- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Ambitious Farmhand
Innistrad: Double Feature
(U)
Collector #: 002
|
1/1 Creature - Human Peasant
|
When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
|
Patrician Geist
Innistrad: Double Feature
(R)
Collector #: 069
|
2/2 Creature - Spirit Knight
|
Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost less to cast. |
|
Stensia Uprising
Innistrad: Double Feature
(R)
Collector #: 445
|
Enchantment
|
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
Arcane Infusion
Innistrad: Double Feature
(U)
Collector #: 210
|
Instant
|
Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
|
Bounding Wolf
Innistrad: Double Feature
(C)
Collector #: 170
|
3/2 Creature - Wolf
|
Flash Reach |
|
Candletrap
Innistrad: Double Feature
(C)
Collector #: 009
|
Enchantment - Aura
|
Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven - , Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers. |
|
Chaplain of Alms
Innistrad: Double Feature
(U)
Collector #: 013
|
1/1 Creature - Human Cleric
|
First strike Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Chapel Shieldgeist Creature - Spirit Cleric Flying, first strike Each creature you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. |
|
Ecstatic Awakener
Innistrad: Double Feature
(C)
Collector #: 100
|
1/1 Creature - Human Wizard
|
, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only one each turn. Back Awoken Demon Creature - Demon 4/4 |
|
Hungry Ridgewolf
Innistrad: Double Feature
(C)
Collector #: 428
|
2/2 Creature - Wolf
|
As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. | |
Jack-o'-Lantern
Innistrad: Double Feature
(C)
Collector #: 254
|
Artifact
|
, , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card. , Exile Jack-o'-Lantern from your graveyard: Add one mana of any color. |
|
Spore Crawler
Innistrad: Double Feature
(C)
Collector #: 489
|
3/2 Creature - Fungus
|
When Spore Crawler dies, draw a card. | |
Foul Play
Innistrad: Double Feature
(U)
Collector #: 101
|
Sorcery
|
Destroy target creature with power 2 or less. Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") | |
Kessig Naturalist
Innistrad: Double Feature
(U)
Collector #: 231
|
2/2 Creature - Human Werewolf
|
Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
|
Sigarda, Champion of Light
Innistrad: Double Feature
(M)
Collector #: 240
|
4/4 Legendary Creature - Angel
|
Flying, trample Humans you control get +1/+1. Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
|
Jerren, Corrupted Bishop
Innistrad: Double Feature
(M)
Collector #: 109
|
2/3 Legendary Creature - Human Cleric
|
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren. Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
|
Lord of the Forsaken
Innistrad: Double Feature
(M)
Collector #: 110
|
6/6 Creature - Demon
|
Flying, trample , Sacrifice another creature: Target player mills three cards. Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard. |
|
Moonveil Regent
Innistrad: Double Feature
(M)
Collector #: 149
|
4/4 Creature - Dragon
|
Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When Moonveil Regent dies, it deals X damage to any target, where X is the number of colors among permanents you control. |
|
Bloodline Culling
Innistrad: Double Feature
(R)
Collector #: 089
|
Instant
|
Choose -
|
|
Change of Fortune
Innistrad: Double Feature
(R)
Collector #: 417
|
Sorcery
|
Discard your hand, then draw a card for each card you've discarded this turn. | |
Dollhouse of Horrors
Innistrad: Double Feature
(R)
Collector #: 522
|
Artifact
|
, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery. | |
Dreamshackle Geist
Innistrad: Double Feature
(R)
Collector #: 325
|
3/1 Creature - Spirit
|
Flying At the beginning of combat on your turn, choose up to one -
|
|
Necrosynthesis
Innistrad: Double Feature
(U)
Collector #: 115
|
Enchantment - Aura
|
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
|
Repository Skaab
Innistrad: Double Feature
(C)
Collector #: 340
|
3/3 Creature - Zombie
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploit a creature, return target instant or sorcery card from your graveyard to your hand. |
|
Search Party Captain
Innistrad: Double Feature
(C)
Collector #: 032
|
2/2 Creature - Human Soldier
|
This spell costs less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. |
|
Child of the Pack
Innistrad: Double Feature
(U)
Collector #: 501
|
2/5 Creature - Human Werewolf
|
: Create a 2/2 green Wolf creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Savage Packmate Creature - Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
|