MTG / Innistrad Double Feature
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Sludge Monster
Innistrad: Double Feature
(R)
Collector #: 076
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5/5 Creature - Horror
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Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
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- NM
- EX
- VG
- G
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Chandra, Dressed to Kill
Innistrad: Double Feature
(M)
Collector #: 416
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Legendary Planeswalker - Chandra
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[+1]: Add [+1]: Exile the top card of your library. If it's red, you may cast it this turn. [-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." |3| |
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- NM
- EX
- VG
- G
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Lier, Disciple of the Drowned
Innistrad: Double Feature
(M)
Collector #: 059
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3/4 Legendary Creature - Human Wizard
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Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. |
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- NM
- EX
- VG
- G
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Avabruck Caretaker
Innistrad: Double Feature
(M)
Collector #: 454
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4/4 Creature - Human Werewolf
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Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Hollowhenge Huntmaster Creature - Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Arlinn, the Pack's Hope
Innistrad: Double Feature
(M)
Collector #: 211
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Legendary Planeswalker - Arlinn
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [-3]: Create two 2/2 green Wolf creature tokens. |4| Back Arlinn, the Moon's Fury Legendary Planeswalker - Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |4| |
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- NM
- EX
- VG
- G
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Enduring Angel
Innistrad: Double Feature
(M)
Collector #: 017
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3/3 Creature - Angel
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Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. Back Angelic Enforcer Creature - Angel Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */* |
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- NM
- EX
- VG
- G
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Change of Fortune
Innistrad: Double Feature
(R)
Collector #: 417
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Sorcery
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| Discard your hand, then draw a card for each card you've discarded this turn. | |
- NM
- EX
- VG
- G
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Burn Down the House
Innistrad: Double Feature
(R)
Collector #: 131
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Katilda, Dawnhart Prime
Innistrad: Double Feature
(R)
Collector #: 230
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1/1 Legendary Creature - Human Warlock
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Protection from Werewolves Human creatures you control have a " |
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- NM
- EX
- VG
- G
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Rite of Oblivion
Innistrad: Double Feature
(U)
Collector #: 237
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Sorcery
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As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback |
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- NM
- EX
- VG
- G
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Malevolent Hermit
Innistrad: Double Feature
(R)
Collector #: 061
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2/1 Creature - Human Wizard
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Disturb Back Benevolent Geist Creature - Spirit Wizard Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
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Katilda, Dawnhart Martyr
Innistrad: Double Feature
(R)
Collector #: 288
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*/* Legendary Creature - Spirit Warlock
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Flying, lifelink, protection from Vampires Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are spirits and/or enchantments. Disturb Back Katilda's Rising Dawn Legendary Enchantment - Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Mask of Griselbrand
Innistrad: Double Feature
(R)
Collector #: 111
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Legendary Artifact - Equipment
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Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip |
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- NM
- EX
- VG
- G
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Infernal Grasp
Innistrad: Double Feature
(U)
Collector #: 107
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Instant
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| Destroy target creature. You lose 2 life. | |
- NM
- EX
- VG
- G
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Voldaren Estate
Innistrad: Double Feature
(R)
Collector #: 534
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Land
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- NM
- EX
- VG
- G
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Ancient Lumberknot
Innistrad: Double Feature
(U)
Collector #: 497
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1/4 Creature - Treefolk
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| Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | |
- NM
- EX
- VG
- G
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Sundown Pass
Innistrad: Double Feature
(R)
Collector #: 533
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Land
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Sundown Pass enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Wrenn and Seven
Innistrad: Double Feature
(M)
Collector #: 208
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Legendary Planeswalker - Wrenn
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[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." |5| |
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- NM
- EX
- VG
- G
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Halana and Alena, Partners
Innistrad: Double Feature
(R)
Collector #: 506
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2/3 Legendary Creature - Human Ranger
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First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Consider
Innistrad: Double Feature
(C)
Collector #: 044
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Instant
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Surveil 1. Draw a card. |
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- NM
- EX
- VG
- G
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Croaking Counterpart
Innistrad: Double Feature
(R)
Collector #: 215
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Sorcery
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Creature a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. Flashback |
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- NM
- EX
- VG
- G
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Undead Butler
Innistrad: Double Feature
(U)
Collector #: 400
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1/2 Creature - Zombie
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When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Consuming Tide
Innistrad: Double Feature
(R)
Collector #: 320
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Sorcery
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| Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. | |
- NM
- EX
- VG
- G
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Cemetery Gatekeeper
Innistrad: Double Feature
(M)
Collector #: 415
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2/1 Creature - Vampire
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First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Jadar, Ghoulcaller of Nephalia
Innistrad: Double Feature
(R)
Collector #: 108
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1/1 Legendary Creature - Human Wizard
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| At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
51 - 75 of 534 results