MTG / Zendikar
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Scalding Tarn
Zendikar
(R)
Collector #: 223
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Land
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- NM
- EX
- VG
- G
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Verdant Catacombs
Zendikar
(R)
Collector #: 229
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Land
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- NM
- EX
- VG
- G
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Marsh Flats
Zendikar
(R)
Collector #: 219
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Land
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- NM
- EX
- VG
- G
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Misty Rainforest
Zendikar
(R)
Collector #: 220
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Land
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- NM
- EX
- VG
- G
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Arid Mesa
Zendikar
(R)
Collector #: 211
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Land
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- NM
- EX
- VG
- G
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Bloodchief Ascension
Zendikar
(R)
Collector #: 082
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Enchantment
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At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
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- NM
- EX
- VG
- G
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Valakut, the Molten Pinnacle
Zendikar
(R)
Collector #: 228
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Land
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Valukut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. |
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- NM
- EX
- VG
- G
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Expedition Map
Zendikar
(C)
Collector #: 201
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Artifact
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- NM
- EX
- VG
- G
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Roil Elemental
Zendikar
(R)
Collector #: 062
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3/2 Creature - Elemental
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Flying Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental. |
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- NM
- EX
- VG
- G
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Hedron Crab
Zendikar
(U)
Collector #: 047
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0/2 Creature - Crab
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| Landfall - Whenever a land enters the battlefield under your control, target player mills three cards. | |
- NM
- EX
- VG
- G
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Lullmage Mentor
Zendikar
(R)
Collector #: 054
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2/2 Creature - Merfolk Wizard
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Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. Tap seven untapped Merfolk you control: Counter target spell. |
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- NM
- EX
- VG
- G
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Goblin Bushwhacker
Zendikar
(C)
Collector #: 125
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1/1 Creature - Goblin Warrior
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Kicker When Goblin Bushwacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Blade of the Bloodchief
Zendikar
(R)
Collector #: 196
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Artifact - Equipment
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Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip |
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- NM
- EX
- VG
- G
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Lotus Cobra
Zendikar
(M)
Collector #: 168
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Luminarch Ascension
Zendikar
(R)
Collector #: 025
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Enchantment
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At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Mindbreak Trap
Zendikar
(M)
Collector #: 057
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Instant - Trap
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If an opponent cast three or more spells this turn, you may pay Exile any number of target spells. |
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- NM
- EX
- VG
- G
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Warren Instigator
Zendikar
(M)
Collector #: 154
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Sea Gate Loremaster
Zendikar
(R)
Collector #: 063
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1/3 Creature - Merfolk Wizard Ally
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- NM
- EX
- VG
- G
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Eldrazi Monument
Zendikar
(M)
Collector #: 199
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Artifact
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Creatures you control get +1/+1, have flying, and are indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument. |
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- NM
- EX
- VG
- G
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Vines of Vastwood
Zendikar
(C)
Collector #: 193
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Instant
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Kicker Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Kor Skyfisher
Zendikar
(C)
Collector #: 023
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2/3 Creature - Kor Soldier
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Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Trailblazer's Boots
Zendikar
(U)
Collector #: 208
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Artifact - Equipment
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Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip |
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- NM
- EX
- VG
- G
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Forest (248 C - Full Art)
Zendikar
(L)
Collector #: 248
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Beastmaster Ascension
Zendikar
(R)
Collector #: 159
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control +5/+5. |
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- NM
- EX
- VG
- G
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Crypt of Agadeem
Zendikar
(R)
Collector #: 212
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Land
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Crypt of Agadeem enters the battlefield tapped. |
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- NM
- EX
- VG
- G
1 - 25 of 280 results