MTG / Magic Origins
51 - 75 of 303 results
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Mage-Ring Network
Magic Origins
(U)
Collector #: 249
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Land
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- NM
- EX
- VG
- G
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Demonic Pact
Magic Origins
(M)
Collector #: 092
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Enchantment
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At the beginning of your upkeep, choose one that hasn't been chosen -
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- NM
- EX
- VG
- G
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Displacement Wave
Magic Origins
(R)
Collector #: 055
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Sorcery
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| Return all nonland permanents with converted mana cost X or less to their owners' hands. | |
- NM
- EX
- VG
- G
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Battlefield Forge
Magic Origins
(R)
Collector #: 244
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Land
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- NM
- EX
- VG
- G
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Dragon Fodder
Magic Origins
(C)
Collector #: 140
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Sorcery
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| Put two 1/1 red Goblin creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Pia and Kiran Nalaar
Magic Origins
(R)
Collector #: 157
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2/2 Legendary Creature - Human Artificer
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When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Alchemist's Vial
Magic Origins
(C)
Collector #: 220
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Artifact
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When Alchemist's Vial enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Orbs of Warding
Magic Origins
(R)
Collector #: 234
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Artifact
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You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage. |
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- NM
- EX
- VG
- G
| Thopter Token (11 B) |
1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Elemental Token
Magic Origins
(S)
Collector #: 008
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2/2 Token Creature - Elemental
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- NM
- EX
- VG
- G
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Harbinger of the Tides
Magic Origins
(R)
Collector #: 058
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2/2 Creature - Merfolk Wizard
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You may cast Harbinger of the Tides as though it had flash if you pay When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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The Great Aurora
Magic Origins
(M)
Collector #: 179
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Sorcery
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| Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora. | |
- NM
- EX
- VG
- G
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Thopter Spy Network
Magic Origins
(R)
Collector #: 079
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Enchantment
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At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Dwynen's Elite
Magic Origins
(U)
Collector #: 173
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2/2 Creature - Elf Warrior
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| When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Clash of Wills
Magic Origins
(U)
Collector #: 049
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Mountain (265 A)
Magic Origins
(L)
Collector #: 265
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Basic Land - Mountain
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- NM
- EX
- VG
- G
| Thopter Token (10 A) |
1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Yavimaya Coast
Magic Origins
(R)
Collector #: 252
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Land
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- NM
- EX
- VG
- G
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Tragic Arrogance
Magic Origins
(R)
Collector #: 038
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Sorcery
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| For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
- NM
- EX
- VG
- G
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Gideon's Phalanx
Magic Origins
(R)
Collector #: 014
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Instant
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Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Titan's Strength
Magic Origins
(C)
Collector #: 166
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Instant
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| Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Foundry of the Consuls
Magic Origins
(U)
Collector #: 247
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Land
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- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder
Magic Origins
(R)
Collector #: 104
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Sentinel of the Eternal Watch
Magic Origins
(U)
Collector #: 030
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4/6 Creature - Giant Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. |
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- NM
- EX
- VG
- G
| Emblem (Liliana, Defiant Necromancer) |
Emblem - Liliana
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| Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
51 - 75 of 303 results