MTG / Mystery Booster 2
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Cathars' Crusade
Mystery Booster 2
(R)
Collector #: 0006
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Enchantment
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| Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. | |
- NM
- EX
- VG
- G
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Summoner's Pact
Mystery Booster 2
(R)
Collector #: 0074
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Instant
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Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Doomsday
Mystery Booster 2
(M)
Collector #: 0182
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Elvish Reclaimer
Mystery Booster 2
(R)
Collector #: 0205
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1/2 Creature - Elf Warrior
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Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. |
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- NM
- EX
- VG
- G
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Comet, Stellar Pup
Mystery Booster 2
(M)
Collector #: 0079
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Legendary Planeswalker - Comet
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[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| |
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- NM
- EX
- VG
- G
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Meekstone
Mystery Booster 2
(R)
Collector #: 0227
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Artifact
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| Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Snow-Covered Mountain
Mystery Booster 2
(C)
Collector #: 0119
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Teferi, Time Raveler
Mystery Booster 2
(R)
Collector #: 0091
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Legendary Planeswalker - Teferi
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Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
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- NM
- EX
- VG
- G
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Hydroblast
Mystery Booster 2
(C)
Collector #: 0165
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Collector Ouphe
Mystery Booster 2
(R)
Collector #: 0066
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Teferi, Hero of Dominaria
Mystery Booster 2
(M)
Collector #: 0090
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Legendary Planeswalker - Teferi
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[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [-3]: Put target nonland permanent into its owner's library third form the top. [-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." |4| |
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- NM
- EX
- VG
- G
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Flusterstorm
Mystery Booster 2
(R)
Collector #: 0163
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Instant
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Counter target instant or sorcery spell unless its controller pays Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Reliquary Tower
Mystery Booster 2
(U)
Collector #: 0111
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Land
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Torpor Orb
Mystery Booster 2
(R)
Collector #: 0236
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Artifact
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| Creatures entering the battlefield don't cause abilities to trigger. | |
- NM
- EX
- VG
- G
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Wishclaw Talisman
Mystery Booster 2
(R)
Collector #: 0051
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Artifact
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Wishclaw Talisman enters the battlefield with three wish counters on it. |
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- NM
- EX
- VG
- G
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Tarnished Citadel
Mystery Booster 2
(R)
Collector #: 0112
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Land
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- NM
- EX
- VG
- G
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Counterbalance
Mystery Booster 2
(U)
Collector #: 0157
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Hullbreacher
Mystery Booster 2
(R)
Collector #: 0124
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3/2 Creature - Merfolk Pirate
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dryad Arbor
Mystery Booster 2
(U)
Collector #: 0108
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1/1 Land Creature - Forest Dryad
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(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has " |
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- NM
- EX
- VG
- G
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Basalt Monolith
Mystery Booster 2
(U)
Collector #: 0217
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Artifact
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Basalt Monolith doesn't untap during your untap step. |
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- NM
- EX
- VG
- G
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Simian Spirit Guide
Mystery Booster 2
(C)
Collector #: 0061
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2/2 Creature - Ape Spirit
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Exile Simian Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Standstill
Mystery Booster 2
(U)
Collector #: 0172
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Enchantment
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| When a player plays a spell, sacrifice Standstill. If you do, then each of that player's opponents draws three cards. | |
- NM
- EX
- VG
- G
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Static Orb
Mystery Booster 2
(R)
Collector #: 0234
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Artifact
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| As long as Static Orb is untapped players can't untap more than two permanents during their untap steps. | |
- NM
- EX
- VG
- G
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Goblin King
Mystery Booster 2
(R)
Collector #: 0191
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Goblin Recruiter
Mystery Booster 2
(U)
Collector #: 0193
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1/1 Creature - Goblin
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| When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | |
- NM
- EX
- VG
- G
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