MTG / Mystery Booster The List
2951 - 2975 of 5419 results
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Alabaster Dragon
Mystery Booster/The List
(R)
Collector #: 001
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4/4 Creature - Dragon
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Flying When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner's library. |
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- NM
- EX
- VG
- G
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Alpine Moon (Core Set 2019)
Mystery Booster/The List
(R)
Collector #: 128
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Enchantment
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As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands you opponents control with the chosen name lose all land types and abilities, and they gain " |
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- NM
- EX
- VG
- G
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Angelic Rocket (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 139
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4/4 Artifact Host Creature - Angel
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When this creature enters the battlefield, Flying you may destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Anger of the Gods
Mystery Booster/The List
(R)
Collector #: 116
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Sorcery
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| Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Blessed Reversal (Urza's Legacy)
Mystery Booster/The List
(R)
Collector #: 002
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Instant
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| You gain 3 life for each creature attacking you. | |
- NM
- EX
- VG
- G
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Changeling Hero (Foil - Lorwyn)
Mystery Booster/The List
(U)
Collector #: 009
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4/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Chaos Channeler (Adventures in the Forgotten Realms)
Mystery Booster/The List
(U)
Collector #: 136
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4/3 Creature - Human Shaman
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Wild Magic Surge - Whenever Chaos Channeler attacks, roll a d20. 1-9: Exile the top card of your library. You may play it this turn. 10-19: Exile the top two cards of your library. You may play them this turn. 20: Exile the top three cards of your library. You may play them this turn. |
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- NM
- EX
- VG
- G
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Clarion Spirit (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 006
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Clocknapper (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 029
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2/2 Creature - Human Spy
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| When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
- NM
- EX
- VG
- G
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Corpse Connoisseur (Shards of Alara)
Mystery Booster/The List
(U)
Collector #: 068
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3/3 Creature - Zombie Wizard
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When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth |
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- NM
- EX
- VG
- G
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Demanding Dragon (Adventures in the Forgotten Realms Commander)
Mystery Booster/The List
(R)
Collector #: 120
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5/5 Creature - Dragon
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Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Desolate Lighthouse
Mystery Booster/The List
(R)
Collector #: 269
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Land
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- NM
- EX
- VG
- G
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Dimir House Guard (Ravnica: City of Guilds)
Mystery Booster/The List
(C)
Collector #: 083
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2/3 Creature - Skeleton
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Fear Sacrifice a creature: Regenerate Dimir House Guard. Transmute |
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- NM
- EX
- VG
- G
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Dina, Soul Steeper (Strixhaven: School of Mages)
Mystery Booster/The List
(U)
Collector #: 178
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1/3 Legendary Creature - Dryad Druid
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Whenever you gain life, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Door to Nothingness
Mystery Booster/The List
(R)
Collector #: 112
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Artifact
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Door to Nothingness enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Elven Warhounds (Tempest)
Mystery Booster/The List
(R)
Collector #: 225
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2/2 Creature - Dog
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| Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. | |
- NM
- EX
- VG
- G
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Eye of Doom (Commander 2013)
Mystery Booster/The List
(R)
Collector #: 243
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Artifact
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When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. |
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- NM
- EX
- VG
- G
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Flesh // Blood
Mystery Booster/The List
(R)
Collector #: 128
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Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Frogify (Double Masters)
Mystery Booster/The List
(C)
Collector #: 052
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Enchantment - Aura
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Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
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- NM
- EX
- VG
- G
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Gaea's Revenge (Magic Origins)
Mystery Booster/The List
(R)
Collector #: 177
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8/5 Creature - Elemental
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Gaea's Revenge can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources. |
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- NM
- EX
- VG
- G
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Ghitu Fire (Invasion)
Mystery Booster/The List
(R)
Collector #: 144
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Sorcery
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You may cast Ghitu Fire as though it had flash if you pay Ghitu Fire deals X damage to any target. |
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- NM
- EX
- VG
- G
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Harper Recruiter (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(R)
Collector #: 659
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3/1 Creature - Human Warrior
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Flying Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Jadelight Ranger
Mystery Booster/The List
(R)
Collector #: 136
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2/1 Creature - Merfolk Scout Ranger
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| When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) | |
- NM
- EX
- VG
- G
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Molder Slug (Mirrodin)
Mystery Booster/The List
(R)
Collector #: 125
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4/6 Creature - Slug Beast
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| At the beginning of each player's upkeep, that player sacrifices an artifact. | |
- NM
- EX
- VG
- G
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Lightning Helix
Mystery Booster/The List
(U)
Collector #: 090
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Instant
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| Lightning Helix deals 3 damage to any target and you gain 3 life. | |
- NM
- EX
- VG
- G
2951 - 2975 of 5419 results