MTG / 2011 Core Set
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Serra Ascendant
2011 Core Set
(R)
Collector #: 028
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1/1 Creature - Human Monk
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Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Pyretic Ritual
2011 Core Set
(C)
Collector #: 153
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Instant
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Add |
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- NM
- EX
- VG
- G
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Liliana's Caress
2011 Core Set
(U)
Collector #: 103
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Enchantment
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| Whenever an opponent discards a card, that player loses 2 life. | |
- NM
- EX
- VG
- G
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Relentless Rats
2011 Core Set
(U)
Collector #: 113
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Lightning Bolt
2011 Core Set
(C)
Collector #: 149
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Birds of Paradise
2011 Core Set
(R)
Collector #: 165
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Voltaic Key
2011 Core Set
(U)
Collector #: 219
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Artifact
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- NM
- EX
- VG
- G
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Silence
2011 Core Set
(R)
Collector #: 030
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Instant
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| Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) | |
- NM
- EX
- VG
- G
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Temple Bell
2011 Core Set
(R)
Collector #: 217
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Artifact
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- NM
- EX
- VG
- G
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Preordain
2011 Core Set
(C)
Collector #: 070
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Sorcery
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| Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
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Goblin Chieftain
2011 Core Set
(R)
Collector #: 141
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2/2 Creature - Goblin
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Haste (This creature can attack and Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
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Viscera Seer
2011 Core Set
(C)
Collector #: 120
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1/1 Creature - Vampire Wizard
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| Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Whispersilk Cloak
2011 Core Set
(U)
Collector #: 221
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Artifact - Equipment
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Equipped creature is unblockable. Equipped creature has shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Sign in Blood
2011 Core Set
(C)
Collector #: 117
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Sorcery
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| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
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Fauna Shaman
2011 Core Set
(R)
Collector #: 172
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2/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Llanowar Elves
2011 Core Set
(C)
Collector #: 184
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Leyline of Anticipation
2011 Core Set
(R)
Collector #: 061
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Enchantment
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If Leyline of Anticipation is in your opening hand, you may begin the game with it ont the battlefield. You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.) |
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- NM
- EX
- VG
- G
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Cultivate
2011 Core Set
(C)
Collector #: 168
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Leyline of Punishment
2011 Core Set
(R)
Collector #: 148
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Enchantment
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If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. |
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- NM
- EX
- VG
- G
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Reverberate
2011 Core Set
(R)
Collector #: 155
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Instant
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| Copy target instant or sorcery spell. You may choose new targets for the copy. | |
- NM
- EX
- VG
- G
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Protean Hydra
2011 Core Set
(R)
Collector #: 194
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Platinum Angel
2011 Core Set
(M)
Collector #: 212
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Leyline of Vitality
2011 Core Set
(R)
Collector #: 183
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Enchantment
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If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life. |
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- NM
- EX
- VG
- G
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Angelic Arbiter
2011 Core Set
(R)
Collector #: 004
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5/6 Creature - Angel
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Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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- NM
- EX
- VG
- G
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Knight Exemplar
2011 Core Set
(R)
Collector #: 020
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.) |
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- NM
- EX
- VG
- G
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