MTG / Secret Lair
4051 - 4075 of 4136 results
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Forest (363 - Non-Foil)
Secret Lair
(R)
Collector #: 363
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (395 - Non-Foil)
Secret Lair
(R)
Collector #: 395
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (488 - Foil)
Secret Lair
(R)
Collector #: 488
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forest (574 - Foil)
Secret Lair
(L)
Collector #: 574
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Future Sight (1178 - Non-Foil)
Secret Lair
(R)
Collector #: 1178
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Gandalf, Friend of the Shire (1294 - Non-Foil)
Secret Lair
(R)
Collector #: 1294
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2/4 Legendary Creature - Avatar Wizard
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Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. |
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- NM
- EX
- VG
- G
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Generous Gift (369 - Foil)
Secret Lair
(R)
Collector #: 369
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Ghoulish Impetus (1843 - Non-Foil)
Secret Lair
(R)
Collector #: 1843
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Gruul Signet (288 - Non-Foil)
Secret Lair
(R)
Collector #: 288
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Artifact
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- NM
- EX
- VG
- G
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Hexdrinker (1222 - Foil)
Secret Lair
(M)
Collector #: 1222
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2/1 Creature - Snake
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Level up 2/1 LEVEL 3-7: Protection from instants 4/4 LEVEL 8+: Protection from everything 6/6 |
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- NM
- EX
- VG
- G
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Huntmaster of the Fells (495 - Non-Foil)
Secret Lair
(M)
Collector #: 495
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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- NM
- EX
- VG
- G
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Hymn to Tourach (0035 - Halo Foil)
Secret Lair
(R)
Collector #: 0035
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Sorcery
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| Target player discards two cards at random. | |
- NM
- EX
- VG
- G
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Inferno of the Star Mounts (1015 - Foil)
Secret Lair
(M)
Collector #: 1015
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6/6 Legendary Creature - Dragon
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This spell can't be countered. Flying, haste |
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- NM
- EX
- VG
- G
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Island (1131 - Foil)
Secret Lair
(R)
Collector #: 1131
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (392 - Non-Foil)
Secret Lair
(R)
Collector #: 392
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (550 - Foil)
Secret Lair
(L)
Collector #: 550
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (553 - Foil)
Secret Lair
(L)
Collector #: 553
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Basic Land - Island
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- NM
- EX
- VG
- G
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Island (554 - Foil)
Secret Lair
(L)
Collector #: 554
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Basic Land - Island
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Jace, the Mind Sculptor (8001 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 8001
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Legendary Planeswalker - Jace
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[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [-1]: Return target creature to its owner's hand. [-12]: Exile all cards from target player's library, then that player shuffles their hand into their library. |3| |
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- NM
- EX
- VG
- G
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Kess, Dissident Mage (1167 - Non-Foil)
Secret Lair
(M)
Collector #: 1167
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3/4 Legendary Creature - Human Wizard
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Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Knight Exemplar (1044 - Non-Foil)
Secret Lair
(R)
Collector #: 1044
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2/2 Creature - Human Knight
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First strike Other Knight creatures you control get +1/+1 and have indestructible. |
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- NM
- EX
- VG
- G
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Lathliss, Dragon Queen (1146 - Foil)
Secret Lair
(R)
Collector #: 1146
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6/6 Legendary Creature - Dragon
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Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Lightning Strike (724 - Foil)
Secret Lair
(R)
Collector #: 724
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Instant
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| Lightning Strike deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Innkeeper's Talent (0045 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0045
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
4051 - 4075 of 4136 results