MTG / Innistrad Double Feature
151 - 175 of 534 results
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Curse of Leeches
Innistrad: Double Feature
(R)
Collector #: 094
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Investigator's Journal
Innistrad: Double Feature
(R)
Collector #: 525
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Artifact - Book Clue
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This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. |
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- NM
- EX
- VG
- G
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Pack's Betrayal
Innistrad: Double Feature
(C)
Collector #: 153
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Bloodvial Purveyor
Innistrad: Double Feature
(R)
Collector #: 365
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5/6 Creature - Vampire
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Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with " Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. |
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- NM
- EX
- VG
- G
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Ancestral Anger
Innistrad: Double Feature
(C)
Collector #: 409
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Sorcery
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Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Fell Stinger
Innistrad: Double Feature
(U)
Collector #: 379
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3/2 Creature - Zombie Scorpion
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Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life. |
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- NM
- EX
- VG
- G
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Sanctify
Innistrad: Double Feature
(C)
Collector #: 300
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Sorcery
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| Destroy target artifact or enchantment. You gain 3 life. | |
- NM
- EX
- VG
- G
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Thalia, Guardian of Thraben
Innistrad: Double Feature
(R)
Collector #: 305
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2/1 Legendary Creature - Human Soldier
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First strike Noncreature spells cost |
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- NM
- EX
- VG
- G
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Twinblade Geist
Innistrad: Double Feature
(U)
Collector #: 307
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1/1 Creature - Spirit Warrior
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Double strike Disturb Back Twinblade Invocation Enchantment - Aura Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Arrogant Outlaw
Innistrad: Double Feature
(C)
Collector #: 084
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3/2 Creature - Vampire Noble
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| When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
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Jack-o'-Lantern
Innistrad: Double Feature
(C)
Collector #: 254
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Artifact
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- NM
- EX
- VG
- G
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Wrenn and Seven
Innistrad: Double Feature
(M)
Collector #: 208
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Legendary Planeswalker - Wrenn
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[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." |5| |
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- NM
- EX
- VG
- G
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Ascendant Packleader
Innistrad: Double Feature
(R)
Collector #: 453
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2/1 Creature - Wolf
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Ascendant Packleader enters the battlefield with a +1/+1 counter on it if you control a permanent with mana value 4 or greater. Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on Ascendant Packleader. |
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- NM
- EX
- VG
- G
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Demonic Bargain
Innistrad: Double Feature
(R)
Collector #: 370
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Sorcery
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| Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Ghoulish Procession
Innistrad: Double Feature
(U)
Collector #: 102
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Enchantment
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| Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Volatile Arsonist
Innistrad: Double Feature
(M)
Collector #: 448
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4/4 Creature - Human Werewolf
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Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Anarchist Creature - Werewolf Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Toxic Scorpion
Innistrad: Double Feature
(C)
Collector #: 491
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1/1 Creature - Scorpion
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Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Village Watch
Innistrad: Double Feature
(U)
Collector #: 165
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4/3 Creature - Human Werewolf
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Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
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- NM
- EX
- VG
- G
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Child of the Pack
Innistrad: Double Feature
(U)
Collector #: 501
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2/5 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Savage Packmate Creature - Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Edgar's Awakening
Innistrad: Double Feature
(U)
Collector #: 377
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay |
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- NM
- EX
- VG
- G
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Into the Night
Innistrad: Double Feature
(U)
Collector #: 430
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Sorcery
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| It becomes night. Discard any number of cards, then draw that many cards plus one. | |
- NM
- EX
- VG
- G
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Reclusive Taxidermist
Innistrad: Double Feature
(U)
Collector #: 481
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1/2 Creature - Human Druid
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Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. |
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- NM
- EX
- VG
- G
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Old Stickfingers
Innistrad: Double Feature
(R)
Collector #: 234
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*/* Legendary Creature - Horror
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When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfinger's power and toughness are each equal to the number of creature cards in your graveyard. |
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- NM
- EX
- VG
- G
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Sigarda's Summons
Innistrad: Double Feature
(R)
Collector #: 303
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Enchantment
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| Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | |
- NM
- EX
- VG
- G
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Dying to Serve
Innistrad: Double Feature
(R)
Collector #: 376
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Enchantment
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| Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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