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Highland Berserker
Zendikar
(C)
Collector #: 132
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2/1 Creature - Human Berserker Ally
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Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. | |
Makindi Shieldmate
Zendikar
(C)
Collector #: 026
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0/3 Creature - Kor Soldier Ally
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Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. |
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Quest for Ancient Secrets
Zendikar
(U)
Collector #: 059
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Enchantment
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Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets. Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library. |
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Spidersilk Net
Zendikar
(C)
Collector #: 206
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Artifact - Equipment
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Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Island (236 C - Non-Full Art)
Zendikar
(L)
Collector #: 236a
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Basic Land - Island
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Mountain (244 C - Non-Full Art)
Zendikar
(L)
Collector #: 244a
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Basic Land - Mountain
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Aether Figment
Zendikar
(U)
Collector #: 040
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1/1 Creature - Illusion
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Kicker (You may pay an additional as you cast this spell.) Aether Figment is unblockable. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. |
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Feast of Blood
Zendikar
(U)
Collector #: 088
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Sorcery
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Cast Feast of Blood only if you control two or more Vampires. Destroy target creature. You gain 4 life. |
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Goblin Ruinblaster
Zendikar
(U)
Collector #: 127
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2/1 Creature - Goblin Shaman
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Kicker (You may pay an additional as you cast this spell.) Haste When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land. |
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Khalni Gem
Zendikar
(U)
Collector #: 205
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Artifact
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When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. : Add two mana of any one color to your mana pool. |
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Oran-Rief Survivalist
Zendikar
(C)
Collector #: 174
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1/1 Creature - Human Warrior Ally
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Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist. | |
Reckless Scholar
Zendikar
(C)
Collector #: 060
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2/1 Creature - Human Wizard
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: Target player draws a card, then discards a card. | |
Turntimber Basilisk
Zendikar
(U)
Collector #: 190
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2/1 Creature - Basilisk
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Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able. |
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Halo Hunter
Zendikar
(R)
Collector #: 096
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6/3 Creature - Demon
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. |
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Goblin Shortcutter
Zendikar
(C)
Collector #: 128
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2/1 Creature - Goblin Scout
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When Goblin Shortcutter enters the battlefield, target creature can't block this turn. | |
Kor Sanctifiers
Zendikar
(C)
Collector #: 022
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2/3 Creature - Kor Cleric
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Kicker (You may pay an additional as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. |
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Nimbus Wings
Zendikar
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+2 and has flying. |
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River Boa
Zendikar
(U)
Collector #: 180
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2/1 Creature - Snake
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Islandwalk : Regenerate River Boa. |
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Sejiri Refuge
Zendikar
(U)
Collector #: 224
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Land
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Sejiri Refuge enters the battlefield tapped. When Sejiri Refuge enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Umara Raptor
Zendikar
(C)
Collector #: 075
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1/1 Creature - Bird Ally
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Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. |
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Merfolk Token
Zendikar
(S)
Collector #: 005
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1/1 Creature - Merfolk
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Armament Master
Zendikar
(R)
Collector #: 001
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2/2 Creature - Kor Soldier
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Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. | |
Kor Cartographer
Zendikar
(C)
Collector #: 018
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2/2 Creature - Kor Scout
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When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. | |
Graypelt Refuge
Zendikar
(U)
Collector #: 214
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Land
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Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Forest (248 C - Non-Full Art)
Zendikar
(L)
Collector #: 248a
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Basic Land - Forest
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