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Oracle of Mul Daya (Borderless)
Double Masters 2022 Variants
(R)
Collector #: 370
FOIL
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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Day's Undoing
Magic Origins
(M)
Collector #: 051
FOIL
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
Rising of the Day (Borderless)
The Lord of the Rings: Tales of Middle-earth Variants
(U)
Collector #: 0427
FOIL
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Enchantment
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Creatures you control have haste. Legendary creatures you control get +1/+0. |
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Day of Judgment (065 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 065
FOIL
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Sorcery
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Destroy all creatures. | |
Rising of the Day (0596 - Scroll Showcase - Silver Foil)
The Lord of the Rings: Tales of Middle-earth Variants
(U)
Collector #: 0596
FOIL
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Enchantment
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Creatures you control have haste. Legendary creatures you control get +1/+0. |
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Daybreak Coronet
Future Sight
(R)
Collector #: 021
FOIL
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Enchantment - Aura
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Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Whenever it deals damage, its controller gains that much life.) |
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Oracle of Mul Daya
Zendikar
(R)
Collector #: 172
FOIL
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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Rising of the Day
The Lord of the Rings: Tales of Middle-earth
(U)
Collector #: 0145
FOIL
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Enchantment
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Creatures you control have haste. Legendary creatures you control get +1/+0. |
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Daybreak Coronet
Ultimate Masters
(R)
Collector #: 014
FOIL
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Enchantment - Aura
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Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. |
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Oracle of Mul Daya
Double Masters 2022
(R)
Collector #: 154
FOIL
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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Holy Day
Invasion
(C)
Collector #: 020
FOIL
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Instant
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Prevent all combat damage that would be dealt this turn. | |
Day of Destiny
Betrayers of Kamigawa
(R)
Collector #: 001
FOIL
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Legendary Enchantment
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Legendary creatures you control get +2/+2. | |
Day of the Dragons
Scourge
(R)
Collector #: 031
FOIL
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Enchantment
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When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |
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The Day of the Doctor (0726 - Surge Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0726
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I/II/III: Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order. IV: Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you. |
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Daybreak Ranger
Innistrad
(R)
Collector #: 176
FOIL
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2/2 Creature - Human Archer Werewolf Ranger
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: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. -----Transform----- Nightfall Predator Creature - Werewolf , : Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 |
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Day of Judgment
2011 Core Set
(R)
Collector #: 012
FOIL
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Sorcery
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Destroy all creatures. | |
Obuun, Mul Daya Ancestor (Extended Art)
Zendikar Rising Variants
(M)
Collector #: 008
FOIL
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3/3 Legendary Creature - Elf Spirit
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At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. |
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Day of Judgment
Zendikar
(R)
Collector #: 009
FOIL
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Sorcery
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Destroy all creatures. | |
Daybreak Charger
Core Set 2021
(C)
Collector #: 014
FOIL
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3/1 Creature - Unicorn
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When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. | |
Seize the Day
Ultimate Masters
(R)
Collector #: 147
FOIL
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Sorcery
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Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Day's Undoing (Foil Etched)
Commander Masters Variants
(R)
Collector #: 0486
FOIL
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
Day's Undoing
Commander Masters
(R)
Collector #: 0085
FOIL
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Sorcery
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Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
Day of Judgment
Strixhaven Mystical Archive
(M)
Collector #: 002
FOIL
|
Sorcery
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Destroy all creatures. | |
Day of Judgment
2012 Core Set
(R)
Collector #: 012
FOIL
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Sorcery
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Destroy all creatures. | |
First Day of Class
Strixhaven: School of Mages
(C)
Collector #: 102
FOIL
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Instant
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Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Lesson (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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