MTG / Innistrad Double Feature

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Baneblade Scoundrel
3 B
4/3 Creature - Human Rogue Werewolf
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

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Baneclaw Marauder
Creature - Werewolf
Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Beloved Beggar
1 W
0/4 Creature - Human Peasant
Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

Back
Generous Soul
Creature - Spirit
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
4/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bird Admirer
2 G
1/4 Creature - Human Archer Werewolf
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

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Wing Shredder
Creature - Werewolf
Reach
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/5
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bloodthirsty Adversary
1 R
2/2 Creature - Vampire
Haste
When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $7.99
  • $6.39
    Out of stock.
  • $5.59
    Out of stock.
  • $4.00
    Out of stock.
Bloodtithe Collector
4 B
3/4 Creature - Vampire Noble
Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
  • NM
  • EX
  • VG
  • G
  • 19 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bramble Armor (171)
1 G
Artifact - Equipment
When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bramble Armor (455)
1 G
Artifact - Equipment
When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Brutal Cathar
2 W
2/2 Creature - Human Soldier Werewolf
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

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Moonrage Brute
Creature - Werewolf
First strike
Ward - Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/3
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.49
  • $1.99
    Out of stock.
  • $1.74
    Out of stock.
  • $1.25
    Out of stock.
Burn the Accursed
4 R
Instant
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Candlegrove Witch
1 W
2/2 Creature - Human Warlock
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Candlelit Cavalry
4 G
5/5 Creature - Human Knight
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Celestus Sanctifier
2 W
3/2 Creature - Human Cleric
If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Clarion Cathars
3 W
3/3 Creature - Human Knight
When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Cobbled Lancer
U
3/3 Creature - Zombie Horse
As an additional cost to cast this spell, exile a creature card from your graveyard.
{3}{U}, Exile Cobbled Lancer from your graveyard: Draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Component Collector
2 U
1/4 Creature - Homunculus
If it's neither day nor night, it becomes day as Component Collector enters the battlefield.
Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Creepy Puppeteer
3 R
4/3 Creature - Human Rogue
Haste
Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Dawnhart Disciple
1 G
2/2 Creature - Human Warlock
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Dawnhart Wardens
1 G W
3/3 Creature - Human Warlock
Vigilance
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Daybreak Combatants
2 R
2/2 Creature - Human Warrior
Haste
When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Distracting Geist
2 W
2/1 Creature - Spirit
Whenever Distracting Geist attacks, tap target creature defending player controls.
Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

Back
Clever Distraction
Enchantment - Aura
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Duelcraft Trainer
3 W
3/3 Creature - Human Soldier
First strike
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Estwald Shieldbasher
3 W
4/2 Creature - Human Soldier
Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Firmament Sage
3 U
2/3 Creature - Human Wizard
If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Fleeting Spirit
1 W
3/1 Creature - Spirit
{W}, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.
Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Galedrifter
3 U
3/2 Creature - Hippogriff
Flying
Disturb {4}{U} ( You may cast this card from your graveyard transformed for its disturb cost.)

Back
Waildrifter
Creature - Hippogriff Spirit
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
2/2
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
451 - 475 of 534 results