MTG / Mystery Booster The List
2676 - 2700 of 5492 results
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Call of the Nightwing (Gatecrash)
Mystery Booster/The List
(U)
Collector #: 149
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Sorcery
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Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Celestial Crusader
Mystery Booster/The List
(U)
Collector #: 068
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2/2 Creature - Spirit
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Flash (You may cast this spell any time you could cast an instant.) Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Flying Other white creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Clarion Spirit (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 006
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Congregate (2015 Core Set)
Mystery Booster/The List
(U)
Collector #: 006
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Instant
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| Target player gains 2 life for each creature on the battlefield. | |
- NM
- EX
- VG
- G
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Crashing Tide
Mystery Booster/The List
(C)
Collector #: 034
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Sorcery
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Crashing Tide has flash as long as you control a Merfolk. Return target creature to its owner’s hand. Draw a card. |
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- NM
- EX
- VG
- G
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Cryptic Spires (Double Masters 2022)
Mystery Booster/The List
(C)
Collector #: 332
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Land
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As you create your deck, circle two of the colors below. Cryptic Spires enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dark Withering
Mystery Booster/The List
(C)
Collector #: 110
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Instant
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Destroy target nonblack creature. Madness |
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- NM
- EX
- VG
- G
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Daru Spiritualist (Scourge)
Mystery Booster/The List
(C)
Collector #: 005
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1/1 Creature - Human Cleric
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| Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Deftblade Elite (Legions)
Mystery Booster/The List
(C)
Collector #: 012
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1/1 Creature - Human Soldier
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Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) |
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- NM
- EX
- VG
- G
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Devout Witness (Mercadian Masques)
Mystery Booster/The List
(C)
Collector #: 034
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Diplomatic Escort (Mercadian Masques)
Mystery Booster/The List
(U)
Collector #: 074
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1/1 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Dirge of Dread (Masters 25)
Mystery Booster/The List
(C)
Collector #: 086
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Sorcery
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All creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.) Cycling When you cycle Dirge of Dread, you may have target creature gain fear until end of turn. |
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- NM
- EX
- VG
- G
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Encircling Fissure (Battle for Zendikar)
Mystery Booster/The List
(U)
Collector #: 023
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Instant
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Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2 - |
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- NM
- EX
- VG
- G
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Ephemeral Shields
Mystery Booster/The List
(C)
Collector #: 011
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) |
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- NM
- EX
- VG
- G
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Faerie Swarm (Shadowmoor)
Mystery Booster/The List
(U)
Collector #: 037
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*/* Creature - Faerie
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Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. |
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- NM
- EX
- VG
- G
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Faith Unbroken (Eldritch Moon)
Mystery Booster/The List
(U)
Collector #: 002
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Enchantment - Aura
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Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2. |
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- NM
- EX
- VG
- G
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Fall of the Hammer
Mystery Booster/The List
(C)
Collector #: 097
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Instant
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| Target creature you control deals damage equal to its power to another target creature. | |
- NM
- EX
- VG
- G
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Fire Servant (Premium Deck Series: Fire and Lightning)
Mystery Booster/The List
(U)
Collector #: 015
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4/3 Creature - Elemental
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| If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. | |
- NM
- EX
- VG
- G
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Firecat Blitz (Judgment)
Mystery Booster/The List
(U)
Collector #: 088
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Sorcery
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Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. Flashback - |
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- NM
- EX
- VG
- G
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Flux (Portal)
Mystery Booster/The List
(U)
Collector #: 055
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Sorcery
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Each player discards any number of cards, then draws that many cards. Draw a card. |
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- NM
- EX
- VG
- G
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Frenzied Saddlebrute (Commander Legends)
Mystery Booster/The List
(U)
Collector #: 180
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5/4 Creature - Orc Warrior
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Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste. |
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- NM
- EX
- VG
- G
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Gaea's Embrace (Urza's Saga)
Mystery Booster/The List
(U)
Collector #: 255
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3 and has trample. |
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- NM
- EX
- VG
- G
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Giant Growth (Battlebond)
Mystery Booster/The List
(C)
Collector #: 200
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Instant
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| Target creature gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Goblin Balloon Brigade
Mystery Booster/The List
(C)
Collector #: 159
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1/1 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Goblin Roughrider
Mystery Booster/The List
(C)
Collector #: 146
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3/2 Creature - Goblin Knight
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- NM
- EX
- VG
- G
2676 - 2700 of 5492 results