MTG / Magic Origins
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Elemental Bond
Magic Origins
(U)
Collector #: 174
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Enchantment
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Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. | |
- NM
- EX
- VG
- G
Helm of the Gods
Magic Origins
(R)
Collector #: 230
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Artifact - Equipment
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Equipped creature gets +1/+1 for each enchantment you control. Equip ![]() ![]() |
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- NM
- EX
- VG
- G
Tainted Remedy
Magic Origins
(R)
Collector #: 120
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Enchantment
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If an opponent would gain life, that player loses that much life instead. | |
- NM
- EX
- VG
- G
Chandra's Ignition
Magic Origins
(R)
Collector #: 137
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Sorcery
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Target creature you control deals damage equal to its power to each other creature and each opponent. | |
- NM
- EX
- VG
- G
Jace, Vryn's Prodigy
Magic Origins
(M)
Collector #: 060
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0/2 Legendary Creature - Human Wizard
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![]() ---------- [+1]: Up to one target creature gets -2/-0 until your next turn. [-3]: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. [-9]: You get an emblem with “Whenever you cast a spell, target opponent mills five cards.” |5| |
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- NM
- EX
- VG
- G
Liliana, Heretical Healer
Magic Origins
(M)
Collector #: 106
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2/3 Legendary Creature - Human Cleric
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Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. ---------- Liliana, Defiant Necromancer [+2]: Each player discards a card. [-X]: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. [-8]: You get an emblem with :Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." |3| |
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- NM
- EX
- VG
- G
Dark Petition
Magic Origins
(R)
Collector #: 090
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Sorcery
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Search your library for a card and put that card into your hand. Then shuffle your library. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, add ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Archangel of Tithes
Magic Origins
(M)
Collector #: 004
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3/5 Creature - Angel
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Flying As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control, unless their controller pays ![]() As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays ![]() |
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- NM
- EX
- VG
- G
Nissa, Vastwood Seer
Magic Origins
(M)
Collector #: 189
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2/2 Legendary Creature - Elf Scout
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When Nissa, Vastwood seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. ------ Nissa, Sage Animist [+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. [-2]: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. [-7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. |3| |
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- NM
- EX
- VG
- G
Starfield of Nyx
Magic Origins
(M)
Collector #: 033
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Enchantment
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At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost. |
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- NM
- EX
- VG
- G
Sphinx's Tutelage
Magic Origins
(U)
Collector #: 076
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Enchantment
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Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.![]() ![]() |
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- NM
- EX
- VG
- G
Pyromancer's Goggles
Magic Origins
(M)
Collector #: 236
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Legendary Artifact
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- NM
- EX
- VG
- G
Woodland Bellower
Magic Origins
(M)
Collector #: 207
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6/5 Creature - Beast
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When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. | |
- NM
- EX
- VG
- G
Knight of the White Orchid
Magic Origins
(R)
Collector #: 021
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. |
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- NM
- EX
- VG
- G
Hangarback Walker
Magic Origins
(R)
Collector #: 229
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0/0 Artifact Creature - Construct
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Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter Hangarback Walker. ![]() ![]() |
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- NM
- EX
- VG
- G
Managorger Hydra
Magic Origins
(R)
Collector #: 186
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1/1 Creature - Hydra
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Trample (This creature can deal excess combat damage to defending player or planewalker while attacking.) Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. |
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- NM
- EX
- VG
- G
Goblin Piledriver
Magic Origins
(R)
Collector #: 151
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1/2 Creature - Goblin Warrior
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Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
Chandra, Fire of Kaladesh
Magic Origins
(M)
Collector #: 135
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2/2 Legendary Creature - Human Shaman
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Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.![]() ---------- [+1]: Chandra, Roaring Flame deals 2 damage to target player. [-2]: Chandra Roaring Flame deals 2 damage to target creature. [-7]: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." |
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- NM
- EX
- VG
- G
Sword of the Animist
Magic Origins
(R)
Collector #: 240
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Legendary Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Equip ![]() |
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- NM
- EX
- VG
- G
Alhammarret's Archive
Magic Origins
(M)
Collector #: 221
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Legendary Artifact
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If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. |
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- NM
- EX
- VG
- G
Zendikar's Roil
Magic Origins
(U)
Collector #: 209
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Enchantment
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Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield. | |
- NM
- EX
- VG
- G
Willbreaker
Magic Origins
(R)
Collector #: 084
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2/3 Creature - Human Wizard
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Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. | |
- NM
- EX
- VG
- G
Llanowar Wastes
Magic Origins
(R)
Collector #: 248
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Land
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- NM
- EX
- VG
- G
Flameshadow Conjuring
Magic Origins
(R)
Collector #: 147
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Enchantment
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Whenever a nontoken creature enters the battlefield under your control, you may pay ![]() |
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- NM
- EX
- VG
- G
Demonic Pact
Magic Origins
(M)
Collector #: 092
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Enchantment
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At the beginning of your upkeep, choose one that hasn't been chosen -
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- NM
- EX
- VG
- G
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