MTG / Secret Lair
4276 - 4300 of 4369 results
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Forest (050 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 050
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (1194 - Non-Foil)
Secret Lair
(R)
Collector #: 1194
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (1651 - Non-Foil)
Secret Lair
(R)
Collector #: 1651
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (488 - Non-Foil)
Secret Lair
(R)
Collector #: 488
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (574 - Foil)
Secret Lair
(L)
Collector #: 574
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gaea's Blessing (1303 - Foil)
Secret Lair
(R)
Collector #: 1303
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Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. |
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- NM
- EX
- VG
- G
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Galerider Sliver (619 - Foil)
Secret Lair
(R)
Collector #: 619
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1/1 Creature - Sliver
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| Sliver creatures you control have flying. | |
- NM
- EX
- VG
- G
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Garruk Wildspeaker (1142 - Non-Foil)
Secret Lair
(R)
Collector #: 1142
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Non-Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Greasefang, Okiba Boss (1690 - Non-Foil)
Secret Lair
(R)
Collector #: 1690
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4/3 Legendary Creature - Rat Pilot
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| At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Heirloom Blade (372 - Non-Foil)
Secret Lair
(R)
Collector #: 372
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Artifact - Equipment
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Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip |
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- NM
- EX
- VG
- G
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Island (1131 - Foil)
Secret Lair
(R)
Collector #: 1131
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (1648 - Non-Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (449 - Non-Foil)
Secret Lair
(R)
Collector #: 449
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (485 - Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (549 - Foil)
Secret Lair
(L)
Collector #: 549
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (554 - Foil)
Secret Lair
(L)
Collector #: 554
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (673 - Foil)
Secret Lair
(L)
Collector #: 673
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Basic Land - Island
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- NM
- EX
- VG
- G
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Kardur, Doomscourge (1807 - Chucky - Non-Foil)
Secret Lair
(M)
Collector #: 1807
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4/3 Legendary Creature - Demon Berserker
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When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Karrthus, Tyrant of Jund (1250 - Non-Foil)
Secret Lair
(M)
Collector #: 1250
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7/7 Legendary Creature - Dragon
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Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. |
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- NM
- EX
- VG
- G
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Kess, Dissident Mage (1167 - Non-Foil)
Secret Lair
(M)
Collector #: 1167
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3/4 Legendary Creature - Human Wizard
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Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Kodama's Reach (371 - Non-Foil)
Secret Lair
(R)
Collector #: 371
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Laboratory Maniac (1394 - Chaotic Chaotician - Foil)
Secret Lair
(R)
Collector #: 1394
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Growth Spiral (2472 - Foil)
Secret Lair
(R)
Collector #: 2472
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Harmonize (1596 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1596
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
4276 - 4300 of 4369 results