MTG / Murders At Karlov Manor
226 - 250 of 308 results
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Goblin Maskmaker
Murders at Karlov Manor
(C)
Collector #: 0130
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1/2 Creature - Goblin Citizen
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Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Karlov Watchdog
Murders at Karlov Manor
(U)
Collector #: 0020
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3/2 Creature - Dog
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Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Knife
Murders at Karlov Manor
(U)
Collector #: 0134
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Artifact - Clue Equipment
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As long as it's your turn, equipped creature gets +1/+0 and has first strike. Equip |
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- NM
- EX
- VG
- G
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Nightdrinker Moroii
Murders at Karlov Manor
(U)
Collector #: 0096
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4/2 Creature - Vampire
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Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise |
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- NM
- EX
- VG
- G
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Sanguine Savior
Murders at Karlov Manor
(C)
Collector #: 0230
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2/1 Creature - Vampire Cleric
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Flying, lifelink Disguise When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Sumala Sentry
Murders at Karlov Manor
(U)
Collector #: 0233
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1/3 Creature - Elf Archer
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Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. |
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- NM
- EX
- VG
- G
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Thopter Token (0019)
Murders at Karlov Manor
(S)
Collector #: 0019
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1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Tin Street Gossip
Murders at Karlov Manor
(U)
Collector #: 0235
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4/4 Creature - Lizard Advisor
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Vigilance |
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- NM
- EX
- VG
- G
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Kylox's Voltstrider
Murders at Karlov Manor
(M)
Collector #: 0215
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4/4 Artifact - Vehicle
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Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2 |
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- NM
- EX
- VG
- G
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Lamplight Phoenix
Murders at Karlov Manor
(R)
Collector #: 0137
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3/3 Creature - Phoenix
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Flying When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) |
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- NM
- EX
- VG
- G
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Agency Outfitter
Murders at Karlov Manor
(U)
Collector #: 0038
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4/3 Creature - Sphinx Detective
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Flying When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle. |
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- NM
- EX
- VG
- G
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Bite Down on Crime
Murders at Karlov Manor
(C)
Collector #: 0154
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 6. This spell costs Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. |
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- NM
- EX
- VG
- G
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Coerced to Kill
Murders at Karlov Manor
(U)
Collector #: 0192
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Enchantment - Aura
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Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
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- NM
- EX
- VG
- G
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Eliminate the Impossible
Murders at Karlov Manor
(U)
Collector #: 0054
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Instant
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Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Gadget Technician
Murders at Karlov Manor
(C)
Collector #: 0204
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3/2 Creature - Goblin Artificer
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When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. Disguise |
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- NM
- EX
- VG
- G
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Kraul Whipcracker
Murders at Karlov Manor
(U)
Collector #: 0213
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3/2 Creature - Insect Assassin
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Reach When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. |
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- NM
- EX
- VG
- G
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Leering Onlooker
Murders at Karlov Manor
(U)
Collector #: 0091
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1/3 Creature - Vampire
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Flying |
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- NM
- EX
- VG
- G
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Macabre Reconstruction
Murders at Karlov Manor
(C)
Collector #: 0093
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Sorcery
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This spell costs Return up to two target creature cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Make Your Move
Murders at Karlov Manor
(C)
Collector #: 0022
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Instant
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| Destroy target artifact, enchantment, or creature with power 4 or greater. | |
- NM
- EX
- VG
- G
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On the Job
Murders at Karlov Manor
(C)
Collector #: 0030
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Instant
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Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Rope
Murders at Karlov Manor
(U)
Collector #: 0173
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Artifact - Clue Equipment
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Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. Equip |
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- NM
- EX
- VG
- G
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Sanitation Automaton
Murders at Karlov Manor
(C)
Collector #: 0256
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2/1 Artifact Creature - Construct
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| When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Shady Informant
Murders at Karlov Manor
(C)
Collector #: 0231
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4/2 Creature - Ogre Rogue
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When Shady Informant dies, it deals 2 damage to any target. Disguise |
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- NM
- EX
- VG
- G
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Undercover Crocodelf
Murders at Karlov Manor
(C)
Collector #: 0239
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5/5 Creature - Elf Crocodile Detective
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Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create Clue token. It's an artifact with " Disguise |
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- NM
- EX
- VG
- G
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Sharp-Eyed Rookie
Murders at Karlov Manor
(R)
Collector #: 0176
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2/2 Creature - Human Detective
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Vigilance Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
226 - 250 of 308 results