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Vampires' Vengeance
Innistrad: Double Feature
(U)
Collector #: 447
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with , , Discard a card, Sacrifice this artifact: Draw a card.") | |
Bat Whisperer
Innistrad: Double Feature
(C)
Collector #: 086
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4/2 Creature - Vampire
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When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. | |
Biolume Egg
Innistrad: Double Feature
(U)
Collector #: 316
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0/4 Creature - Serpent Egg
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Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
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Bird Admirer
Innistrad: Double Feature
(C)
Collector #: 169
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1/4 Creature - Human Archer Werewolf
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Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wing Shredder Creature - Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5 |
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Blood Hypnotist
Innistrad: Double Feature
(U)
Collector #: 412
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3/3 Creature - Vampire
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Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. |
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Brimstone Vandal
Innistrad: Double Feature
(C)
Collector #: 130
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2/3 Creature - Devil
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Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield. Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent. |
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Brine Comber
Innistrad: Double Feature
(U)
Collector #: 500
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1/1 Creature - Spirit
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Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Brinebound Gift Enchantment - Aura Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. |
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Chill of the Grave
Innistrad: Double Feature
(C)
Collector #: 318
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Instant
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This spell costs less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card. |
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Clear Shot
Innistrad: Double Feature
(U)
Collector #: 176
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Instant
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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | |
Corpse Cobble
Innistrad: Double Feature
(U)
Collector #: 214
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Instant
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As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) |
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Courier Bat
Innistrad: Double Feature
(C)
Collector #: 369
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2/2 Creature - Bat
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Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. |
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Dawnhart Geist
Innistrad: Double Feature
(U)
Collector #: 275
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1/3 Creature - Spirit Warlock
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Whenever you cast an enchantment spell, you gain 2 life. | |
Dreadlight Monstrosity
Innistrad: Double Feature
(C)
Collector #: 324
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5/5 Creature - Crab Horror
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Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) : Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. |
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Frenzied Devils
Innistrad: Double Feature
(U)
Collector #: 426
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3/3 Creature - Devil
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Haste Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn. |
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Hookhand Mariner
Innistrad: Double Feature
(C)
Collector #: 470
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4/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Riphook Raider Creature - Werewolf Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |
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Lacerate Flesh
Innistrad: Double Feature
(C)
Collector #: 433
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Sorcery
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Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Morkrut Behemoth
Innistrad: Double Feature
(C)
Collector #: 114
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7/6 Creature - Zombie Giant
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As an additional cost to cast this spell, sacrifice a creature or pay . Menace (This creature can't be blocked except by two or more creatures.) |
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Purifying Dragon
Innistrad: Double Feature
(U)
Collector #: 155
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4/3 Creature - Dragon
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Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. |
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Ragged Recluse
Innistrad: Double Feature
(C)
Collector #: 394
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2/1 Creature - Human Peasant
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At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse. Back Odious Witch Creature - Human Warlock Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 |
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Sanguine Statuette
Innistrad: Double Feature
(U)
Collector #: 444
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Artifact
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When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. |
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Screaming Swarm
Innistrad: Double Feature
(U)
Collector #: 342
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4/4 Creature - Bird Horror
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Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) : Put Screaming Swarm from your graveyard into your library second from the top. |
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Snarling Wolf (199)
Innistrad: Double Feature
(C)
Collector #: 199
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1/1 Creature - Wolf
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: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. | |
Soulcipher Board
Innistrad: Double Feature
(U)
Collector #: 346
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Artifact
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Soulcipher Board enters the battlefield with three omen counters on it. , : Look at the top two cards of your library. Put one of them into your graveyard. Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it. Back Cipherbound Spirit Creature - Spirit Flying Cipherbound Spirit can block only creatures with flying. : Draw two cards, then discard a card. 3/2 |
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Startle
Innistrad: Double Feature
(C)
Collector #: 078
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Instant
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Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card. |
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Storm Skreelix
Innistrad: Double Feature
(U)
Collector #: 243
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2/4 Creature - Drake Horror
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Flying Instant and sorcery spells you cast cost less to cast. Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. |
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