MTG / Murders At Karlov Manor
126 - 150 of 308 results
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Ezrim, Agency Chief
Murders at Karlov Manor
(R)
Collector #: 0202
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5/5 Legendary Creature - Archon Detective
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Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Swamp (0282)
Murders at Karlov Manor
(L)
Collector #: 0282
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Island (0280)
Murders at Karlov Manor
(L)
Collector #: 0280
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Basic Land - Island
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- NM
- EX
- VG
- G
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Spider Token
Murders at Karlov Manor
(S)
Collector #: 0011
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2/1 Token Creature - Spider
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| Menace, reach | |
- NM
- EX
- VG
- G
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Illicit Masquerade
Murders at Karlov Manor
(R)
Collector #: 0088
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Enchantment
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Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Clue Token (0015)
Murders at Karlov Manor
(S)
Collector #: 0015
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Bubble Smuggler
Murders at Karlov Manor
(C)
Collector #: 0041
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2/1 Creature - Octopus Fish
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Disguise As Bubble Smuggler is turned face up, put four +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Chalk Outline
Murders at Karlov Manor
(U)
Collector #: 0157
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Enchantment
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Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Soul Enervation
Murders at Karlov Manor
(U)
Collector #: 0106
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Enchantment
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Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Magnifying Glass
Murders at Karlov Manor
(C)
Collector #: 0255
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Artifact
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- NM
- EX
- VG
- G
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Homicide Investigator
Murders at Karlov Manor
(R)
Collector #: 0086
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2/2 Creature - Human Detective
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Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Island (0279)
Murders at Karlov Manor
(L)
Collector #: 0279
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (0284)
Murders at Karlov Manor
(L)
Collector #: 0284
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Glint Weaver
Murders at Karlov Manor
(U)
Collector #: 0162
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3/3 Creature - Spider
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Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. |
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- NM
- EX
- VG
- G
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Forest (0286)
Murders at Karlov Manor
(L)
Collector #: 0286
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Shock
Murders at Karlov Manor
(C)
Collector #: 0144
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Instant
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| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Detective's Satchel
Murders at Karlov Manor
(U)
Collector #: 0196
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Artifact
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When Detective's Satchel enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Dog Walker
Murders at Karlov Manor
(C)
Collector #: 0197
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3/1 Creature - Human Citizen
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Vigilance Disguise When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. |
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- NM
- EX
- VG
- G
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Galvanize
Murders at Karlov Manor
(C)
Collector #: 0128
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Instant
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| Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead. | |
- NM
- EX
- VG
- G
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Worldsoul's Rage
Murders at Karlov Manor
(R)
Collector #: 0244
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Sorcery
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| Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped. | |
- NM
- EX
- VG
- G
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Yarus, Roar of the Old Gods
Murders at Karlov Manor
(R)
Collector #: 0245
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4/4 Legendary Creature - Centaur Druid
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Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. |
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- NM
- EX
- VG
- G
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Harried Dronesmith
Murders at Karlov Manor
(U)
Collector #: 0131
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2/3 Creature - Human Artificer
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| At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Nervous Gardener
Murders at Karlov Manor
(C)
Collector #: 0169
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2/2 Creature - Dryad
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Disguise When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Red Herring
Murders at Karlov Manor
(C)
Collector #: 0142
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2/2 Artifact Creature - Clue Fish
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Haste Red Herring attacks each combat if able. |
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- NM
- EX
- VG
- G
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Deduce
Murders at Karlov Manor
(C)
Collector #: 0052
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Instant
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Draw a card. Investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
126 - 150 of 308 results