MTG / Innistrad Double Feature

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Blessed Defiance
W
Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
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Bloodsworn Squire
3 B
3/3 Creature - Vampire Soldier
{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)

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Bloodsworn Knight
Creature - Vampire Knight
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
{1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
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  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.35
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Boarded Window
3
Artifact
Creatures attacking you get -1/-0.
At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
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Bride's Gown
1 W
Artifact - Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 16 available @ $0.35
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Cartographer's Survey
3 G
Sorcery
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.35
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Clarion Cathars
3 W
3/3 Creature - Human Knight
When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
  • NM
  • EX
  • VG
  • G
  • 19 available @ $0.35
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Cloaked Cadet
4 G
2/4 Creature - Human Ranger
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn.
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.35
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Component Collector
2 U
1/4 Creature - Homunculus
If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.35
  • $0.28
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Cradle of Safety
1 U
Enchantment - Aura
Flash
Enchant creature you control
When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.35
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Devious Cover-Up
2 U U
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
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Diregraf Horde
4 B
3/4 Creature - Zombie
When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.35
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Dreadlight Monstrosity
4 U U
5/5 Creature - Crab Horror
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
{3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.35
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Drogskol Infantry
1 W
2/2 Creature - Spirit Soldier
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

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Drogskol Armaments
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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Fear of Death
1 U
Enchantment - Aura
Enchant creature
When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
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Flame-Blessed Bolt
R
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
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Frenzied Devils
4 R
3/3 Creature - Devil
Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
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Geistlight Snare
2 U
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment.
Counter target spell unless its controller pays {3}.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
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    Out of stock.
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Heron of Hope
3 W
2/3 Creature - Bird
Flying
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: Heron of Hope gains lifelink until end of turn.
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • $0.28
    Out of stock.
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Lambholt Harrier
1 R
2/2 Creature - Wolf
{3}{R}: Target creature can't block this turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
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Lantern Bearer
U
1/1 Creature - Spirit
Flying
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

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Laterns' Lift
Enchantment - Aura
Enchanted creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.35
  • $0.28
    Out of stock.
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Markov Retribution
2 R
Sorcery
Choose one or both -
  • Creatures you control get +1/+0 until end of turn.
  • Target Vampire you control deals damage equal to its power to another target creature.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
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Mischievous Catgeist
1 U
1/1 Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)

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Catlike Curiosity
Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.35
  • $0.28
    Out of stock.
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Nature's Embrace
2 G
Enchantment - Aura
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.35
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Ollenbock Escort
W
1/1 Creature - Human Cleric
Vigilance
Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
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Parish-Blade Trainee
1 W
1/2 Creature - Human Soldier
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Parish-Blade Trainee dies, put its counters on target creature you control.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.35
  • $0.28
    Out of stock.
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    Out of stock.
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    Out of stock.
301 - 325 of 534 results