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Gavony Dawnguard
Innistrad: Double Feature
(U)
Collector #: 020
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3/3 Creature - Human
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Ward If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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Gavony Silversmith
Innistrad: Double Feature
(C)
Collector #: 021
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2/3 Creature - Human Soldier
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When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. | |
Gavony Trapper
Innistrad: Double Feature
(C)
Collector #: 022
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0/2 Creature - Human Soldier
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, : Tap target creature. | |
Graf Reaver
Innistrad: Double Feature
(R)
Collector #: 382
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3/3 Creature - Zombie Warrior
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. |
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Grizzly Ghoul
Innistrad: Double Feature
(U)
Collector #: 226
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4/3 Creature - Zombie Bear
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Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. |
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Gryff Rider
Innistrad: Double Feature
(C)
Collector #: 282
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2/1 Creature - Human Knight
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Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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Gryffwing Cavalry
Innistrad: Double Feature
(U)
Collector #: 283
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2/2 Creature - Human Knight
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Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn. |
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Gutter Skulker
Innistrad: Double Feature
(U)
Collector #: 329
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3/3 Creature - Spirit
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Gutter Skulker can't be blocked as long as it's attacking alone. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Gutter Shortcut Enchantment - Aura Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. |
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Harvesttide Sentry
Innistrad: Double Feature
(C)
Collector #: 186
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3/1 Creature - Human Warrior
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Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. | |
Heron-Blessed Geist
Innistrad: Double Feature
(C)
Collector #: 286
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3/3 Creature - Spirit
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Flying , Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. |
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Hiveheart Shaman
Innistrad: Double Feature
(R)
Collector #: 469
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3/5 Creature - Human Shaman
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Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. : Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. |
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Immolation
Innistrad: Double Feature
(C)
Collector #: 144
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/-2. |
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Innocent Traveler
Innistrad: Double Feature
(U)
Collector #: 388
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1/3 Creature - Human
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At the beginning of your upkeep, any opponent may sacrifice a creature. If no one does, transform Innocent Traveler. Back Malicious Invader Creature - Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. |
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Lantern Flare
Innistrad: Double Feature
(R)
Collector #: 290
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.] |
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Lightning Wolf
Innistrad: Double Feature
(C)
Collector #: 435
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4/3 Creature - Wolf
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: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. | |
Ludevic, Necrogenius
Innistrad: Double Feature
(R)
Collector #: 233
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2/3 Legendary Creature - Human Wizard
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Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. , Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. Back Olag, Ludevic's Hubris Legendary Creature - Zombie As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. |
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Markov Waltzer
Innistrad: Double Feature
(U)
Collector #: 509
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1/3 Creature - Vampir
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Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. |
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Might of the Old Ways
Innistrad: Double Feature
(C)
Collector #: 189
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Instant
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Target creature gets +2/+2 until end of turn. Coven - Then if you control three or more creatures with different powers, draw a card. |
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Militia Rallier
Innistrad: Double Feature
(C)
Collector #: 291
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3/3 Creature - Human Soldier
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Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. |
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Moonrager's Slash
Innistrad: Double Feature
(C)
Collector #: 148
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Instant
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This spell costs less to cast if it's night. Moonrager's Slash deals 3 damage to any target. |
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Nebelgast Beguiler
Innistrad: Double Feature
(C)
Collector #: 292
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2/5 Creature - Spirit
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, : Tap target creature. | |
Oakshade Stalker
Innistrad: Double Feature
(U)
Collector #: 479
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3/3 Creature - Human Ranger Werewolf
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You may cast this spell as though it had flash if you pay more to cast it. Daybound (If a player casts no spells during their onw turn, it becomes night next turn.) Back Moonlit Ambusher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3 |
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Obsessive Astronomer
Innistrad: Double Feature
(U)
Collector #: 152
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2/2 Creature - Human Wizard
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If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. |
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Parasitic Grasp
Innistrad: Double Feature
(U)
Collector #: 390
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Instant
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Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
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Phantom Carriage
Innistrad: Double Feature
(U)
Collector #: 070
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4/4 Creature - Spirit
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Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback and disturb, put it into your graveyard, then shuffle. |
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