MTG / Secret Lair
3976 - 4000 of 4323 results
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Breeches, Eager Pillager (1551 - Foil)
Secret Lair
(R)
Collector #: 1551
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3/3 Legendary Creature - Goblin Pirate
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First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn -
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- NM
- EX
- VG
- G
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Dramatic Entrance (2290 - Foil)
Secret Lair
(R)
Collector #: 2290
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Instant
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| You may put a green creature card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Jiang Yanggu, Wildcrafter (517 - Foil)
Secret Lair
(U)
Collector #: 517
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Legendary Planeswalker - Yanggu
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Each creature you control with a +1/+1 counter on it has “ [-1]: Put a +1/+1 counter on target creature. |3| |
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- NM
- EX
- VG
- G
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Moorland Haunt (349 - Foil)
Secret Lair
(R)
Collector #: 349
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Land
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- NM
- EX
- VG
- G
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Cleansing Nova (1251 - Non-Foil)
Secret Lair
(R)
Collector #: 1251
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Botanical Sanctum (1376 - Non-Foil)
Secret Lair
(R)
Collector #: 1376
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Land
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Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Brainstorm (2491 - Non-Foil)
Secret Lair
(R)
Collector #: 2491
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Concealed Courtyard (1372 - Non-Foil)
Secret Lair
(R)
Collector #: 1372
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Gonti, Lord of Luxury (1566 - Non-Foil)
Secret Lair
(R)
Collector #: 1566
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2/3 Legendary Creature - Aetherborn Rogue
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Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent’s library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. |
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- NM
- EX
- VG
- G
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Island (1089 - Non-Foil)
Secret Lair
(R)
Collector #: 1089
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Basic Land - Island
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- NM
- EX
- VG
- G
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Chaotic Goo (1658 - Foil)
Secret Lair
(R)
Collector #: 1658
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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- NM
- EX
- VG
- G
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Forest (108 - Foil)
Secret Lair
(R)
Collector #: 108
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Shoot the Sheriff (7166 - Non-Foil)
Secret Lair
(R)
Collector #: 7166
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Instant
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| Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.) | |
- NM
- EX
- VG
- G
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Warrior Token (1752 - Non-Foil)
Secret Lair
(S)
Collector #: 1752
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1/1 Token Creature - Warrior
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- NM
- EX
- VG
- G
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Elspeth, Knight-Errant (701 - Non-Foil)
Secret Lair
(M)
Collector #: 701
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." |4| |
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- NM
- EX
- VG
- G
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Faerie Rogue Token (014 - B)
Secret Lair
(S)
Collector #: 014
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1/1 Token Creature - Faerie Rogue
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| Flying | |
- NM
- EX
- VG
- G
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Forest (243 - Foil)
Secret Lair
(R)
Collector #: 243
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Manifold Mouse (0047 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0047
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1/2 Creature - Mouse Soldier
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Offspring At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. |
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- NM
- EX
- VG
- G
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Noxious Ghoul (1459 - Foil)
Secret Lair
(R)
Collector #: 1459
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3/3 Creature - Zombie
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| Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Non-Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Earthquake (2666 - Foil)
Secret Lair
(R)
Collector #: 2666
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Future Sight (2700 - Non-Foil)
Secret Lair
(R)
Collector #: 2700
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Lightning Bolt (1638 - Non-Foil)
Secret Lair
(R)
Collector #: 1638
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Lightning Bolt (1743 - Non-Foil)
Secret Lair
(R)
Collector #: 1743
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
3976 - 4000 of 4323 results