MTG / Zendikar
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Lavaball Trap
Zendikar
(R)
Collector #: 135
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Instant - Trap
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If an opponent had two or more lands enter the battlefield under their control this turn, you may pay Destroy two target lands. Lavaball Trap deals 4 damage to each creature. |
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- NM
- EX
- VG
- G
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Nimbus Wings
Zendikar
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+2 and has flying. |
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- NM
- EX
- VG
- G
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Tanglesap
Zendikar
(C)
Collector #: 186
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Instant
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| Prevent all combat damage that would be dealt this turn by creatures without trample. | |
- NM
- EX
- VG
- G
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Plains (233 D - Non-Full Art)
Zendikar
(L)
Collector #: 233a
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Aether Figment
Zendikar
(U)
Collector #: 040
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1/1 Creature - Illusion
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Kicker Aether Figment is unblockable. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Baloth Woodcrasher
Zendikar
(U)
Collector #: 157
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4/4 Creature - Beast
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| Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Nissa's Chosen
Zendikar
(C)
Collector #: 171
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2/3 Creature - Elf Warrior
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| If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead. | |
- NM
- EX
- VG
- G
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Vampire's Bite
Zendikar
(C)
Collector #: 117
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Instant
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Kicker Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
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- NM
- EX
- VG
- G
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Whiplash Trap
Zendikar
(C)
Collector #: 077
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Instant - Trap
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If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay Return two target creatures to their owners' hands. |
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- NM
- EX
- VG
- G
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Conqueror's Pledge
Zendikar
(R)
Collector #: 008
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Sorcery
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Kicker Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead. |
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- NM
- EX
- VG
- G
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Predatory Urge
Zendikar
(R)
Collector #: 175
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Summoning Trap
Zendikar
(R)
Collector #: 184
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Instant - Trap
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If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you ma pay Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Narrow Escape
Zendikar
(C)
Collector #: 027
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Instant
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| Return target permanent you control to its owner's hand. You gain 4 life. | |
- NM
- EX
- VG
- G
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Needlebite Trap
Zendikar
(U)
Collector #: 105
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Instant - Trap
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If an opponent gained life this turn, you may pay Target player loses 5 life and you gain 5 life. |
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- NM
- EX
- VG
- G
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Shepherd of the Lost
Zendikar
(U)
Collector #: 034
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3/3 Creature - Angel
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| Flying, first strike, vigilance | |
- NM
- EX
- VG
- G
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Elemental Appeal
Zendikar
(R)
Collector #: 123
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Sorcery
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Kicker Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Forest (248 C - Non-Full Art)
Zendikar
(L)
Collector #: 248a
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Mountain (245 D - Non-Full Art)
Zendikar
(L)
Collector #: 245a
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Swamp (238 A - Non-Full Art)
Zendikar
(L)
Collector #: 238a
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Trusty Machete
Zendikar
(U)
Collector #: 209
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Artifact - Equipment
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Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Highland Berserker
Zendikar
(C)
Collector #: 132
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2/1 Creature - Human Berserker Ally
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| Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. | |
- NM
- EX
- VG
- G
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Kor Outfitter
Zendikar
(C)
Collector #: 021
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2/2 Creature - Kor Soldier
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| When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. | |
- NM
- EX
- VG
- G
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Merfolk Wayfinder
Zendikar
(U)
Collector #: 056
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1/2 Creature - Merfolk Scout
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Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Sunspring Expedition
Zendikar
(C)
Collector #: 037
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition. Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life. |
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- NM
- EX
- VG
- G
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Forest (249 D - Non-Full Art)
Zendikar
(L)
Collector #: 249a
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Basic Land - Forest
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- NM
- EX
- VG
- G
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