MTG / Secret Lair
4301 - 4325 of 4369 results
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Manifold Mouse (0047 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0047
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1/2 Creature - Mouse Soldier
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Offspring At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. |
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- NM
- EX
- VG
- G
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Meandering Towershell (236 - Foil)
Secret Lair
(R)
Collector #: 236
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5/9 Creature - Turtle
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Islandwalk Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn. |
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- NM
- EX
- VG
- G
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Mental Misstep (1179 - Non-Foil)
Secret Lair
(R)
Collector #: 1179
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Instant
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( Counter target spell with converted mana cost 1. |
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- NM
- EX
- VG
- G
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Minsc & Boo, Timeless Heroes (0879 - Foil)
Secret Lair
(M)
Collector #: 0879
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Legendary Planeswalker - Minsc
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When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. [-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander. |
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- NM
- EX
- VG
- G
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Moment's Peace (1466 - Non-Foil)
Secret Lair
(R)
Collector #: 1466
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Instant
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Prevent all combat damage that would be dealt this turn. Flashback |
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- NM
- EX
- VG
- G
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Mother of Runes (299 - Non-Foil)
Secret Lair
(R)
Collector #: 299
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Mountain (1358 - Foil)
Secret Lair
(R)
Collector #: 1358
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1359 - Foil)
Secret Lair
(R)
Collector #: 1359
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1360 - Foil)
Secret Lair
(R)
Collector #: 1360
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1361 - Non-Foil)
Secret Lair
(R)
Collector #: 1361
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1362 - Foil)
Secret Lair
(R)
Collector #: 1362
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1364 - Foil)
Secret Lair
(R)
Collector #: 1364
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1367 - Foil)
Secret Lair
(R)
Collector #: 1367
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (1650 - Non-Foil)
Secret Lair
(R)
Collector #: 1650
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain Goat (0737 - Non-Foil)
Secret Lair
(R)
Collector #: 0737
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1/1 Creature - Goat
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| Mountainwalk | |
- NM
- EX
- VG
- G
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Nature's Will (1282 - Foil)
Secret Lair
(R)
Collector #: 1282
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Enchantment
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| Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. | |
- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Olivia, Mobilized for War (699 - Foil)
Secret Lair
(M)
Collector #: 699
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Rage (1256 - Non-Foil)
Secret Lair
(M)
Collector #: 1256
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5/5 Legendary Creature - Elemental
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Landfall -- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. Whenever Omanth, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Opt (111 - Non-Foil)
Secret Lair
(R)
Collector #: 111
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Peacewalker Colossus (1966 - Non-Foil)
Secret Lair
(R)
Collector #: 1966
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6/6 Artifact - Vehicle
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Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Persistent Petitioners (596 - Foil)
Secret Lair
(R)
Collector #: 596
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (597 - Foil)
Secret Lair
(R)
Collector #: 597
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Persistent Petitioners (595 - Foil)
Secret Lair
(R)
Collector #: 595
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Pinnacle Starcage (0054 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0054
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Artifact
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When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. |
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- NM
- EX
- VG
- G
4301 - 4325 of 4369 results