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Pyromancer Ascension
Zendikar
(R)
Collector #: 143
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Enchantment
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Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy. |
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Grappling Hook
Zendikar
(R)
Collector #: 203
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Artifact - Equipment
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Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip |
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Plains (232 C - Full Art)
Zendikar
(L)
Collector #: 232
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Basic Land - Plains
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Spreading Seas
Zendikar
(C)
Collector #: 070
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Enchantment - Aura
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Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
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Needlebite Trap
Zendikar
(U)
Collector #: 105
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Instant - Trap
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If an opponent gained life this turn, you may pay rather than pay Needlebite Trap's mana cost. Target player loses 5 life and you gain 5 life. |
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Obsidian Fireheart
Zendikar
(M)
Collector #: 140
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4/4 Creature - Elemental
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: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.) | |
Guul Draz Specter
Zendikar
(R)
Collector #: 092
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2/2 Creature - Specter
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Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. |
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Island (237 D - Full Art)
Zendikar
(L)
Collector #: 237
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Basic Land - Island
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Frontier Guide
Zendikar
(U)
Collector #: 161
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1/1 Creature - Elf Scout
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, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Soul Stair Expedition
Zendikar
(C)
Collector #: 112
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sould Stair Expedition. Remove three quest counters from Sould Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand. |
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Magosi, the Waterveil
Zendikar
(R)
Collector #: 218
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Land
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Magosi, the Waterveil enters the battlefield tapped. : Add to your mana pool. , : Put an eon counter on Magosi, the Waterveil. Skip your next turn. , Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one. |
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Kabira Evangel
Zendikar
(R)
Collector #: 015
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2/3 Creature - Human Cleric Ally
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Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn. | |
Kor Skyfisher
Zendikar
(C)
Collector #: 023
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2/3 Creature - Kor Soldier
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Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. |
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Adventuring Gear
Zendikar
(C)
Collector #: 195
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Artifact - Equipment
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Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Runeflare Trap
Zendikar
(U)
Collector #: 146
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Instant - Trap
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If an opponent drew three or more cards this turn, you may pay rather than pay Runeflare Trap's mana cost. Runeflare Trap deals damage to target player equal to the number of cards in that player's hand. |
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Vampire Hexmage
Zendikar
(U)
Collector #: 114
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2/1 Creature - Vampire Shaman
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First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. |
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Plains (231 B - Full Art)
Zendikar
(L)
Collector #: 231
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Basic Land - Plains
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Ravenous Trap
Zendikar
(U)
Collector #: 109
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Instant - Trap
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If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay rather than pay this spell's mana cost. Exile target player's graveyard. |
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Zektar Shrine Expedition
Zendikar
(C)
Collector #: 155
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. |
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Hagra Diabolist
Zendikar
(U)
Collector #: 095
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3/2 Creature - Ogre Shaman Ally
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Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control. | |
Conqueror's Pledge
Zendikar
(R)
Collector #: 008
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Sorcery
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Kicker (You may pay an additional as you cast this spell.) Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. |
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Oran-Rief Recluse
Zendikar
(C)
Collector #: 173
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1/3 Creature - Spider
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Kicker (You may pay an additional as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. |
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Guul Draz Vampire
Zendikar
(C)
Collector #: 093
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1/1 Creature - Vampire Rogue
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As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | |
Plains (233 D - Full Art)
Zendikar
(L)
Collector #: 233
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Basic Land - Plains
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Island (234 A - Full Art)
Zendikar
(L)
Collector #: 234
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Basic Land - Island
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