MTG / Innistrad Double Feature
276 - 300 of 534 results
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Gluttonous Guest
Innistrad: Double Feature
(C)
Collector #: 381
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1/4 Creature - Vampire
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When Gluttonous Guest enters the battlefield, create a Blood token. Whenever you sacrifice a Blood token, you gain 1 life. |
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- NM
- EX
- VG
- G
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Hookhand Mariner
Innistrad: Double Feature
(C)
Collector #: 470
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4/4 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Riphook Raider Creature - Werewolf Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 |
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- NM
- EX
- VG
- G
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Hungry for More
Innistrad: Double Feature
(U)
Collector #: 228
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Sorcery
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Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback |
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- NM
- EX
- VG
- G
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Hungry Ridgewolf
Innistrad: Double Feature
(C)
Collector #: 428
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2/2 Creature - Wolf
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| As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. | |
- NM
- EX
- VG
- G
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Infestation Expert
Innistrad: Double Feature
(U)
Collector #: 473
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3/4 Creature - Human Werewolf
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Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Infested Werewolf Creature - Werewolf Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/5 |
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- NM
- EX
- VG
- G
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Laid to Rest
Innistrad: Double Feature
(U)
Collector #: 474
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Enchantment
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Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Odric's Outrider
Innistrad: Double Feature
(U)
Collector #: 029
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2/4 Creature - Human Knight
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| Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. | |
- NM
- EX
- VG
- G
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Pack's Betrayal
Innistrad: Double Feature
(C)
Collector #: 153
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Parish-Blade Trainee
Innistrad: Double Feature
(C)
Collector #: 296
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1/2 Creature - Human Soldier
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. |
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- NM
- EX
- VG
- G
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Pestilent Wolf
Innistrad: Double Feature
(C)
Collector #: 192
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2/2 Creature - Wolf
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- NM
- EX
- VG
- G
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Phantom Carriage
Innistrad: Double Feature
(U)
Collector #: 070
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4/4 Creature - Spirit
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Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback and disturb, put it into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Serpentine Ambush
Innistrad: Double Feature
(C)
Collector #: 344
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Instant
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| Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
- NM
- EX
- VG
- G
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Skull Skaab
Innistrad: Double Feature
(U)
Collector #: 515
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2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Stolen Vitality
Innistrad: Double Feature
(C)
Collector #: 161
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Instant
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| Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Supernatural Rescue
Innistrad: Double Feature
(C)
Collector #: 304
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Enchantment - Aura
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This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |
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- NM
- EX
- VG
- G
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Tapping at the Window
Innistrad: Double Feature
(C)
Collector #: 201
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Sorcery
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Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Wretched Throng
Innistrad: Double Feature
(C)
Collector #: 358
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2/1 Creature - Zombie Horror
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| When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Bloodthirsty Adversary
Innistrad: Double Feature
(M)
Collector #: 129
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2/2 Creature - Vampire
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Haste When Bloodthirsty Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Sigardian Savior
Innistrad: Double Feature
(M)
Collector #: 034
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3/3 Creature - Angel
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Flying When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less form your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Sunstreak Phoenix
Innistrad: Double Feature
(M)
Collector #: 162
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4/2 Creature - Phoenix
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Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. When day becomes night or night becomes day, you may pay |
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- NM
- EX
- VG
- G
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Can't Stay Away
Innistrad: Double Feature
(R)
Collector #: 213
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Sorcery
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Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead." Flashback |
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- NM
- EX
- VG
- G
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Doomed Dissenter
Innistrad: Double Feature
(C)
Collector #: 373
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1/1 Creature - Human
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| When Doomed Dissenter dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Light Up the Night
Innistrad: Double Feature
(R)
Collector #: 146
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Sorcery
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Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback - |
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- NM
- EX
- VG
- G
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Stensia Uprising
Innistrad: Double Feature
(R)
Collector #: 445
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Enchantment
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| At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Sungold Sentinel
Innistrad: Double Feature
(R)
Collector #: 037
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - |
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- NM
- EX
- VG
- G
276 - 300 of 534 results