MTG / Magic Origins
51 - 75 of 303 results
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Yavimaya Coast
Magic Origins
(R)
Collector #: 252
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Land
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- NM
- EX
- VG
- G
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Displacement Wave
Magic Origins
(R)
Collector #: 055
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Sorcery
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| Return all nonland permanents with converted mana cost X or less to their owners' hands. | |
- NM
- EX
- VG
- G
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Mage-Ring Network
Magic Origins
(U)
Collector #: 249
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Land
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- NM
- EX
- VG
- G
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Battlefield Forge
Magic Origins
(R)
Collector #: 244
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Land
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- NM
- EX
- VG
- G
| Thopter Token (11 B) |
1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Demonic Pact
Magic Origins
(M)
Collector #: 092
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Enchantment
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At the beginning of your upkeep, choose one that hasn't been chosen -
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- NM
- EX
- VG
- G
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Dragon Fodder
Magic Origins
(C)
Collector #: 140
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Sorcery
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| Put two 1/1 red Goblin creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Pia and Kiran Nalaar
Magic Origins
(R)
Collector #: 157
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2/2 Legendary Creature - Human Artificer
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When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Alchemist's Vial
Magic Origins
(C)
Collector #: 220
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Artifact
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When Alchemist's Vial enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Orbs of Warding
Magic Origins
(R)
Collector #: 234
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Artifact
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You have hexproof. (You can't be the target of spells or abilities your opponents control.) If a creature would deal damage to you, prevent 1 of that damage. |
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- NM
- EX
- VG
- G
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The Great Aurora
Magic Origins
(M)
Collector #: 179
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Sorcery
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| Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora. | |
- NM
- EX
- VG
- G
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Thopter Spy Network
Magic Origins
(R)
Collector #: 079
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Enchantment
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At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Harbinger of the Tides
Magic Origins
(R)
Collector #: 058
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2/2 Creature - Merfolk Wizard
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You may cast Harbinger of the Tides as though it had flash if you pay When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
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Dwynen's Elite
Magic Origins
(U)
Collector #: 173
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2/2 Creature - Elf Warrior
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| When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Clash of Wills
Magic Origins
(U)
Collector #: 049
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Elemental Token
Magic Origins
(S)
Collector #: 008
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2/2 Token Creature - Elemental
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- NM
- EX
- VG
- G
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Mountain (265 A)
Magic Origins
(L)
Collector #: 265
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Basic Land - Mountain
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- NM
- EX
- VG
- G
| Thopter Token (10 A) |
1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Tragic Arrogance
Magic Origins
(R)
Collector #: 038
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Sorcery
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| For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
- NM
- EX
- VG
- G
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Titan's Strength
Magic Origins
(C)
Collector #: 166
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Instant
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| Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Kothophed, Soul Hoarder
Magic Origins
(R)
Collector #: 104
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6/6 Legendary Creature - Demon
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Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Foundry of the Consuls
Magic Origins
(U)
Collector #: 247
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Land
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- NM
- EX
- VG
- G
| Emblem (Liliana, Defiant Necromancer) |
Emblem - Liliana
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| Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Gideon's Phalanx
Magic Origins
(R)
Collector #: 014
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Instant
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Put four 2/2 white Knight creature tokens with vigilance onto the battlefield. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Fiery Impulse
Magic Origins
(C)
Collector #: 145
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Instant
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Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead. |
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- NM
- EX
- VG
- G
51 - 75 of 303 results