MTG / Secret Lair
4551 - 4575 of 4582 results
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Swamp (1090 - Non-Foil)
Secret Lair
(R)
Collector #: 1090
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1401 - Foil)
Secret Lair
(R)
Collector #: 1401
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (1649 - Non-Foil)
Secret Lair
(R)
Collector #: 1649
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (256 - Foil)
Secret Lair
(R)
Collector #: 256
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (417 - Non-Foil)
Secret Lair
(R)
Collector #: 417
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (450 - Non-Foil)
Secret Lair
(R)
Collector #: 450
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Sway of the Stars (2871 - Foil)
Secret Lair
(R)
Collector #: 2871
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Sorcery
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| Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player’s life total becomes 7. | |
- NM
- EX
- VG
- G
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Sway of the Stars (2871 - Non-Foil)
Secret Lair
(R)
Collector #: 2871
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Sorcery
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| Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player’s life total becomes 7. | |
- NM
- EX
- VG
- G
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Thought-Knot Seer (1151 - Foil)
Secret Lair
(R)
Collector #: 1151
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer (1151 - Non-Foil)
Secret Lair
(R)
Collector #: 1151
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer (720 - Non-Foil)
Secret Lair
(R)
Collector #: 720
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (2616 - Foil)
Secret Lair
(R)
Collector #: 2616
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (2616 - Non-Foil)
Secret Lair
(R)
Collector #: 2616
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Titanic Ultimatum (2582 - Foil)
Secret Lair
(R)
Collector #: 2582
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Titanic Ultimatum (2582 - Non-Foil)
Secret Lair
(R)
Collector #: 2582
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Training Grounds (2619 - Foil)
Secret Lair
(R)
Collector #: 2619
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Enchantment
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Activated abilities of creatures you control cost up to |
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- NM
- EX
- VG
- G
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Training Grounds (2619 - Non-Foil)
Secret Lair
(R)
Collector #: 2619
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Enchantment
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Activated abilities of creatures you control cost up to |
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- NM
- EX
- VG
- G
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True Love's Kiss (2612 - Foil)
Secret Lair
(R)
Collector #: 2612
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Instant
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Exile target artifact or enchantment. Draw a card. |
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- NM
- EX
- VG
- G
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True Love's Kiss (2612 - Non-Foil)
Secret Lair
(R)
Collector #: 2612
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Instant
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Exile target artifact or enchantment. Draw a card. |
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- NM
- EX
- VG
- G
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Tsabo Tavoc (2762 - Non-Foil)
Secret Lair
(R)
Collector #: 2762
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7/4 Legendary Creature - Horror
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First strike, protection from legendary creatures |
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- NM
- EX
- VG
- G
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Twilight Prophet (1304 - Foil)
Secret Lair
(M)
Collector #: 1304
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2/4 Creature - Vampire Cleric
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Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. |
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- NM
- EX
- VG
- G
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Ugin, the Spirit Dragon (0006 - Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0006
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Legendary Planeswalker - Ugin
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[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [-X]: Exile each permanent with mana value X or less that's one or more colors. [-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. |7| |
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- NM
- EX
- VG
- G
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Underworld Breach (2040 - Foil)
Secret Lair
(R)
Collector #: 2040
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Enchantment
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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Unnatural Growth (2599 - Foil)
Secret Lair
(R)
Collector #: 2599
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Tsabo Tavoc (2762 - Foil)
Secret Lair
(R)
Collector #: 2762
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7/4 Legendary Creature - Horror
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First strike, protection from legendary creatures |
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- NM
- EX
- VG
- G
4551 - 4575 of 4582 results