MTG / Innistrad Double Feature
226 - 250 of 534 results
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Florian, Voldaren Scion
Innistrad: Double Feature
(R)
Collector #: 223
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3/3 Legendary Creature - Vampire Noble
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First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn. |
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- NM
- EX
- VG
- G
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Stormchaser Drake
Innistrad: Double Feature
(U)
Collector #: 349
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2/1 Creature - Drake
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Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. |
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- NM
- EX
- VG
- G
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Vampires' Vengeance
Innistrad: Double Feature
(U)
Collector #: 447
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Devious Cover-Up
Innistrad: Double Feature
(C)
Collector #: 048
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Instant
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| Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. | |
- NM
- EX
- VG
- G
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Cemetery Illuminator
Innistrad: Double Feature
(M)
Collector #: 317
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2/3 Creature - Spirit
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Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. |
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- NM
- EX
- VG
- G
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Dissipate
Innistrad: Double Feature
(U)
Collector #: 049
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Instant
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| Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
- NM
- EX
- VG
- G
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Falkenrath Forebear
Innistrad: Double Feature
(R)
Collector #: 378
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3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. |
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- NM
- EX
- VG
- G
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Ghoulcaller's Harvest
Innistrad: Double Feature
(R)
Collector #: 225
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
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- NM
- EX
- VG
- G
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Honored Heirloom
Innistrad: Double Feature
(C)
Collector #: 524
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Artifact
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- NM
- EX
- VG
- G
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Sunset Revelry
Innistrad: Double Feature
(U)
Collector #: 038
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Sorcery
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If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |
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- NM
- EX
- VG
- G
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Abandon the Post
Innistrad: Double Feature
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback |
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- NM
- EX
- VG
- G
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Aim for the Head
Innistrad: Double Feature
(C)
Collector #: 359
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Chill of the Grave
Innistrad: Double Feature
(C)
Collector #: 318
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Instant
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This spell costs Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. |
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- NM
- EX
- VG
- G
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Crossroads Candleguide
Innistrad: Double Feature
(C)
Collector #: 253
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3/4 Artifact Creature - Scarecrow
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When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. |
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- NM
- EX
- VG
- G
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Crushing Canopy
Innistrad: Double Feature
(C)
Collector #: 461
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Dreadlight Monstrosity
Innistrad: Double Feature
(C)
Collector #: 324
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5/5 Creature - Crab Horror
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Ward |
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- NM
- EX
- VG
- G
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Eccentric Farmer
Innistrad: Double Feature
(C)
Collector #: 185
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2/3 Creature - Human Peasant
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| When Eccentric Farmer enters the battlefield, mill three card, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Fearful Villager
Innistrad: Double Feature
(C)
Collector #: 424
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2/3 Creature - Human Werewolf
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Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fearsome Werewolf Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 |
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- NM
- EX
- VG
- G
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Heron of Hope
Innistrad: Double Feature
(C)
Collector #: 285
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2/3 Creature - Bird
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Flying If you would gain life, you gain that much life plus 1 instead. |
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- NM
- EX
- VG
- G
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Mulch
Innistrad: Double Feature
(C)
Collector #: 477
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Voldaren Ambusher
Innistrad: Double Feature
(U)
Collector #: 166
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2/2 Creature - Vampire Archer
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| When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | |
- NM
- EX
- VG
- G
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Wedding Security
Innistrad: Double Feature
(U)
Collector #: 405
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4/4 Creature - Vampire Soldier
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| Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. | |
- NM
- EX
- VG
- G
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Whispering Wizard
Innistrad: Double Feature
(U)
Collector #: 355
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3/2 Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Dryad's Revival
Innistrad: Double Feature
(U)
Collector #: 183
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Sorcery
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Return target card from your graveyard to your hand. Flashback |
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- NM
- EX
- VG
- G
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Hound Tamer
Innistrad: Double Feature
(U)
Collector #: 187
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3/3 Creature - Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
226 - 250 of 534 results