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Rakish Scoundrel
Murders at Karlov Manor
(C)
Collector #: 0225
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3/3 Creature - Elf Rogue
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Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Rune-Brand Juggler
Murders at Karlov Manor
(U)
Collector #: 0229
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2/2 Creature - Human Shaman
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When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.) , Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. |
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Thinking Cap
Murders at Karlov Manor
(C)
Collector #: 0257
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Artifact - Equipment
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Equipped creature gets +1/+2. Equip Detective Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Agency Coroner
Murders at Karlov Manor
(C)
Collector #: 0075
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3/6 Creature - Ogre Cleric
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, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead. | |
Cold Case Cracker
Murders at Karlov Manor
(C)
Collector #: 0046
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3/3 Creature - Spirit Detective
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Flying When Cold Case Cracker dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") |
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Griffnaut Tracker
Murders at Karlov Manor
(C)
Collector #: 0017
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3/2 Creature - Human Detective
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Flying When Griffnaut Tracker enters the battlefield, exile up to two target cards from a single graveyard. |
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On the Job
Murders at Karlov Manor
(C)
Collector #: 0030
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Instant
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Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") | |
Projektor Inspector
Murders at Karlov Manor
(C)
Collector #: 0068
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3/2 Creature - Human Detective
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Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. | |
Riftburst Hellion
Murders at Karlov Manor
(C)
Collector #: 0228
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6/7 Creature - Hellion
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Reach Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Sample Collector
Murders at Karlov Manor
(U)
Collector #: 0175
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2/3 Creature - Troll Detective
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Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) | |
Basilica Stalker
Murders at Karlov Manor
(C)
Collector #: 0078
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3/4 Creature - Vampire Detective
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Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Benthic Criminologists
Murders at Karlov Manor
(C)
Collector #: 0040
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4/5 Creature - Merfolk Wizard
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Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. | |
Bolrac-Clan Basher
Murders at Karlov Manor
(U)
Collector #: 0112
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3/2 Creature - Cyclops Warrior
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Double strike, trample Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Clandestine Meddler
Murders at Karlov Manor
(U)
Collector #: 0082
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3/2 Creature - Vampire Rogue
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When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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Defenestrated Phantom
Murders at Karlov Manor
(C)
Collector #: 0011
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4/3 Creature - Spirit
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Flying Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Evidence Examiner
Murders at Karlov Manor
(U)
Collector #: 0201
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2/2 Creature - Merfolk Detective
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At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") |
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Furtive Courier
Murders at Karlov Manor
(U)
Collector #: 0059
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3/2 Creature - Merfolk Advisor
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Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. |
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Gadget Technician
Murders at Karlov Manor
(C)
Collector #: 0204
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3/2 Creature - Goblin Artificer
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When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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Polygraph Orb
Murders at Karlov Manor
(U)
Collector #: 0099
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Artifact
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When Polygraph Orb enters the battlefield, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. ,, Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) |
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Pompous Gadabout
Murders at Karlov Manor
(U)
Collector #: 0171
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4/2 Creature - Human Citizen
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Pompous Gadabout has hexproof as long as it's your turn. Pompous Gadabout can't be blocked by creatures that don't have a name. |
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Sumala Sentry
Murders at Karlov Manor
(U)
Collector #: 0233
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1/3 Creature - Elf Archer
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Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. |
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Tin Street Gossip
Murders at Karlov Manor
(U)
Collector #: 0235
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4/4 Creature - Viashino Advisor
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Vigilance : Add . Spend this mana only to cast face-down spells or to turn creatures face up. |
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Undercover Crocodelf
Murders at Karlov Manor
(C)
Collector #: 0239
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5/5 Creature - Elf Crocodile Detective
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Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.") Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) |
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A Killer Among Us
Murders at Karlov Manor
(U)
Collector #: 0167
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Enchantment
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When A Killer Among Us enters the battlefield, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. Sacrifice A Killer Among Us, reveal the chosen creature type: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn. |
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Absolving Lammasu
Murders at Karlov Manor
(U)
Collector #: 0002
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4/3 Creature - Lammasu
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Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you can 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) |
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