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Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. |
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Archdruid's Charm
Murders at Karlov Manor
(R)
Collector #: 0151
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Instant
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Choose one -
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Warleader's Call
Murders at Karlov Manor
(R)
Collector #: 0242
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Enchantment
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Creatures you control get +1/+1. Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. |
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Undercity Sewers
Murders at Karlov Manor
(R)
Collector #: 0270
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Land - Island Swamp
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(: Add or .) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Pick Your Poison
Murders at Karlov Manor
(C)
Collector #: 0170
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Sorcery
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Choose one -
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Leyline of the Guildpact
Murders at Karlov Manor
(R)
Collector #: 0217
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Enchantment
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If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
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Underground Mortuary
Murders at Karlov Manor
(R)
Collector #: 0271
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Land - Swamp Forest
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(: Add or .) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Delney, Streetwise Lookout
Murders at Karlov Manor
(M)
Collector #: 0012
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2/2 Legendary Creature - Human Scout
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Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If any ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. |
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Meticulous Archive
Murders at Karlov Manor
(R)
Collector #: 0264
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Land - Plains Island
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(: Add or .) Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Massacre Girl, Known Killer
Murders at Karlov Manor
(M)
Collector #: 0094
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4/4 Legendary Creature - Human Assassin
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Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. |
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Thundering Falls
Murders at Karlov Manor
(R)
Collector #: 0269
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Land - Island Mountain
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(: Add or .) Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Assassin's Trophy
Murders at Karlov Manor
(R)
Collector #: 0187
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Instant
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Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
Hedge Maze
Murders at Karlov Manor
(R)
Collector #: 0262
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Land - Forest Island
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(: Add or .) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Raucous Theater
Murders at Karlov Manor
(R)
Collector #: 0266
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Land - Swamp Mountain
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(: Add or .) Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Commercial District
Murders at Karlov Manor
(R)
Collector #: 0259
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Land - Mountain Forest
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(: Add or .) Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Aftermath Analyst
Murders at Karlov Manor
(U)
Collector #: 0148
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1/3 Creature - Elf Detective
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When Aftermath Analyst enters the battlefield, mill three cards. , Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. |
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Crime Novelist
Murders at Karlov Manor
(U)
Collector #: 0121
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1/3 Creature - Goblin Bard
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Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add . | |
Shadowy Backstreet
Murders at Karlov Manor
(R)
Collector #: 0268
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Land - Plains Swamp
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(: Add or .) Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Rakdos, Patron of Chaos
Murders at Karlov Manor
(M)
Collector #: 0224
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6/6 Legendary Creature - Demon
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Flying, trample At the beginning of your end step, target opponent my sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. |
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Lush Portico
Murders at Karlov Manor
(R)
Collector #: 0263
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Land - Forest Plains
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(: Add or .) Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Doorkeeper Thrull
Murders at Karlov Manor
(R)
Collector #: 0013
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1/2 Creature - Thrull
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Flash Flying Artifacts and creatures entering the battlefield don't cause abilities to trigger. |
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No More Lies
Murders at Karlov Manor
(U)
Collector #: 0221
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Instant
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Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
Swamp (Full-Art Impossible Land)
Murders at Karlov Manor
(L)
Collector #: 0274
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Basic Land - Swamp
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Elegant Parlor
Murders at Karlov Manor
(R)
Collector #: 0260
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Land - Mountains Plains
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(: Add or .) Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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