MTG / Mystery Booster The List
2851 - 2875 of 5419 results
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Loam Lion (Worldwake)
Mystery Booster/The List
(U)
Collector #: 013
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1/1 Creature - Cat
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| Loam Lion gets +1/+2 as long as you control a Forest. | |
- NM
- EX
- VG
- G
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Louvaq, the Aberrant (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 095
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3/4 Legendary Creature - Mutant
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Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player’s end step, you may put a +1/+1 counter on target creature that player controls. |
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- NM
- EX
- VG
- G
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Master Splicer (New Phyrexia)
Mystery Booster/The List
(U)
Collector #: 016
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1/1 Creature - Phyrexian Human Artificer
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When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. |
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- NM
- EX
- VG
- G
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Moment of Craving
Mystery Booster/The List
(C)
Collector #: 079
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Instant
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| Target creature gets -2/-2 until end of turn. You gain 2 life. | |
- NM
- EX
- VG
- G
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Moonglove Changeling (Morningtide)
Mystery Booster/The List
(C)
Collector #: 067
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2/2 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
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Nezumi Prowler (Kamigawa: Neon Dynasty)
Mystery Booster/The List
(U)
Collector #: 116
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3/1 Artifact Creature - Rat Ninja
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Ninjutsu When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Night // Day
Mystery Booster/The List
(U)
Collector #: 131
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Instant
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Night: Target creature gets -1/-1 until end of turn. ----- Day: Creatures target player controls get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Nissa's Judgment (Duel Decks: Elves vs. Inventors)
Mystery Booster/The List
(U)
Collector #: 021
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Sorcery
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Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. |
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- NM
- EX
- VG
- G
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Onslaught (Exodus)
Mystery Booster/The List
(C)
Collector #: 092
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Enchantment
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| Whenever you cast a creature spell, tap target creature. | |
- NM
- EX
- VG
- G
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Orochi Eggwatcher (Champions of Kamigawa)
Mystery Booster/The List
(U)
Collector #: 233
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1/1 Creature - Snake Shaman
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----- Shidako, Broodmistress Legendary Creature - Snake Shaman 3/3 |
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- NM
- EX
- VG
- G
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Oust
Mystery Booster/The List
(U)
Collector #: 007
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Sorcery
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| Put target creature into its owner’s library second from the top. Its controller gains 3 life. | |
- NM
- EX
- VG
- G
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Path to the World Tree (Kaldheim)
Mystery Booster/The List
(U)
Collector #: 186
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Enchantment
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When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Peema Outrider
Mystery Booster/The List
(C)
Collector #: 166
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3/3 Creature - Elf Artificer
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Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) |
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- NM
- EX
- VG
- G
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Pegasus Stampede
Mystery Booster/The List
(U)
Collector #: 014
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Sorcery
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Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Put a 1/1 white Pegasus creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Pentarch Ward
Mystery Booster/The List
(C)
Collector #: 027
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Enchantment - Aura
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Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn’t remove Pentarch Ward. |
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- NM
- EX
- VG
- G
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Phyrexian Vault (Mirage)
Mystery Booster/The List
(U)
Collector #: 316
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Artifact
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- NM
- EX
- VG
- G
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Pirate's Prize (Ixalan)
Mystery Booster/The List
(C)
Collector #: 068
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Sorcery
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Draw two cards. Create a colorless Treasure artifact token with " |
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- NM
- EX
- VG
- G
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Prophetic Prism
Mystery Booster/The List
(C)
Collector #: 229
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Artifact
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When Prophetic Prism enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Puresteel Angel (PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 109
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4/4 Artifact Creature - Angel
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Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren’t colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with “If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem.” |
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- NM
- EX
- VG
- G
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Putrefy (GRN Guild Kit)
Mystery Booster/The List
(U)
Collector #: 068
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Instant
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| Destroy target artifact or creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
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Quest for the Holy Relic
Mystery Booster/The List
(U)
Collector #: 033
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Enchantment
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Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Quiet Disrepair
Mystery Booster/The List
(C)
Collector #: 075
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Enchantment - Aura
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Enchant artifact or enchantment At the beginning of your upkeep, choose one -
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- NM
- EX
- VG
- G
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Rakdos Cackler (RNA Guild Kit)
Mystery Booster/The List
(U)
Collector #: 067
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1/1 Creature - Devil
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| Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Recross the Paths (Morningtide)
Mystery Booster/The List
(U)
Collector #: 133
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Sorcery
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| Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner’s hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Mystic Monastery (Khans of Tarkir)
Mystery Booster/The List
(U)
Collector #: 236
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Land
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Mystic Monastery enters tapped. |
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- NM
- EX
- VG
- G
2851 - 2875 of 5419 results