MTG / Zendikar
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Eternity Vessel
Zendikar
(M)
Collector #: 200
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Artifact
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Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. |
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- NM
- EX
- VG
- G
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Celestial Mantle
Zendikar
(R)
Collector #: 006
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total. |
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- NM
- EX
- VG
- G
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Hellkite Charger
Zendikar
(R)
Collector #: 131
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5/5 Creature - Dragon
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Flying, haste Whenever Hellkite Charget attacks, you may pay |
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- NM
- EX
- VG
- G
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Blood Tribute
Zendikar
(R)
Collector #: 081
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Sorcery
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Kicker - Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way. |
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- NM
- EX
- VG
- G
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Oracle of Mul Daya
Zendikar
(R)
Collector #: 172
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2/2 Creature - Elf Shaman
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You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card. |
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- NM
- EX
- VG
- G
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Bloodghast
Zendikar
(R)
Collector #: 083
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2/1 Creature - Vampire Spirit
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Iona, Shield of Emeria
Zendikar
(M)
Collector #: 013
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7/7 Legendary Creature - Angel
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Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. |
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- NM
- EX
- VG
- G
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Journey to Nowhere
Zendikar
(C)
Collector #: 014
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Enchantment
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When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Island (236 C - Full Art)
Zendikar
(L)
Collector #: 236
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Basic Land - Island
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- NM
- EX
- VG
- G
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Archmage Ascension
Zendikar
(R)
Collector #: 042
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Enchantment
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At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Malakir Bloodwitch
Zendikar
(R)
Collector #: 100
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4/4 Creature - Vampire Shaman
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Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. |
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- NM
- EX
- VG
- G
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Ob Nixilis, the Fallen
Zendikar
(M)
Collector #: 107
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3/3 Legendary Creature - Demon
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| Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. | |
- NM
- EX
- VG
- G
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Nissa Revane
Zendikar
(M)
Collector #: 170
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Legendary Planeswalker - Nissa
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[+1]: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library. [+1]: You gain 2 life for each Elf you control. [-7]: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library. |2| |
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- NM
- EX
- VG
- G
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Harrow
Zendikar
(C)
Collector #: 165
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Instant
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As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Plains (232 C - Full Art)
Zendikar
(L)
Collector #: 232
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Archive Trap
Zendikar
(R)
Collector #: 041
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Instant - Trap
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If an opponent searched their library this turn, you may pay Target opponent mills thirteen cards. |
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- NM
- EX
- VG
- G
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Day of Judgment
Zendikar
(R)
Collector #: 009
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Sorcery
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| Destroy all creatures. | |
- NM
- EX
- VG
- G
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Forest (249 D - Full Art)
Zendikar
(L)
Collector #: 249
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Emeria, the Sky Ruin
Zendikar
(R)
Collector #: 213
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Land
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Emeria, the Sky Ruin enters the batlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Swamp (240 C - Full Art)
Zendikar
(L)
Collector #: 240
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Spell Pierce
Zendikar
(C)
Collector #: 067
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Chandra Ablaze
Zendikar
(M)
Collector #: 120
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Legendary Planeswalker - Chandra
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[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target. [-2]: Each player discards their hand, then draws three cards. [-7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. |5| |
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- NM
- EX
- VG
- G
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Primal Bellow
Zendikar
(U)
Collector #: 176
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Instant
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| Target creature gets +1/+1 until end of turn for each Forest you control. | |
- NM
- EX
- VG
- G
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Crypt of Agadeem
Zendikar
(R)
Collector #: 212
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Land
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Crypt of Agadeem enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Felidar Sovereign
Zendikar
(M)
Collector #: 012
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4/6 Creature - Cat Beast
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Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game. |
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- NM
- EX
- VG
- G
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