MTG / Innistrad Double Feature
226 - 250 of 534 results
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Bladestitched Skaab
Innistrad: Double Feature
(U)
Collector #: 212
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2/3 Creature - Zombie Soldier
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| Other Zombies you control get +1/+0. | |
- NM
- EX
- VG
- G
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Repository Skaab
Innistrad: Double Feature
(C)
Collector #: 340
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3/3 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploit a creature, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Crawl from the Cellar
Innistrad: Double Feature
(C)
Collector #: 093
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Sorcery
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Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback |
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- NM
- EX
- VG
- G
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Might of the Old Ways
Innistrad: Double Feature
(C)
Collector #: 189
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Instant
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Target creature gets +2/+2 until end of turn. Coven - Then if you control three or more creatures with different powers, draw a card. |
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- NM
- EX
- VG
- G
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Moonrager's Slash
Innistrad: Double Feature
(C)
Collector #: 148
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Instant
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This spell costs Moonrager's Slash deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Mulch
Innistrad: Double Feature
(C)
Collector #: 477
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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No Way Out
Innistrad: Double Feature
(C)
Collector #: 116
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Sorcery
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| Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Olivia's Midnight Ambush
Innistrad: Double Feature
(C)
Collector #: 118
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Instant
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| Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead. | |
- NM
- EX
- VG
- G
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Rot-Tide Gargantua
Innistrad: Double Feature
(C)
Collector #: 396
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5/4 Creature - Zombie Kraken
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Startle
Innistrad: Double Feature
(C)
Collector #: 078
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Instant
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Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card. |
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- NM
- EX
- VG
- G
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Voldaren Ambusher
Innistrad: Double Feature
(U)
Collector #: 166
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2/2 Creature - Vampire Archer
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| When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control. | |
- NM
- EX
- VG
- G
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Crawling Infestation
Innistrad: Double Feature
(U)
Collector #: 460
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Enchantment
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At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Rem Karolus, Stalwart Slayer
Innistrad: Double Feature
(R)
Collector #: 235
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2/3 Legendary Creature - Human Knight
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Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
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- NM
- EX
- VG
- G
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Novice Occultist
Innistrad: Double Feature
(C)
Collector #: 117
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1/2 Creature - Human Wizard
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| When Novice Occultist dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Unhallowed Phalanx
Innistrad: Double Feature
(C)
Collector #: 402
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1/13 Creature - Zombie Soldier
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| Unhallowed Phalanx enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Bloodvial Purveyor
Innistrad: Double Feature
(R)
Collector #: 365
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5/6 Creature - Vampire
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Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with " Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. |
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- NM
- EX
- VG
- G
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Brutal Cathar
Innistrad: Double Feature
(R)
Collector #: 007
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2/2 Creature - Human Soldier Werewolf
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When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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- NM
- EX
- VG
- G
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Ghoulcaller's Harvest
Innistrad: Double Feature
(R)
Collector #: 225
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Sorcery
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Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
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- NM
- EX
- VG
- G
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Hobbling Zombie
Innistrad: Double Feature
(C)
Collector #: 106
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2/2 Creature - Zombie
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Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't bock. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
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Kessig Naturalist
Innistrad: Double Feature
(U)
Collector #: 231
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2/2 Creature - Human Werewolf
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Whenever Kessig Naturalist attacks, add Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lord of the Ulvenwald Creature - Werewolf Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
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- NM
- EX
- VG
- G
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Sacred Fire
Innistrad: Double Feature
(U)
Collector #: 239
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Instant
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Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Suspicious Stowaway
Innistrad: Double Feature
(R)
Collector #: 080
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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- NM
- EX
- VG
- G
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Adamant Will
Innistrad: Double Feature
(C)
Collector #: 268
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Instant
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| Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Aim for the Head
Innistrad: Double Feature
(C)
Collector #: 359
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Crushing Canopy
Innistrad: Double Feature
(C)
Collector #: 461
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Instant
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Choose one -
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- NM
- EX
- VG
- G
226 - 250 of 534 results