MTG / Secret Lair
4476 - 4500 of 4582 results
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Persistent Petitioners (599 - Foil)
Secret Lair
(R)
Collector #: 599
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1/3 Creature - Human Advisor
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Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. |
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- NM
- EX
- VG
- G
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Pir, Imaginative Rascal (1050 - Non-Foil)
Secret Lair
(R)
Collector #: 1050
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1/1 Legendary Creature - Human
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Partner with Toothy, Imaginary Friend If one or more counters would be put on a permanent your team controls, that many plus one or each of those kinds of counters are put on that permanent instead. |
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- NM
- EX
- VG
- G
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Plains (1652 - Non-Foil)
Secret Lair
(R)
Collector #: 1652
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (415 - Non-Foil)
Secret Lair
(R)
Collector #: 415
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (484 - Foil)
Secret Lair
(R)
Collector #: 484
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (542 - Foil)
Secret Lair
(L)
Collector #: 542
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (544 - Foil)
Secret Lair
(L)
Collector #: 544
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Ponder (0019 - Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Preordain (1719 - Foil)
Secret Lair
(R)
Collector #: 1719
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Pyromancer's Goggles (1066 - Non-Foil)
Secret Lair
(M)
Collector #: 1066
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Legendary Artifact
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- NM
- EX
- VG
- G
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Quest for Renewal (2405 - Foil)
Secret Lair
(R)
Collector #: 2405
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Enchantment
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Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step. |
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- NM
- EX
- VG
- G
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Quest for Renewal (2405 - Non-Foil)
Secret Lair
(R)
Collector #: 2405
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Enchantment
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Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step. |
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- NM
- EX
- VG
- G
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Reality Smasher (1153 - Foil)
Secret Lair
(R)
Collector #: 1153
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5/5 Creature - Eldrazi
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( Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. |
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- NM
- EX
- VG
- G
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Reaper King (2170 - Dwight o' Lantern - Non-Foil)
Secret Lair
(R)
Collector #: 2170
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent. |
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- NM
- EX
- VG
- G
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Relentless Rats (0010 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0010
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Relentless Rats (0011 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0011
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Relentless Rats (0752 - Foil)
Secret Lair
(R)
Collector #: 0752
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Relentless Rats (0756 - Foil)
Secret Lair
(R)
Collector #: 0756
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Relentless Rats (0757 - Foil)
Secret Lair
(R)
Collector #: 0757
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Restoration Angel (1380 - Non-Foil)
Secret Lair
(R)
Collector #: 1380
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3/4 Creature - Angel
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Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Rift Bolt (2050 - Foil)
Secret Lair
(R)
Collector #: 2050
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Sorcery
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Rift Bolt deals 3 damage to any target. Suspend 1 - |
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- NM
- EX
- VG
- G
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Rishkar's Expertise (2597 - Joe Fixit's Expertise - Foil)
Secret Lair
(R)
Collector #: 2597
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Sorcery
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Draw cards equal to the greatest power among creatures you control. You may cast a card with mana value 5 or less from your hand without paying its mana cost. |
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- NM
- EX
- VG
- G
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Rishkar's Expertise (2597 - Joe Fixit's Expertise - Non-Foil)
Secret Lair
(R)
Collector #: 2597
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Sorcery
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Draw cards equal to the greatest power among creatures you control. You may cast a card with mana value 5 or less from your hand without paying its mana cost. |
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- NM
- EX
- VG
- G
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Rot Hulk (0851 - Foil)
Secret Lair
(M)
Collector #: 0851
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5/5 Creature - Zombie
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Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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- NM
- EX
- VG
- G
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Plains (0031 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0031
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Basic Land - Plains
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- NM
- EX
- VG
- G
4476 - 4500 of 4582 results