MTG / Secret Lair
4101 - 4125 of 4323 results
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Shivan Dragon (1993 - Non-Foil)
Secret Lair
(R)
Collector #: 1993
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5/5 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Swamp (562 - Foil)
Secret Lair
(L)
Collector #: 562
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Plains (546 - Foil)
Secret Lair
(L)
Collector #: 546
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury (1287 - Non-Foil)
Secret Lair
(M)
Collector #: 1287
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6/6 Legendary Creature - Angel
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This spell can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Anger of the Gods (113 - Non-Foil)
Secret Lair
(R)
Collector #: 113
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Coffin Queen (1704 - Non-Foil)
Secret Lair
(R)
Collector #: 1704
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1/1 Creature - Zombie Wizard
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You may choose not to untap Coffin Queen during your untap step. |
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- NM
- EX
- VG
- G
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Gaea's Blessing (0735 - Foil)
Secret Lair
(R)
Collector #: 0735
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
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Gaea's Blessing (1303 - Non-Foil)
Secret Lair
(R)
Collector #: 1303
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
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Greasefang, Okiba Boss (1690 - Foil)
Secret Lair
(R)
Collector #: 1690
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4/3 Legendary Creature - Rat Pilot
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| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Wanderwine Hub (1324 - Foil)
Secret Lair
(R)
Collector #: 1324
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Land
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As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Young Wolf (1820 - Non-Foil)
Secret Lair
(R)
Collector #: 1820
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Plains (542 - Foil)
Secret Lair
(L)
Collector #: 542
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Future Sight (2700 - Foil)
Secret Lair
(R)
Collector #: 2700
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Koth of the Hammer (1248 - Foil)
Secret Lair
(M)
Collector #: 1248
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Legendary Planeswalker - Koth
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[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [-2]: Add [-5]: You get an emblem with "Mountains you control have ' |3| |
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- NM
- EX
- VG
- G
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Molten Collapse (2677 - Foil)
Secret Lair
(R)
Collector #: 2677
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Sorcery
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Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
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- NM
- EX
- VG
- G
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Young Wolf (0885 - Foil)
Secret Lair
(R)
Collector #: 0885
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1/1 Creature - Wolf
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| Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Howltooth Hollow (438 - Japanese - Foil)
Secret Lair
(R)
Collector #: 438
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Mountain (566 - Foil)
Secret Lair
(L)
Collector #: 566
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Satoru Umezawa (2283 - Non-Foil)
Secret Lair
(R)
Collector #: 2283
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2/4 Legendary Creature - Human Ninja
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Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu |
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- NM
- EX
- VG
- G
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Spell Queller (193 - Non-Foil)
Secret Lair
(R)
Collector #: 193
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2/3 Creature - Spirit
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Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. |
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- NM
- EX
- VG
- G
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Island (555 - Foil)
Secret Lair
(L)
Collector #: 555
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Basic Land - Island
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- NM
- EX
- VG
- G
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Counterflux (482 - Non-Foil)
Secret Lair
(R)
Collector #: 482
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Instant
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This spell can't be countered. Counter target spell you don't control. Overload |
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- NM
- EX
- VG
- G
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Samut, Tyrant Smasher (535 - Foil)
Secret Lair
(U)
Collector #: 535
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Legendary Planeswalker - Samut
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Creatures you control have haste. [-1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |5| |
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- NM
- EX
- VG
- G
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Swamp (557 - Foil)
Secret Lair
(L)
Collector #: 557
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Shapeshifter Token (1907 - Foil)
Secret Lair
(R)
Collector #: 1907
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2/2 Token Creature - Shapeshifter
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| Changeling (This token is every creature type.) | |
- NM
- EX
- VG
- G
4101 - 4125 of 4323 results