MTG / Mystery Booster The List
2851 - 2875 of 5419 results
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Blessed Reversal (Urza's Legacy)
Mystery Booster/The List
(R)
Collector #: 002
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Instant
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| You gain 3 life for each creature attacking you. | |
- NM
- EX
- VG
- G
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Demanding Dragon (Adventures in the Forgotten Realms Commander)
Mystery Booster/The List
(R)
Collector #: 120
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5/5 Creature - Dragon
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Flying When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Dennick, Pious Apprentice (Innistrad: Midnight Hunt)
Mystery Booster/The List
(R)
Collector #: 217
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2/3 Legendary Creature - Human Soldier
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Lifelink Cards in graveyards can't be the targets of spells or abilities. Disturb Back Dennick, Pious Apparition Legendary Creature - Spirit Soldier Flying Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a colorless Clue artifact token with " If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead. 3/2 |
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- NM
- EX
- VG
- G
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Echoing Decay (Foil)
Mystery Booster/The List
(C)
Collector #: 041
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Instant
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| Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Exotic Orchard (Outlaws of Thunder Junction Commander)
Mystery Booster/The List
(R)
Collector #: 0293
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Land
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- NM
- EX
- VG
- G
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Eye of Doom (Commander 2013)
Mystery Booster/The List
(R)
Collector #: 243
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Artifact
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When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. |
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- NM
- EX
- VG
- G
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Feed the Swarm (Starter Commander)
Mystery Booster/The List
(C)
Collector #: 077
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Sorcery
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| Destroy target creature or enchantment and opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
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Flesh // Blood
Mystery Booster/The List
(R)
Collector #: 128
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Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Giant Killer (Throne of Eldraine)
Mystery Booster/The List
(R)
Collector #: 014
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1/2 Creature - Human Peasant
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Chop Down Instant - Adventure Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Gleeful Sabotage (Shadowmoor - Foil)
Mystery Booster/The List
(C)
Collector #: 116
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Sorcery
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Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Hot Fix (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 133
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Sorcery
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| You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. | |
- NM
- EX
- VG
- G
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Impatient Iguana (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 056
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2/1 Creature - Lizard Wizard
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If Impatient Iguana is in your opening hand and you’re not the starting player, you may reveal it. If you do, you become the starting player. Haste |
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- NM
- EX
- VG
- G
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Island (Jumpstart - 052)
Mystery Booster/The List
(L)
Collector #: 052
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Basic Land - Island
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- NM
- EX
- VG
- G
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Juntu Stakes
Mystery Booster/The List
(R)
Collector #: 304
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Artifact
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| Creatures with power 1 or less don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Kindslaver (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 150
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Legendary Artifact
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- NM
- EX
- VG
- G
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Mantis Rider (Khans of Tarkir)
Mystery Booster/The List
(R)
Collector #: 184
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3/3 Creature - Human Monk
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| Flying, vigilance, haste | |
- NM
- EX
- VG
- G
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Masterful Ninja (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 060
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1/1 Creature - Troll Ninja
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Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. |
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- NM
- EX
- VG
- G
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Nightmare
Mystery Booster/The List
(R)
Collector #: 017
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*/* Creature - Nightmare Horse
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Flying Nightmare's power and toughness are each equal to the number of Swamps you control. |
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- NM
- EX
- VG
- G
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Orzhova, the Church of Deals
Mystery Booster/The List
(U)
Collector #: 162
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Land
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- NM
- EX
- VG
- G
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Pentavus (Commander 2014)
Mystery Booster/The List
(R)
Collector #: 261
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0/0 Artifact Creature - Construct
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Pentavus enters the battlefield with five +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Phyrexian Etchings (Coldsnap)
Mystery Booster/The List
(R)
Collector #: 067
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Enchantment
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Cumulative upkeep At the end of your turn, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it. |
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- NM
- EX
- VG
- G
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Phyrexian Infiltrator (Invasion)
Mystery Booster/The List
(R)
Collector #: 116
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2/2 Creature - Phyrexian Minion
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- NM
- EX
- VG
- G
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Powerstone Minefield (Apocalypse)
Mystery Booster/The List
(R)
Collector #: 115
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Enchantment
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| Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it. | |
- NM
- EX
- VG
- G
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Rout (Commander 2021)
Mystery Booster/The List
(R)
Collector #: 101
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Sorcery
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You may cast Rout as though it had flash if you pay Destroy all creatures. They can't be regenerated. |
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- NM
- EX
- VG
- G
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Rules Lawyer (Foil - Unstable)
Mystery Booster/The List
(R)
Collector #: 020
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1/1 Artifact Creature - Cyborg Advisor
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| State-based actions don't apply to you or other permanents you control. (You don't lose the game to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attacked or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) | |
- NM
- EX
- VG
- G
2851 - 2875 of 5419 results