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Patrician Geist
Innistrad: Double Feature
(R)
Collector #: 069
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2/2 Creature - Spirit Knight
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Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost less to cast. |
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Pack's Betrayal
Innistrad: Double Feature
(C)
Collector #: 153
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Witch's Web
Innistrad: Double Feature
(C)
Collector #: 494
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Instant
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Target creature gets +3/+3 and gains reach until end of turn. Untap it. | |
Arrogant Outlaw
Innistrad: Double Feature
(C)
Collector #: 084
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3/2 Creature - Vampire Noble
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When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. | |
Geistwave
Innistrad: Double Feature
(C)
Collector #: 056
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Instant
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Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
Persistent Specimen
Innistrad: Double Feature
(C)
Collector #: 392
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1/1 Creature - Skeleton
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: Return Persistent Specimen from your graveyard to the battlefield tapped. | |
Raze the Effigy
Innistrad: Double Feature
(C)
Collector #: 156
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Instant
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Choose one -
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Spectral Adversary
Innistrad: Double Feature
(M)
Collector #: 077
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2/1 Creature - Spirit
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Flash Flying When Spectral Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. |
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Dreadfeast Demon
Innistrad: Double Feature
(R)
Collector #: 375
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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Archghoul of Thraben
Innistrad: Double Feature
(U)
Collector #: 360
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3/2 Creature - Zombie Cleric
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Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | |
Evolving Wilds (261)
Innistrad: Double Feature
(C)
Collector #: 261
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Homestead Courage
Innistrad: Double Feature
(C)
Collector #: 024
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Sorcery
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Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Mulch
Innistrad: Double Feature
(C)
Collector #: 477
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Sorcery
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Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
Sacred Fire
Innistrad: Double Feature
(U)
Collector #: 239
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Instant
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Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Tovolar's Huntmaster
Innistrad: Double Feature
(R)
Collector #: 204
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6/6 Creature - Human Werewolf
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When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. : Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
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Ambitious Farmhand
Innistrad: Double Feature
(U)
Collector #: 002
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1/1 Creature - Human Peasant
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When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers. Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
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Wandering Mind
Innistrad: Double Feature
(U)
Collector #: 518
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2/1 Creature - Horror
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Flying When Wandering Mind enters the battlefield, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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Dormant Grove
Innistrad: Double Feature
(U)
Collector #: 465
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Enchantment
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At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove. Back Gnarled Grovestrider Creature - Treefolk Vigilance Other creatures you control have vigilance. 3/6 |
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Secrets of the Key
Innistrad: Double Feature
(C)
Collector #: 073
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Instant
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Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") Flashback |
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Bloody Betrayal
Innistrad: Double Feature
(C)
Collector #: 414
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Cradle of Safety
Innistrad: Double Feature
(C)
Collector #: 321
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Enchantment - Aura
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Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
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Gluttonous Guest
Innistrad: Double Feature
(C)
Collector #: 381
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1/4 Creature - Vampire
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When Gluttonous Guest enters the battlefield, create a Blood token. Whenever you sacrifice a Blood token, you gain 1 life. |
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By Invitation Only
Innistrad: Double Feature
(R)
Collector #: 272
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Sorcery
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Choose a number between 0 and 13. Each player sacrifices that many creatures. | |
Change of Fortune
Innistrad: Double Feature
(R)
Collector #: 417
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Sorcery
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Discard your hand, then draw a card for each card you've discarded this turn. | |
Concealing Curtains
Innistrad: Double Feature
(R)
Collector #: 368
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0/4 Creature - Wall
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Defender : Transform Concealing Curtains. Activate only as a sorcery. Back Revealing Eye Creature - Eye Horror Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |
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