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Sure Strike
Innistrad: Double Feature
(C)
Collector #: 446
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Instant
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Target creature gets +3/+0 and gains first strike until end of turn. | |
Grafted Identity
Innistrad: Double Feature
(R)
Collector #: 057
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Enchantment - Aura
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As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1. |
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Inspired Idea
Innistrad: Double Feature
(R)
Collector #: 331
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Sorcery
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.] |
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Investigator's Journal
Innistrad: Double Feature
(R)
Collector #: 525
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Artifact - Clue
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Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. , , Remove a suspect counter from Investigator's Journal: Draw a card. , Sacrifice Investigator's Journal: Draw a card. |
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Winged Portent
Innistrad: Double Feature
(R)
Collector #: 356
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control. |
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Abandon the Post
Innistrad: Double Feature
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Aim for the Head
Innistrad: Double Feature
(C)
Collector #: 359
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Sorcery
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Choose one -
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Alluring Suitor
Innistrad: Double Feature
(U)
Collector #: 408
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2/3 Creature - Vampire
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When you attack with exactly two creatures, transform Alluring Suitor. Back Deadly Dancer Creature - Vampire Trample When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end. : Deadly Dancer and another target creature each get +1/+0 until end of turn. |
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Belligerent Guest
Innistrad: Double Feature
(C)
Collector #: 411
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3/2 Creature - Vampire
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Trample Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") |
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Boarded Window
Innistrad: Double Feature
(U)
Collector #: 520
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Artifact
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Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
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Cloaked Cadet
Innistrad: Double Feature
(U)
Collector #: 459
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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Covert Cutpurse
Innistrad: Double Feature
(U)
Collector #: 092
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2/1 Creature - Human Rogue
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When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Covetous Geist Creature - Spirit Rogue Flying, deathtouch If Covetous Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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Crushing Canopy
Innistrad: Double Feature
(C)
Collector #: 461
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Instant
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Choose one -
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Dawnhart Mentor
Innistrad: Double Feature
(U)
Collector #: 179
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0/4 Creature - Human Warlock
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When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven - : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. |
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Desperate Farmer
Innistrad: Double Feature
(C)
Collector #: 371
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2/2 Creature - Human Peasant
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Lifelink When another creature you control dies, transform Desperate Farmer. Back Depraved Harvester Creature - Human Knight Lifelink 4/3 |
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Diver Skaab
Innistrad: Double Feature
(U)
Collector #: 323
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3/5 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. |
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Fangblade Brigand
Innistrad: Double Feature
(U)
Collector #: 139
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3/4 Creature - Human Werewolf
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: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Fangblade Eviscerator Creature - Werewolf : Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn. : Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn. 4/5 |
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Foreboding Statue
Innistrad: Double Feature
(U)
Collector #: 523
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1/2 Artifact Creature - Construct
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: Add one mana of any color. Put an omen counter on Foreboding Statue. At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it. Back Forsaken Thresher Artifact Creature - Construct At the beginning of your precombat main phase, add one mana of any color. 5/5 |
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Harvesttide Infiltrator
Innistrad: Double Feature
(C)
Collector #: 143
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3/2 Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Harvesttide Assailant Creature - Werewolf Trample Nightbound (If a player casts at least tow spells during their own turn, it becomes day next turn.) 4/4 |
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Locked in the Cemetery
Innistrad: Double Feature
(C)
Collector #: 060
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Enchantment - Aura
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Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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Mounted Dreadknight
Innistrad: Double Feature
(C)
Collector #: 150
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5/4 Creature - Vampire Knight
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Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. |
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Mourning Patrol
Innistrad: Double Feature
(C)
Collector #: 028
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2/3 Creature - Human Soldier
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Vigilance Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Morning Apparition Creature - Spirit Soldier Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1 |
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Nebelgast Intruder
Innistrad: Double Feature
(U)
Collector #: 064
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2/1 Creature - Spirit
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Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. |
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Olivia's Midnight Ambush
Innistrad: Double Feature
(C)
Collector #: 118
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Instant
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Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. | |
Ollenbock Escort
Innistrad: Double Feature
(U)
Collector #: 294
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1/1 Creature - Human Cleric
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Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. |
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