MTG / Mystery Booster 2
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Mana Short
Mystery Booster 2
(R)
Collector #: 0166
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Instant
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| Tap all lands target player controls and that player loses all unspent mana. | |
- NM
- EX
- VG
- G
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Liliana's Other Contract (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0312
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Enchantment
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When Liliana's Other Contract enters the battlefield, you draw three cards and you lose 3 life. If you would lose the game, instead exile Liliana's Other Contract, then return it to the battlefield transformed under your control. Back Liliana's Undead Minion Legendary Planeswalker - You You can't lose the game. [+1]: Each opponent loses 1 life. [-4]: Destroy target creature. |5| |
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- NM
- EX
- VG
- G
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Throes of Chaos
Mystery Booster 2
(U)
Collector #: 0062
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Sorcery
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
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Cathar Commando
Mystery Booster 2
(C)
Collector #: 0005
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Hollow One
Mystery Booster 2
(R)
Collector #: 0095
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4/4 Artifact Creature - Golem
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Hollow One costs Cycling |
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- NM
- EX
- VG
- G
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Prismatic Ending
Mystery Booster 2
(U)
Collector #: 0016
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Sorcery
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| Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Leyline of Sanctity
Mystery Booster 2
(R)
Collector #: 0014
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Enchantment
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If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. |
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- NM
- EX
- VG
- G
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Consider
Mystery Booster 2
(C)
Collector #: 0025
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Instant
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Surveil 1. Draw a card. |
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- NM
- EX
- VG
- G
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Blazing Rootwalla
Mystery Booster 2
(U)
Collector #: 0054
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1/1 Creature - Lizard
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Madness |
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- NM
- EX
- VG
- G
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Brain Freeze
Mystery Booster 2
(U)
Collector #: 0024
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Future Sight
Mystery Booster 2
(R)
Collector #: 0122
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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- NM
- EX
- VG
- G
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Expressive Iteration
Mystery Booster 2
(U)
Collector #: 0082
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Hoodwink
Mystery Booster 2
(C)
Collector #: 0123
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Instant
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| Return target artifact, enchantment, or land to its owner's hand. | |
- NM
- EX
- VG
- G
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Hunting Cheetah
Mystery Booster 2
(C)
Collector #: 0134
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2/3 Creature - Cat
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| Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Transcendent Master
Mystery Booster 2
(M)
Collector #: 0023
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3/3 Creature - Human Cleric Avatar
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Level up 3/3 LEVEL 6-11: Lifelink 6/6 LEVEL 12+: Lifelink Transcendent Master is indestructible. 9/9 |
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- NM
- EX
- VG
- G
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Unholy Heat
Mystery Booster 2
(C)
Collector #: 0063
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Instant
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Unholy Heat deals 2 damage to target creature or planeswalker. Delirium - Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Paradoxical Outcome
Mystery Booster 2
(R)
Collector #: 0033
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Instant
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| Return any number of target nonland, nontoken permanents you control to their owner's hands. Draw a card for each card returned to your hand this way. | |
- NM
- EX
- VG
- G
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Veteran Explorer
Mystery Booster 2
(U)
Collector #: 0076
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1/1 Creature - Human Soldier Scout
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| When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it. | |
- NM
- EX
- VG
- G
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Mardu Outrider
Mystery Booster 2
(R)
Collector #: 0001
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5/5 Creature - Orc Warrior
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| As an additional cost to cast this spell, discard a card. | |
- NM
- EX
- VG
- G
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Velukan Dragon
Mystery Booster 2
(R)
Collector #: 0145
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5/5 Creature - Dragon
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Flying Whenever Velukan Dragon attacks or blocks, roll a six-sided die. Velukan Dragon gets +X/+0 until end of turn, where X is the result minus 1. |
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- NM
- EX
- VG
- G
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Serenity
Mystery Booster 2
(R)
Collector #: 0152
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Enchantment
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| At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Spell Pierce
Mystery Booster 2
(C)
Collector #: 0036
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Temporary Truce
Mystery Booster 2
(R)
Collector #: 0022
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Sorcery
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| Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | |
- NM
- EX
- VG
- G
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Treasure Cruise
Mystery Booster 2
(C)
Collector #: 0037
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Sorcery
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Delve (Each card you exile from your graveyard while casting this spell pays for Draw three cards. |
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- NM
- EX
- VG
- G
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Rin and Seri, Inseparabler (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0362
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3/2 Legendary Creature - Dog Cat Scientist
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All Cats you control are Dogs in addition to their other types. All Dogs you control are Cats in addition to their other types. Cats and Dogs you control have haste. |
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- NM
- EX
- VG
- G
201 - 225 of 363 results