MTG / Zendikar
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Blood Seeker
Zendikar
(C)
Collector #: 080
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1/1 Creature - Vampire Shaman
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| Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | |
- NM
- EX
- VG
- G
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Spreading Seas
Zendikar
(C)
Collector #: 070
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Enchantment - Aura
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Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
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- NM
- EX
- VG
- G
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Into the Roil
Zendikar
(C)
Collector #: 048
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Instant
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Kicker Return target nonland permanent to its owner’s hand. If this spell was kicked, draw a card. |
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- NM
- EX
- VG
- G
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Cosi's Trickster
Zendikar
(R)
Collector #: 045
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1/1 Creature - Merfolk Wizard
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| Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi’s Trickster. | |
- NM
- EX
- VG
- G
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Scute Mob
Zendikar
(R)
Collector #: 182
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1/1 Creature - Insect
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| At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. | |
- NM
- EX
- VG
- G
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Jwar Isle Refuge
Zendikar
(U)
Collector #: 215
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Land
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Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Plains (232 C - Full Art)
Zendikar
(L)
Collector #: 232
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Beast Token
Zendikar
(S)
Collector #: 009
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4/4 Creature - Beast
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- NM
- EX
- VG
- G
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Bird Token
Zendikar
(S)
Collector #: 002
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1/1 Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Plains (233 D - Full Art)
Zendikar
(L)
Collector #: 233
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Zombie Giant Token
Zendikar
(S)
Collector #: 007
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5/5 Creature - Zombie Giant
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- NM
- EX
- VG
- G
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Turntimber Ranger
Zendikar
(R)
Collector #: 191
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2/2 Creature - Elf Scout Ally Ranger
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| Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger. | |
- NM
- EX
- VG
- G
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Kor Cartographer
Zendikar
(C)
Collector #: 018
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2/2 Creature - Kor Scout
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| When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. | |
- NM
- EX
- VG
- G
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Summoning Trap
Zendikar
(R)
Collector #: 184
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Vampire Hexmage
Zendikar
(U)
Collector #: 114
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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- NM
- EX
- VG
- G
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Guul Draz Vampire
Zendikar
(C)
Collector #: 093
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1/1 Creature - Vampire Rogue
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| As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | |
- NM
- EX
- VG
- G
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Sphinx of Lost Truths
Zendikar
(R)
Collector #: 069
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3/5 Creature - Sphinx
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Kicker Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. |
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- NM
- EX
- VG
- G
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Kor Soldier Token
Zendikar
(S)
Collector #: 003
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1/1 Creature - Kor Soldier
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- NM
- EX
- VG
- G
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Emeria Angel
Zendikar
(R)
Collector #: 011
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3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Kazuul Warlord
Zendikar
(R)
Collector #: 134
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3/3 Creature - Minotaur Warrior Ally
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| Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | |
- NM
- EX
- VG
- G
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Adventuring Gear
Zendikar
(C)
Collector #: 195
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Artifact - Equipment
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Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip |
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- NM
- EX
- VG
- G
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Obsidian Fireheart
Zendikar
(M)
Collector #: 140
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4/4 Creature - Elemental
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- NM
- EX
- VG
- G
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Vampire's Bite
Zendikar
(C)
Collector #: 117
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Instant
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Kicker Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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- NM
- EX
- VG
- G
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Rite of Replication
Zendikar
(R)
Collector #: 061
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Sorcery
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Kicker Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead. |
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- NM
- EX
- VG
- G
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Forest (247 B - Full Art)
Zendikar
(L)
Collector #: 247
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Basic Land - Forest
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- NM
- EX
- VG
- G
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