MTG / Mystery Booster 2
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Displacer Kitten
Mystery Booster 2
(R)
Collector #: 0027
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2/2 Creature - Cat Beast
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| Avoidance - Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
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Cabal Coffers
Mystery Booster 2
(U)
Collector #: 0106
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Land
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- NM
- EX
- VG
- G
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Urza's Saga
Mystery Booster 2
(R)
Collector #: 0114
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Enchantment Land - Urza's Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Urza's Saga gains " II: Urza's Saga gains " III: Search your library for an artifact card with mana cost |
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- NM
- EX
- VG
- G
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Thassa's Oracle
Mystery Booster 2
(R)
Collector #: 0175
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1/3 Creature - Merfolk Wizard
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| When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. | |
- NM
- EX
- VG
- G
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Sensei's Divining Top
Mystery Booster 2
(U)
Collector #: 0231
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Artifact
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- NM
- EX
- VG
- G
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Natural Order
Mystery Booster 2
(M)
Collector #: 0210
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Sorcery
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As an additional cost to cast Natural Order, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Lotus Petal
Mystery Booster 2
(C)
Collector #: 0226
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Artifact
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- NM
- EX
- VG
- G
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Pyroblast
Mystery Booster 2
(C)
Collector #: 0198
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Isochron Scepter
Mystery Booster 2
(U)
Collector #: 0096
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Artifact
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Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Pact of Negation
Mystery Booster 2
(R)
Collector #: 0169
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Instant
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Counter target spell. At the beginning of your next upkeep pay |
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- NM
- EX
- VG
- G
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Krark-Clan Ironworks
Mystery Booster 2
(U)
Collector #: 0224
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Artifact
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Sacrifice an artifact: Add |
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- NM
- EX
- VG
- G
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Thornbite Staff
Mystery Booster 2
(U)
Collector #: 0099
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Kindred Artifact - Shaman Equipment
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Equipped creature has “ Whenever a Shaman creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Wasteland
Mystery Booster 2
(U)
Collector #: 0115
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Land
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- NM
- EX
- VG
- G
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Rishadan Port
Mystery Booster 2
(R)
Collector #: 0241
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Land
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- NM
- EX
- VG
- G
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Mindbreak Trap
Mystery Booster 2
(M)
Collector #: 0168
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Instant - Trap
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If an opponent cast three or more spells this turn, you may pay Exile any number of target spells. |
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- NM
- EX
- VG
- G
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Echo of Eons
Mystery Booster 2
(M)
Collector #: 0160
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback |
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- NM
- EX
- VG
- G
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Snuff Out
Mystery Booster 2
(C)
Collector #: 0187
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Instant
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If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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- NM
- EX
- VG
- G
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Grinding Station
Mystery Booster 2
(U)
Collector #: 0223
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Artifact
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Whenever an artifact enters the battlefield, you may untap Grinding Station. |
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- NM
- EX
- VG
- G
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Ensnaring Bridge
Mystery Booster 2
(R)
Collector #: 0219
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Artifact
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| Creatures with power greater than the number of cards in your hand can't attack. | |
- NM
- EX
- VG
- G
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City of Brass
Mystery Booster 2
(R)
Collector #: 0240
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Land
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Whenever this land becomes tapped, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Stifle
Mystery Booster 2
(U)
Collector #: 0173
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Instant
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| Counter target activated or triggered ability. | |
- NM
- EX
- VG
- G
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Show and Tell
Mystery Booster 2
(M)
Collector #: 0171
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Sorcery
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| Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Underworld Breach
Mystery Booster 2
(R)
Collector #: 0200
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Enchantment
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Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Mirri's Guile
Mystery Booster 2
(R)
Collector #: 0209
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Enchantment
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| At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | |
- NM
- EX
- VG
- G
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Bolas's Citadel
Mystery Booster 2
(R)
Collector #: 0039
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Legendary Artifact
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You may look at the top card of your library any time. You may play the top card of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. |
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- NM
- EX
- VG
- G
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