MTG / Invasion
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Phyrexian Altar
Invasion
(R)
Collector #: 306
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Artifact
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Sacrifice a creature: Add one mana of any color. | |
- NM
- EX
- VG
- G
Spreading Plague
Invasion
(R)
Collector #: 125
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Enchantment
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Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. | |
- NM
- EX
- VG
- G
Aura Shards
Invasion
(U)
Collector #: 233
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Enchantment
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Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
Captain Sisay
Invasion
(R)
Collector #: 237
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2/2 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
Tangle
Invasion
(U)
Collector #: 213
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Instant
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Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
Obsidian Acolyte
Invasion
(C)
Collector #: 022
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1/1 Creature - Human Cleric
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Protection from black![]() |
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- NM
- EX
- VG
- G
Sterling Grove
Invasion
(U)
Collector #: 278
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Enchantment
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Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)![]() |
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- NM
- EX
- VG
- G
Crystal Spray
Invasion
(R)
Collector #: 050
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Instant
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Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
Empress Galina
Invasion
(R)
Collector #: 054
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1/3 Legendary Creature - Merfolk Noble
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- NM
- EX
- VG
- G
Crimson Acolyte
Invasion
(C)
Collector #: 011
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1/1 Creature - Human Cleric
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Protection from red![]() |
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- NM
- EX
- VG
- G
Dueling Grounds
Invasion
(R)
Collector #: 245
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Enchantment
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No more than one creature can attack each turn. No more than one creature can block each turn. |
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- NM
- EX
- VG
- G
Absorb
Invasion
(R)
Collector #: 226
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Instant
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Counter target spell. You gain 3 life. | |
- NM
- EX
- VG
- G
Overabundance
Invasion
(R)
Collector #: 259
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Enchantment
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Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player. | |
- NM
- EX
- VG
- G
Harrow
Invasion
(C)
Collector #: 189
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Instant
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As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
Do or Die
Invasion
(R)
Collector #: 102
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Sorcery
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Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. | |
- NM
- EX
- VG
- G
Tsabo's Web
Invasion
(R)
Collector #: 317
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Artifact
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When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
Collective Restraint
Invasion
(R)
Collector #: 049
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Enchantment
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Domain - Creatures can’t attack you unless their controller pays ![]() |
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- NM
- EX
- VG
- G
Fact or Fiction
Invasion
(U)
Collector #: 057
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Instant
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Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
Urza's Filter
Invasion
(R)
Collector #: 318
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Artifact
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Multicolored spells cost up to ![]() |
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- NM
- EX
- VG
- G
Mages' Contest
Invasion
(R)
Collector #: 154
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Instant
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You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. | |
- NM
- EX
- VG
- G
Elvish Champion
Invasion
(R)
Collector #: 186
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2/2 Creature - Elf
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Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) | |
- NM
- EX
- VG
- G
Armadillo Cloak
Invasion
(C)
Collector #: 229
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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- NM
- EX
- VG
- G
Tectonic Instability
Invasion
(R)
Collector #: 173
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Enchantment
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Whenever a land enters the battlefield, tap all lands its controller controls. | |
- NM
- EX
- VG
- G
Spirit of Resistance
Invasion
(R)
Collector #: 038
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Enchantment
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If you control a permanent of each color, prevent all damage that would be dealt to you. | |
- NM
- EX
- VG
- G
Sway of Illusion
Invasion
(U)
Collector #: 077
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Instant
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Any number of target creatures become the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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