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Loxodon Eavesdropper
Murders at Karlov Manor
(C)
Collector #: 0168
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3/3 Creature - Elephant Detective
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When Loxodon Eavesdropper enters the battlefield, investigate. (Create a colorless Clue artifact token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. |
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Lumbering Laundry
Murders at Karlov Manor
(U)
Collector #: 0253
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4/5 Artifact Creature - Golem
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: Until end of turn, you may look at face-down creatures you don't control any time. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Museum Nightwatch
Murders at Karlov Manor
(C)
Collector #: 0025
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3/2 Creature - Centaur Soldier
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When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Seasoned Consultant
Murders at Karlov Manor
(C)
Collector #: 0033
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1/3 Creature - Human Detective
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Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. | |
Slimy Dualleech
Murders at Karlov Manor
(U)
Collector #: 0104
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2/4 Creature - Leech
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At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. | |
The Chase Is On
Murders at Karlov Manor
(C)
Collector #: 0116
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Instant
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Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Vitu-Ghazi Inspector
Murders at Karlov Manor
(C)
Collector #: 0183
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1/3 Creature - Elf Detective
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As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Reach When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life. |
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Airtight Alibi
Murders at Karlov Manor
(C)
Collector #: 0149
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Enchantment - Aura
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Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. if it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected. |
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Bite Down on Crime
Murders at Karlov Manor
(C)
Collector #: 0154
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Sorcery
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As an additional cost to cast this spell, you may collect evidence 6. This spell costs less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.) Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. |
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Burden of Proof
Murders at Karlov Manor
(U)
Collector #: 0042
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise it has base power and toughness 1/1/ and can't block Detectives. |
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Cornered Crook
Murders at Karlov Manor
(U)
Collector #: 0120
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5/4 Creature - Viashino Warrior
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When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target. | |
Due Diligence
Murders at Karlov Manor
(C)
Collector #: 0014
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Enchantment - Aura
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Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
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Granite Witness
Murders at Karlov Manor
(C)
Collector #: 0206
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3/2 Artifact Creature - Gargoyle Detective
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Flying, vigilance Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Granite Witness is turned face up, you may tap or untap target creature. |
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Hotshot Investigators
Murders at Karlov Manor
(C)
Collector #: 0060
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4/4 Creature - Vedalken Detective
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When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") | |
Hustle // Bustle
Murders at Karlov Manor
(U)
Collector #: 0249
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/
Instant - Sorcery
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Hustle: Target creature attacks or blocks this turn if able. ----- Bustle: Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
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Knife
Murders at Karlov Manor
(U)
Collector #: 0134
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Artifact - Clue Equipment
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As long as it's your turn, equipped creature gets +1/+0 and has first strike. , Sacrifice Knife: Draw a card. Equip |
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Shady Informant
Murders at Karlov Manor
(C)
Collector #: 0231
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4/2 Creature - Ogre Rogue
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When Shady Informant dies, it deals 2 damage to any target. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Wrench
Murders at Karlov Manor
(U)
Collector #: 0037
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Artifact - Clue Equipment
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Equipped creature gets +1/+1 and has vigilance and ", : Tap target creature." , Sacrifice Wrench: Draw a card. Equip |
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Crimestopper Sprite
Murders at Karlov Manor
(C)
Collector #: 0049
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2/2 Creature - Faerie Detective
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As an additional cost to cast this spell, you may collect evidence 6 (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. if evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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Deadly Complication
Murders at Karlov Manor
(U)
Collector #: 0195
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Sorcery
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Choose one or both-
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Eliminate the Impossible
Murders at Karlov Manor
(U)
Collector #: 0054
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Instant
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Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Nightdrinker Moroii
Murders at Karlov Manor
(U)
Collector #: 0096
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4/2 Creature - Vampire
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Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Person of Interest
Murders at Karlov Manor
(C)
Collector #: 0139
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2/2 Creature - Human Rogue
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When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) | |
Rubblebelt Braggart
Murders at Karlov Manor
(C)
Collector #: 0143
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5/5 Creature - Viashino Warrior
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Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) | |
Sanguine Savior
Murders at Karlov Manor
(C)
Collector #: 0230
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2/1 Creature - Vampire Cleric
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Flying, lifelink Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. |
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