MTG / Innistrad Double Feature
201 - 225 of 534 results
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Wolf Strike
Innistrad: Double Feature
(C)
Collector #: 495
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Instant
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| Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Sigarda's Summons
Innistrad: Double Feature
(R)
Collector #: 303
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Enchantment
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| Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | |
- NM
- EX
- VG
- G
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Savior of Ollenbock
Innistrad: Double Feature
(M)
Collector #: 301
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1/2 Creature - Human Soldier
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Training Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Spectral Adversary
Innistrad: Double Feature
(M)
Collector #: 077
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2/1 Creature - Spirit
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Flash Flying When Spectral Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Alchemist's Gambit
Innistrad: Double Feature
(R)
Collector #: 407
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Sorcery
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Cleave 4 Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
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- NM
- EX
- VG
- G
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Runo Stromkirk
Innistrad: Double Feature
(R)
Collector #: 513
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1/4 Legendary Creature - Vampire Cleric
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Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. Back Krothuss, Lord of the Deep Legendary Creature - Kraken Horror Flying Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |
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- NM
- EX
- VG
- G
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Slogurk, the Overslime
Innistrad: Double Feature
(R)
Collector #: 242
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3/3 Legendary Creature - Ooze
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Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Bereaved Survivor
Innistrad: Double Feature
(U)
Collector #: 004
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2/1 Creature - Human Peasant
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When another creature you control dies, transform Bereaved Survivor. Back Dauntless Avenger Creature - Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 |
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- NM
- EX
- VG
- G
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Sanctify
Innistrad: Double Feature
(C)
Collector #: 300
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Sorcery
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| Destroy target artifact or enchantment. You gain 3 life. | |
- NM
- EX
- VG
- G
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Laid to Rest
Innistrad: Double Feature
(U)
Collector #: 474
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Enchantment
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Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Mulch
Innistrad: Double Feature
(C)
Collector #: 477
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Crossroads Candleguide
Innistrad: Double Feature
(C)
Collector #: 253
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3/4 Artifact Creature - Scarecrow
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When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard. |
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- NM
- EX
- VG
- G
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Dread Fugue
Innistrad: Double Feature
(U)
Collector #: 374
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Sorcery
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Cleave Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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- NM
- EX
- VG
- G
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Tovolar's Huntmaster
Innistrad: Double Feature
(R)
Collector #: 204
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6/6 Creature - Human Werewolf
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When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
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- NM
- EX
- VG
- G
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Abrade
Innistrad: Double Feature
(C)
Collector #: 406
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Flare of Faith
Innistrad: Double Feature
(C)
Collector #: 019
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Instant
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| Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Winged Portent
Innistrad: Double Feature
(R)
Collector #: 356
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Instant
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Cleave Draw a card for each creature [with flying] you control. |
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- NM
- EX
- VG
- G
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Edgar's Awakening
Innistrad: Double Feature
(U)
Collector #: 377
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay |
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- NM
- EX
- VG
- G
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Curse of Leeches
Innistrad: Double Feature
(R)
Collector #: 094
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Wolfkin Outcast
Innistrad: Double Feature
(U)
Collector #: 496
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5/4 Creature - Human Werewolf
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This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Cathar's Call
Innistrad: Double Feature
(U)
Collector #: 011
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Enchantment - Aura
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Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." |
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- NM
- EX
- VG
- G
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Contortionist Troupe
Innistrad: Double Feature
(U)
Collector #: 178
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0/0 Creature - Human
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Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Bladebrand
Innistrad: Double Feature
(C)
Collector #: 087
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Instant
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Target creature gains deathtouch until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Cloaked Cadet
Innistrad: Double Feature
(U)
Collector #: 459
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Pyre Spawn
Innistrad: Double Feature
(C)
Collector #: 440
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6/4 Creature - Elemental
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| When Pyre Spawn dies, it deals 3 damage to any target. | |
- NM
- EX
- VG
- G
201 - 225 of 534 results