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Overload
Invasion
(C)
Collector #: 157
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Instant
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Kicker (You may pay an additional as you cast this spell.) Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead. | |
Rout
Invasion
(R)
Collector #: 034
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Sorcery
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You may cast Rout any time you could cast an instant if you pay more to cast it. Destroy all creatures. They can't be regenerated. |
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Psychic Battle
Invasion
(R)
Collector #: 068
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Enchantment
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Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn’t trigger abilities of permanents named Psychic Battle. | |
Twilight's Call
Invasion
(R)
Collector #: 130
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Sorcery
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You may cast Twilight’s Call as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield. |
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Tsabo's Decree
Invasion
(R)
Collector #: 129
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Instant
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Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can’t be regenerated. | |
Bog Initiate
Invasion
(C)
Collector #: 095
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1/1 Creature - Human Wizard
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: Add . | |
Angelic Shield
Invasion
(U)
Collector #: 228
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Enchantment
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Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
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Undermine
Invasion
(R)
Collector #: 282
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Instant
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Counter target spell. Its controller loses 3 life. | |
Vile Consumption
Invasion
(R)
Collector #: 285
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Enchantment
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All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." | |
Capashen Unicorn
Invasion
(C)
Collector #: 010
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1/2 Creature - Unicorn
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, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. | |
Quirion Elves
Invasion
(C)
Collector #: 203
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1/1 Creature - Elf Druid
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As Quirion Elves enters the battlefield, choose a color. : Add . : Add one mana of the chosen color. |
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Sulfur Vent
Invasion
(C)
Collector #: 328
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Land
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Sulfur Vent enters the battlefield tapped. : Add . , Sacrifice Sulfur Vent: Add . |
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Elfhame Sanctuary
Invasion
(U)
Collector #: 185
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Enchantment
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At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. | |
Blazing Specter
Invasion
(R)
Collector #: 236
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2/2 Creature - Specter
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Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. |
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Urza's Rage
Invasion
(R)
Collector #: 178
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Instant
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Kicker (You may pay an additional as you cast this spell.) Urza's Rage can't be countered by spells or abilities. Urza's Rage deals 3 damage to any target. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented. |
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Coastal Tower
Invasion
(U)
Collector #: 321
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Land
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Coastal Tower enters the battlefield tapped. : Add or . |
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Treva, the Renewer
Invasion
(R)
Collector #: 280
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6/6 Legendary Creature - Dragon
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Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, you gain 1 life for each permanent of that color. |
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Bend or Break
Invasion
(R)
Collector #: 137
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Sorcery
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Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. | |
Verdeloth the Ancient
Invasion
(R)
Collector #: 220
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4/7 Legendary Creature - Treefolk
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Kicker (You may pay an additional as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. |
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Fertile Ground
Invasion
(C)
Collector #: 188
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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Kavu Titan
Invasion
(R)
Collector #: 194
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2/2 Creature - Kavu
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Kicker (You may pay an additional as you cast this spell.) If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample. |
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Geothermal Crevice
Invasion
(C)
Collector #: 323
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Land
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Geothermal Crevice enters the battlefield tapped. : Add . , Sacrifice Geothermal Crevice: Add . |
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Coalition Victory
Invasion
(R)
Collector #: 241
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Sorcery
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You win the game if you control a land of each basic land type and a creature of each color. | |
Tsabo Tavoc
Invasion
(R)
Collector #: 281
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7/4 Legendary Creature - Phyrexian Horror
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First strike, protection from legendary creatures , : Destroy target Legend. It can't be regenerated. |
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Crusading Knight
Invasion
(R)
Collector #: 012
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2/2 Creature - Human Knight
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Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. |
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