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Flourishing Bloom-Kin
Murders at Karlov Manor
(U)
Collector #: 0160
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0/0 Creature - Plant Elemental
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Flourishing Bloom-Kin gets +1/+1 for each Forest you control. Disguise When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle. |
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Lazav, Wearer of Faces
Murders at Karlov Manor
(R)
Collector #: 0216
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2/3 Legendary Creature - Shapeshifter Detective
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Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. |
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Vengeful Tracker
Murders at Karlov Manor
(U)
Collector #: 0147
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2/2 Creature - Human Detective
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Whenever an opponent sacrifices an artifact, Vengeful Tracker deals 2 damage to them. | |
Murder
Murders at Karlov Manor
(C)
Collector #: 0095
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Instant
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Destroy target creature. | |
Curious Inquiry
Murders at Karlov Manor
(U)
Collector #: 0051
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") |
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Hide in Plain Sight
Murders at Karlov Manor
(R)
Collector #: 0166
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Sorcery
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Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up at any time for its mana cost if it's a creature card.) | |
Sharp-Eyed Rookie
Murders at Karlov Manor
(R)
Collector #: 0176
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2/2 Creature - Human Detective
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Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") |
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Branch of Vitu-Ghazi
Murders at Karlov Manor
(U)
Collector #: 0258
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Land
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: Add . Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end. |
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Illicit Masquerade
Murders at Karlov Manor
(R)
Collector #: 0088
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Enchantment
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Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
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Bat Token
Murders at Karlov Manor
(S)
Collector #: 0004
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1/1 Token Creature - Bat
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Flying | |
Toxin Analysis
Murders at Karlov Manor
(C)
Collector #: 0107
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Instant
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Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Voja Fenstalker Token
Murders at Karlov Manor
(S)
Collector #: 0013
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5/5 Token Legendary Creature - Wolf
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Trample | |
Homicide Investigator
Murders at Karlov Manor
(R)
Collector #: 0086
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2/2 Creature - Human Detective
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Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Fae Flight
Murders at Karlov Manor
(U)
Collector #: 0056
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Enchantment - Aura
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Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
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Glint Weaver
Murders at Karlov Manor
(U)
Collector #: 0162
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3/3 Creature - Spider
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Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. |
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Kylox's Voltstrider
Murders at Karlov Manor
(M)
Collector #: 0215
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4/4 Artifact - Vehicle
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Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2 |
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Case of the Shattered Pact
Murders at Karlov Manor
(U)
Collector #: 0001
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Enchantment - Case
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When this Case enters the battlefield, search for library for a basic land card, reveal it, put it into your hand, then shuffle. To solve - There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved - At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn. |
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No Witnesses
Murders at Karlov Manor
(R)
Collector #: 0027
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Sorcery
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Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a colorless Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Flotsam // Jetsam
Murders at Karlov Manor
(U)
Collector #: 0247
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/
Instant - Sorcery
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Flotsam: Mill three cards. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") ----- Jetsam: Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. |
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Gearbane Orangutan
Murders at Karlov Manor
(C)
Collector #: 0129
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2/2 Creature - Ape
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Reach When Gearbane Orangutan enters the battlefield, choose one -
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Mountain (0284)
Murders at Karlov Manor
(L)
Collector #: 0284
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Basic Land - Mountain
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Out Cold
Murders at Karlov Manor
(C)
Collector #: 0066
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Instant
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This spell can't be countered. (This includes the ward ability) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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Rubblebelt Maverick
Murders at Karlov Manor
(C)
Collector #: 0174
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1/1 Creature - Human Detective
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When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) , Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. |
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Spirit Token
Murders at Karlov Manor
(S)
Collector #: 0012
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1/1 Token Creature - Spirit
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Flying | |
Spider Token
Murders at Karlov Manor
(S)
Collector #: 0011
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2/1 Token Creature - Spider
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Menace, reach | |