MTG / Mystery Booster 2
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Cabal Coffers
Mystery Booster 2
(U)
Collector #: 0106
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Land
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- NM
- EX
- VG
- G
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Urza's Saga
Mystery Booster 2
(R)
Collector #: 0114
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Enchantment Land - Urza's Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Urza's Saga gains " II: Urza's Saga gains " III: Search your library for an artifact card with mana cost |
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- NM
- EX
- VG
- G
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Lotus Petal
Mystery Booster 2
(C)
Collector #: 0226
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Artifact
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- NM
- EX
- VG
- G
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Sensei's Divining Top
Mystery Booster 2
(U)
Collector #: 0231
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Artifact
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- NM
- EX
- VG
- G
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Natural Order
Mystery Booster 2
(M)
Collector #: 0210
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Sorcery
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As an additional cost to cast Natural Order, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Rishadan Port
Mystery Booster 2
(R)
Collector #: 0241
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Land
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- NM
- EX
- VG
- G
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Thornbite Staff
Mystery Booster 2
(U)
Collector #: 0099
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Kindred Artifact - Shaman Equipment
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Equipped creature has “ Whenever a Shaman creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Thassa's Oracle
Mystery Booster 2
(R)
Collector #: 0175
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1/3 Creature - Merfolk Wizard
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| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Krark-Clan Ironworks
Mystery Booster 2
(U)
Collector #: 0224
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Artifact
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Sacrifice an artifact: Add |
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- NM
- EX
- VG
- G
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Wasteland
Mystery Booster 2
(U)
Collector #: 0115
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Land
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- NM
- EX
- VG
- G
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Bolas's Citadel
Mystery Booster 2
(R)
Collector #: 0039
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Legendary Artifact
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You may look at the top card of your library any time. You may play the top card of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. |
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- NM
- EX
- VG
- G
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Cabal Ritual
Mystery Booster 2
(C)
Collector #: 0177
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Instant
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Add Threshold - Add |
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- NM
- EX
- VG
- G
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Goblin Lackey
Mystery Booster 2
(U)
Collector #: 0192
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1/1 Creature - Goblin
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| Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Show and Tell
Mystery Booster 2
(M)
Collector #: 0171
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Sorcery
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| Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Pact of Negation
Mystery Booster 2
(R)
Collector #: 0169
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Instant
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Counter target spell. At the beginning of your next upkeep pay |
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- NM
- EX
- VG
- G
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Culling the Weak
Mystery Booster 2
(C)
Collector #: 0040
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Instant
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As an additional cost to cast Culling the Weak, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Giver of Runes
Mystery Booster 2
(R)
Collector #: 0147
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1/2 Creature - Kor Cleric
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- NM
- EX
- VG
- G
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Mental Misstep
Mystery Booster 2
(U)
Collector #: 0030
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Instant
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| Counter target spell with converted mana cost 1. | |
- NM
- EX
- VG
- G
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City of Brass
Mystery Booster 2
(R)
Collector #: 0240
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Land
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Whenever this land becomes tapped, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Chain of Vapor
Mystery Booster 2
(U)
Collector #: 0156
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Instant
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| Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | |
- NM
- EX
- VG
- G
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Meekstone
Mystery Booster 2
(R)
Collector #: 0227
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Artifact
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| Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Final Fortune
Mystery Booster 2
(R)
Collector #: 0190
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Stifle
Mystery Booster 2
(U)
Collector #: 0173
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Instant
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| Counter target activated or triggered ability. | |
- NM
- EX
- VG
- G
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Mirri's Guile
Mystery Booster 2
(R)
Collector #: 0209
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Enchantment
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| At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | |
- NM
- EX
- VG
- G
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Displacer Kitten
Mystery Booster 2
(R)
Collector #: 0027
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2/2 Creature - Cat Beast
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| Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
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