MTG / Murders At Karlov Manor
251 - 275 of 308 results
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The Chase Is On
Murders at Karlov Manor
(C)
Collector #: 0116
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Instant
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Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Thinking Cap
Murders at Karlov Manor
(C)
Collector #: 0257
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Artifact - Equipment
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Equipped creature gets +1/+2. Equip Detective Equip |
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- NM
- EX
- VG
- G
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Agency Coroner
Murders at Karlov Manor
(C)
Collector #: 0075
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3/6 Creature - Ogre Cleric
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- NM
- EX
- VG
- G
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Benthic Criminologists
Murders at Karlov Manor
(C)
Collector #: 0040
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4/5 Creature - Merfolk Wizard
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| Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Case of the Pilfered Proof
Murders at Karlov Manor
(U)
Collector #: 0009
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Enchantment - Case
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Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. To solve - You control three or more Detectives. (If unsolved, solve at the beginning of your next end step.) Solved - if one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Coerced to Kill
Murders at Karlov Manor
(U)
Collector #: 0192
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Enchantment - Aura
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Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
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- NM
- EX
- VG
- G
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Culvert Ambusher
Murders at Karlov Manor
(U)
Collector #: 0158
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4/5 Creature - Wurm Horror
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When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise |
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- NM
- EX
- VG
- G
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Fuss // Bother
Murders at Karlov Manor
(U)
Collector #: 0248
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Instant - Sorcery
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Fuss: Put a +1/+1 counter on each attacking creature you control. ----- Bother: Create three 1/1 colorless Thopter creature tokens with flying. Surveil 2. |
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- NM
- EX
- VG
- G
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Goblin Maskmaker
Murders at Karlov Manor
(C)
Collector #: 0130
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1/2 Creature - Goblin Citizen
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Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Hustle // Bustle
Murders at Karlov Manor
(U)
Collector #: 0249
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Instant - Sorcery
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Hustle: Target creature attacks or blocks this turn if able. ----- Bustle: Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
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- NM
- EX
- VG
- G
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Innocent Bystander
Murders at Karlov Manor
(C)
Collector #: 0133
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2/1 Creature - Goblin Citizen
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Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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It Doesn't Add Up
Murders at Karlov Manor
(U)
Collector #: 0089
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Instant
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| Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) | |
- NM
- EX
- VG
- G
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Jaded Analyst
Murders at Karlov Manor
(C)
Collector #: 0062
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3/2 Creature - Human Detective
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Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Magnetic Snuffler
Murders at Karlov Manor
(U)
Collector #: 0254
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4/4 Artifact Creature - Construct
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When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. |
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- NM
- EX
- VG
- G
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Perimeter Enforcer
Murders at Karlov Manor
(U)
Collector #: 0031
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1/1 Creature - Human Detective
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Flying, lifelink Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Projektor Inspector
Murders at Karlov Manor
(C)
Collector #: 0068
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3/2 Creature - Human Detective
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| Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. | |
- NM
- EX
- VG
- G
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Rakish Scoundrel
Murders at Karlov Manor
(C)
Collector #: 0225
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3/3 Creature - Elf Rogue
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Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise |
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- NM
- EX
- VG
- G
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Rune-Brand Juggler
Murders at Karlov Manor
(U)
Collector #: 0229
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2/2 Creature - Human Shaman
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When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.) |
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- NM
- EX
- VG
- G
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Alley Assailant
Murders at Karlov Manor
(C)
Collector #: 0076
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3/3 Creature - Vampire Rogue
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Alley Assailant enters the battlefield tapped. Disguise When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. |
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- NM
- EX
- VG
- G
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Clandestine Meddler
Murders at Karlov Manor
(U)
Collector #: 0082
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3/2 Creature - Vampire Rogue
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When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Clue Token (0016)
Murders at Karlov Manor
(S)
Collector #: 0016
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Concealed Weapon
Murders at Karlov Manor
(U)
Collector #: 0117
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Artifact - Equipment
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Equipped creature gets +3/+0. Disguise When Concealed Weapon is turned face up, attach it to target creature you control. Equip |
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- NM
- EX
- VG
- G
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Convenient Target
Murders at Karlov Manor
(U)
Collector #: 0119
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Enchantment - Aura
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Enchant creature When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Crimestopper Sprite
Murders at Karlov Manor
(C)
Collector #: 0049
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2/2 Creature - Faerie Detective
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As an additional cost to cast this spell, you may collect evidence 6 (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. if evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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- NM
- EX
- VG
- G
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Curious Cadaver
Murders at Karlov Manor
(U)
Collector #: 0194
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3/1 Creature - Zombie Detective
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Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. |
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- NM
- EX
- VG
- G
251 - 275 of 308 results