- MY ACCOUNT
- Magic: The Gathering
- Supplies
- Learn & Community
- 2024 Holiday Gift Guide
- Signup for Emails
- About Us
- Careers
Sword of the Animist
Magic Origins
(R)
Collector #: 240 |
Legendary Artifact - Equipment
|
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Equip | |
Elemental Bond
Magic Origins
(U)
Collector #: 174 |
Enchantment
|
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | |
Alhammarret's Archive
Magic Origins
(M)
Collector #: 221 |
Legendary Artifact
|
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
Chandra's Ignition
Magic Origins
(R)
Collector #: 137 |
Sorcery
|
Target creature you control deals damage equal to its power to each other creature and each opponent. | |
Archangel of Tithes
Magic Origins
(M)
Collector #: 004 |
3/5 Creature - Angel
|
Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control, unless their controller pays for each of those creatures. As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures. | |
Tainted Remedy
Magic Origins
(R)
Collector #: 120 |
Enchantment
|
If an opponent would gain life, that player loses that much life instead. | |
Helm of the Gods
Magic Origins
(R)
Collector #: 230 |
Artifact - Equipment
|
Equipped creature gets +1/+1 for each enchantment you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) | |
Jace, Vryn's Prodigy
Magic Origins
(M)
Collector #: 060 |
0/2 Legendary Creature - Human Wizard
|
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. ---------- [+1]: Up to one target creature gets -2/-0 until your next turn. [-3]: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. [-9]: You get an emblem with “Whenever you cast a spell, target opponent mills five cards.” |5| | |
Dark Petition
Magic Origins
(R)
Collector #: 090 |
Sorcery
|
Search your library for a card and put that card into your hand. Then shuffle your library. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add to your mana pool. | |
Liliana, Heretical Healer
Magic Origins
(M)
Collector #: 106 |
2/3 Legendary Creature - Human Cleric
|
Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. ---------- Liliana, Defiant Necromancer [+2]: Each player discards a card. [-X]: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. [-8]: You get an emblem with :Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." |3| | |
Animist's Awakening
Magic Origins
(R)
Collector #: 169 |
Sorcery
|
Reveal the top X cards of your library. Put all lands cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. | |
Willbreaker
Magic Origins
(R)
Collector #: 084 |
2/3 Creature - Human Wizard
|
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. | |
Woodland Bellower
Magic Origins
(M)
Collector #: 207 |
6/5 Creature - Beast
|
When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. | |
Goblin Piledriver
Magic Origins
(R)
Collector #: 151 |
1/2 Creature - Goblin Warrior
|
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. | |
Sphinx's Tutelage
Magic Origins
(U)
Collector #: 076 |
Enchantment
|
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. : Draw a card, then discard a card. | |
Hangarback Walker
Magic Origins
(R)
Collector #: 229 |
0/0 Artifact Creature - Construct
|
Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter Hangarback Walker. , : Put a +1/+1 counter on Hangarback Walker. | |
Negate
Magic Origins
(C)
Collector #: 065 |
Instant
|
Counter target noncreature spell. | |
Flameshadow Conjuring
Magic Origins
(R)
Collector #: 147 |
Enchantment
|
Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. | |
Nissa, Vastwood Seer
Magic Origins
(M)
Collector #: 189 |
2/2 Legendary Creature - Elf Scout
|
When Nissa, Vastwood seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. ------ Nissa, Sage Animist [+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. [-2]: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. [-7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. |3| | |
Starfield of Nyx
Magic Origins
(M)
Collector #: 033 |
Enchantment
|
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost. | |
Zendikar's Roil
Magic Origins
(U)
Collector #: 209 |
Enchantment
|
Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. | |
Knight of the White Orchid
Magic Origins
(R)
Collector #: 021 |
2/2 Creature - Human Knight
|
First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. | |
Llanowar Wastes
Magic Origins
(R)
Collector #: 248 |
Land
|
: Add to your mana pool. : Add or to your mana pool. Llanowar Wastes deals 1 damage to you. | |
Herald of the Pantheon
Magic Origins
(R)
Collector #: 180 |
2/2 Creature - Centaur Shaman
|
Enchantment spells you cast cost less to cast. Whenever you cast an enchantment spell, you gain 1 life. | |
Managorger Hydra
Magic Origins
(R)
Collector #: 186 |
1/1 Creature - Hydra
|
Trample (This creature can deal excess combat damage to defending player or planewalker while attacking.) Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. | |