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Branch of Vitu-Ghazi
Murders at Karlov Manor
(U)
Collector #: 0258
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Land
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: Add . Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end. |
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Spirit Token
Murders at Karlov Manor
(S)
Collector #: 0012
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1/1 Token Creature - Spirit
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Flying | |
Glint Weaver
Murders at Karlov Manor
(U)
Collector #: 0162
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3/3 Creature - Spider
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Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. |
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Voja Fenstalker Token
Murders at Karlov Manor
(S)
Collector #: 0013
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5/5 Token Legendary Creature - Wolf
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Trample | |
Ezrim, Agency Chief
Murders at Karlov Manor
(R)
Collector #: 0202
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5/5 Legendary Creature - Archon Detective
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Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") , Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. |
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Yarus, Roar of the Old Gods
Murders at Karlov Manor
(R)
Collector #: 0245
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4/4 Legendary Creature - Centaur Druid
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Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. |
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Lazav, Wearer of Faces
Murders at Karlov Manor
(R)
Collector #: 0216
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2/3 Legendary Creature - Shapeshifter Detective
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Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. |
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No Witnesses
Murders at Karlov Manor
(R)
Collector #: 0027
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Sorcery
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Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a colorless Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Felonious Rage
Murders at Karlov Manor
(C)
Collector #: 0125
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Instant
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Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. | |
Vengeful Tracker
Murders at Karlov Manor
(U)
Collector #: 0147
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2/2 Creature - Human Detective
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Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. | |
Goblin Token
Murders at Karlov Manor
(S)
Collector #: 0006
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1/1 Token Creature - Goblin
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Hide in Plain Sight
Murders at Karlov Manor
(R)
Collector #: 0166
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Sorcery
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Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up at any time for its mana cost if it's a creature card.) | |
Out Cold
Murders at Karlov Manor
(C)
Collector #: 0066
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Instant
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This spell can't be countered. (This includes the ward ability) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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Illicit Masquerade
Murders at Karlov Manor
(R)
Collector #: 0088
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Enchantment
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Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
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Steamcore Scholar
Murders at Karlov Manor
(R)
Collector #: 0071
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2/2 Creature - Weird Detective
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Flying, vigilance When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. |
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Fae Flight
Murders at Karlov Manor
(U)
Collector #: 0056
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Enchantment - Aura
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Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
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Gearbane Orangutan
Murders at Karlov Manor
(C)
Collector #: 0129
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2/2 Creature - Ape
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Reach When Gearbane Orangutan enters the battlefield, choose one -
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Persuasive Interrogators
Murders at Karlov Manor
(U)
Collector #: 0098
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5/6 Creature - Gorgon Detective
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When Persuasive Interrogators enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.) |
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Slice from the Shadows
Murders at Karlov Manor
(C)
Collector #: 0103
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Instant
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This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn. |
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Homicide Investigator
Murders at Karlov Manor
(R)
Collector #: 0086
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2/2 Creature - Human Detective
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Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Sharp-Eyed Rookie
Murders at Karlov Manor
(R)
Collector #: 0176
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2/2 Creature - Human Detective
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Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") |
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Unyielding Gatekeeper
Murders at Karlov Manor
(R)
Collector #: 0035
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3/2 Creature - Elephant Cleric
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Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. |
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Case of the Shattered Pact
Murders at Karlov Manor
(U)
Collector #: 0001
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Enchantment - Case
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When this Case enters the battlefield, search for library for a basic land card, reveal it, put it into your hand, then shuffle. To solve - There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
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Chalk Outline
Murders at Karlov Manor
(U)
Collector #: 0157
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Enchantment
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Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Spider Token
Murders at Karlov Manor
(S)
Collector #: 0011
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2/1 Token Creature - Spider
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Menace, reach | |